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Anzahl der Einträge: 89.

Dey, Rahul ; Konert, Johannes
Dörner, Ralf ; Göbel, Stefan ; Kickmeier-Rust, Michael ; Masuch, Maik ; Zweig, Katharina (eds.) :

Content Generation for Serious Games.
In: Entertainment Computing and Serious Games. LNCS (9970). Springer Publishing International, Berlin, Germany ISBN 978-3-319-46151-9
[Buchkapitel], (2016)

Tregel, Thomas ; Reuter, Christian ; Göbel, Stefan ; Steinmetz, Ralf :
Generating Multiplayer Games for Interaction Learning using Game Design Patterns.
In: Proceedings of the 10th European Conference on Games Based Learning. Academic Conferences and Publishing International Limited, Paisley , Scotland , pp. 686-695. ISBN 978-1-911218-09-8
[Buchkapitel], (2016)

Dörner, Ralf ; Göbel, Stefan ; Effelsberg, Wolfgang ; Wiemeyer, Josef :
Introduction.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games-Foundations, Concepts and Practive. Springer International Publishing , pp. 1-34. ISBN 978-3-319-40611-4
[Buchkapitel], (2016)

Göbel, Stefan ; Wendel, Viktor :
Oersonalization and Adaption.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games - Foundations, Concepts and Practice. Springer International Publishing , pp. 161-210.
[Buchkapitel], (2016)

Göbel, Stefan ; Hugo, Oliver ; Kickmeier-Rust, Michael ; Egenfeld-Nielsen, Simon :
Serious Games - Economic and Legal Issues.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games - Foundations, Concepts and Practice. Springer International Publishing , pp. 303-318. ISBN 978-3-319-40611-4
[Buchkapitel], (2016)

Göbel, Stefan ; Dörner, R. ; Effelsberg, Wolfgang ; Wiemeyer, Josef :
Serious Games Application Examples.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games - Foundations, Concepts and Practice. Springer International Publishing , pp. 319-405. ISBN 978-3-319-40611-4
[Buchkapitel], (2016)

Dutz, Tim ; Garcia-Agundez, Augusto ; Hardy, Sandro ; Göbel, Stefan ; Steinmetz, Ralf :
Towards Effective Interventive Health Applications: On the Problem of User Triggering.
In: Proceedings of the HCII 2016. Springer, Heidelberg ISBN 978-3-319-07226-5
[Buchkapitel], (2016)

Dörner, Ralf ; Göbel, Stefan ; Kickmeier-Rust, Michael ; Masuch, Maic ; Zweig, Katharina :
Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283.
[Online-Edition: http://www.springer.com/de/book/9783319461519]
In: International GI-Dagstuhl Seminar. Springer International Publishing ISBN 978-3-319-46151-9
[Buchkapitel], (2016)

Reuter, Christian ; Göbel, Stefan ; Steinmetz, Ralf :
Approximating Balance in collaborative Multiplayer Games.
In: Proceedings of the 9th European Conference on Games Based Learning. , pp. 449-455. ISBN 978-1-910810-58-3
[Buchkapitel], (2015)

Wendel, Viktor ; Krepp, Stefan ; Gutjahr, Michael ; Göbel, Stefan ; Steinmetz, Ralf :
Game Mastering in Collaborative Serious Games: A Novel Approach for Instructor Support in Multiplayer Serious Games.
[Online-Edition: http://www.igi.global.com/article/game-mastering-in-collabor...]
In: International Journal of Game-Based Learning ISSN 2155-6849
[Artikel], (2015)

Wendel, Viktor ; Bär, Marc-André ; Hahn, Robert ; Jahn, Benedict ; Mehltretter, Max ; Göbel, Stefan ; Steinmetz, Ralf :
A method for automatic situation recognition in collaborative multiplayer Serious Games.
In: EAI Endorsed Transactions (e4) ISSN 2034-8800
[Artikel], (2015)

Hardy, Sandro ; Feldwieser, Florian ; Dutz, Tim ; Göbel, Stefan ; Steinmetz, Ralf ; Steinhagen-Thiessen, Elisabeth :
ALFRED Back Trainer: Conceptualization of a Serious Game-Based Training System for Low Back Pain Rehabilitation Exercises.
Serious Games
[Konferenz- oder Workshop-Beitrag], (2015)

Hossain, M. Shamim ; Khan Pathan, Al-Sakib ; Göbel, Stefan ; Rahman, Shawon M. ; Murshed, Manzur :
Advances in Multimedia Sensor Networks for Health-Care and Related Applications.
[Online-Edition: http://dx.doi.org/10.1155/2015/596096]
In: International Journal of Distributed Sensor Networks (2)
[Artikel], (2015)

Shoukry, Laila ; Casermann, Polona ; Göbel, Stefan ; Steinmetz, Ralf :
Blitzmerker: Learning Idioms with a Mobile Game.
[Online-Edition: http://link.springer.com/chapter/10.1007%2F978-3-662-45391-9...]
In: Proceedings JCSG 2015, LNCS 9090. Springer, Berlin-Heidelberg , pp. 77-88. ISBN 978-3-319-19125-6
[Buchkapitel], (2015)

Reuter, Christian ; Göbel, Stefan ; Steinmetz, Ralf :
Detecting structural errors in scene-based Multiplayer Games using automatically generated Petri Nets.
Foundations of Digital Games 2015
[Konferenz- oder Workshop-Beitrag], (2015)

Shoukry, Laila ; Göbel, Stefan ; Steinmetz, Ralf :
Learning Analytics and Serious Games: Trends and Considerations.
[Online-Edition: http://dl.acm.org/citation.efm?id=2656729]
In: Proceedings of the 2014 ACM International Workshop on Serious Games. ACM, USA , pp. 21-26. ISBN 978-1-4503-3121-0
[Buchkapitel], (2014)

Shoukry, Laila ; Göbel, Stefan ; Steinmetz, Ralf :
Learning Analytics and SeriousGames:Trends and Considerations.
[Online-Edition: http://dl.acm.org/citation.cfm?id=2656729]
In: Proceedings of the 2014 ACM International Workshop on Serious Games. ACM , pp. 21-26. ISBN 978-1-4503-3121-0
[Buchkapitel], (2014)

Knöll, Martin ; Dutz, Tim ; Hardy, Sandro ; Göbel, Stefan :
Urban Exergames – how architects and serious gaming researchers collaborate on digital games that make you move.
In: Virtual, Augmented Reality and Serious Games for Healthcare. Springer, Berlin
[Buchkapitel], (2014)

Wendel, Viktor ; Alef, Johannes ; Göbel, Stefan ; Steinmetz, Ralf :
A method for simulating players in a collaborative multiplayer Serious Games.
[Online-Edition: http://dl.acm.org/citation.efm?id=2656719.2656723]
In: Proceedings of the 2014 ACM International Workshop on Serious Games. ACM , pp. 15-20. ISBN 978-1-4503-3121-0
[Buchkapitel], (2014)

Reuter, Christian ; Tregel, Thomas ; Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf :
Rapid Prototyping for Multiülayer Serious Games.
In: Proceedings of the 8th European Conference on Games based Learning. Academic Conference Limited , pp. 478-486. ISBN 978-1-910309-55-1
[Buchkapitel], (2014)

Wendel, Viktor ; Bär, Marc-André ; Hahn, Robert ; Jahn, Benedict ; Mehltretter, Max ; Göbel, Stefan ; Steinmetz, Ralf :
Automatic situation recognition in collaborative multiplayer Serious Games.
In: Proceedings of the 7th European Conference on Game-based Learning. Academic Conference Limited, Berlin , pp. 610-619. ISBN 978-1-910309-55-1
[Buchkapitel], (2014)

Shoukry, Laila ; Göbel, Stefan :
Conducting Evaluation Studies of Mobile Games with Preschoolers.
[Online-Edition: http://ceur-ws-org/Vol-1227/paper53.pdf]
In: Proceedings of DeLFI Workshop 2014, 1227 pp. 262-269. ISSN 1613-0073
[Artikel], (2014)

Knöll, Martin ; Konert, Johannes ; Neuheuser, K. ; Hardy, Sandro ; Dutz, Tim ; Gutjahr, Michael ; Rudolph-Cleff, Annette ; Vogt, Joachim ; Göbel, Stefan :
Developing Urban Health Games An Interdisciplinary Approach.
[Online-Edition: http://www.mifav.uniroma2.it/inevent/event/sclo_ectel2014/in...]
In: Proceedings of the 1st Workshop on Smart City Learning European Conference on Technology Enhanced Learning (EC-TEL2014). Springer International, Graz ISBN 978-3-319-11199-5
[Buchkapitel], (2014)

Knöll, Martin ; Konert, Johannes ; Neuheuser, Katrin ; Hardy, Sandro ; Dutz, Tim ; Gutjahr, Michael ; Rudolph-Cleff, Annette ; Vogt, Joachim ; Göbel, Stefan :
Interdisciplinary course on urban health games concept and first results of an interdisciplinary course on location-based games for health.

[Konferenz- oder Workshop-Beitrag], (2014)

Hardy, Sandro ; Dutz, Tim ; Wiemeyer, Josef ; Göbel, Stefan ; Steinmetz, Ralf :
Framework for personalized and adaptive game-based training programs in health sport.
[Online-Edition: http://link.springer.com/article/10.1007%2Fs11042-014-2009-z]
In: Multimedia Tools and Application ISSN 1380-7501
[Artikel], (2014)

Konert, Johannes ; Burlak, Dimitrij ; Göbel, Stefan ; Steinmetz, Ralf :
GroupAL: ein Algorithmus zur Formation und Qualitätsbewertung von Lerngruppen in W-Learning-Szenarien.
In: i-com Zeitschrift (1) ISSN 2196-6826
[Artikel], (2014)

Wendel, Viktor ; Gutjahr, Michael ; Göbel, Stefan ; Steinmetz, Ralf :
Instructor Support in Collaborative Multiplayer Serious Games for Learning - Game Mastering in the Serious Game "Woodment".
In: Proceedings of the 6th International Conference on Computer Supported Education. SciTPress , pp. 49-56. ISBN 978-989-758-022-2
[Buchkapitel], (2014)

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf :
Video Game Personalization via Social Media Participation.
[Online-Edition: http://link.springer.com/chapter/10.1007/978-3-319-05972-3_5]
In: Proceedings of the 4th International Conference on Serious Games, GameDays 2014. Springer LNCS , TU-Darmstadt , pp. 35-46. ISBN 978-3-319-05971-6
[Buchkapitel], (2014)

Hardy, Sandro ; Kern, Angelika ; Dutz, Tim ; Weber, Christoph ; Göbel, Stefan ; Steinmetz, Ralf :
What makes games challenging?: Considerations on how to determine the challenge posed by an exergame for balance training.
In: Proceedings of the 2014 ACM International Workshop on Serious Games.
[Konferenz- oder Workshop-Beitrag], (2014)

Knöll, Martin ; Dutz, Tim ; Hardy, Sandro ; Göbel, Stefan :
Active Design – How the built environment matters to mobile games for health.
In: Context Matters! new academic press, Vienna ISBN 978-3-7003-1864-4
[Buchkapitel], (2013)

Hardy, Sandro ; Göbel, Stefan ; Steinmetz, Ralf :
Adaptable and Personalized Game-based Training Systems for Fall Prevention.
In: Proceedings of the 21th ACM International Conference on Multimedia 2013. ACM, New York, NY, USA , pp. 431-432. ISBN 978-1-4503-2404-5
[Buchkapitel], (2013)

Dutz, Tim ; Knöll, Martin ; Hardy, Sandro ; Göbel, Stefan :
Calm Gaming – How mobile devices could change the face of serious gaming.
In: i-com pp. 25-31. ISSN 1618-162X
[Artikel], (2013)

Dutz, Tim ; Knöll, Martin ; Hardy, Sandro ; Göbel, Stefan :
Calm Gamming: How Mobile Devices Cloud Change the Face of Serious Gaming.
In: i-com (2) pp. 25-31. ISSN 1618-162X
[Artikel], (2013)

Wendel, Viktor ; Gutjahr, Michael ; Battenberg, Philipp ; Ness, Roman ; Fahnenschreiber, Sebastian ; Göbel, Stefan ; Steinmetz, Ralf :
Designing A Collaborative Serious Game For Team Building Using Minecraft.
In: Proceedings of the 7th European Confernce on Game-based Learning. ACPI , pp. 569-578. ISBN 978-1-909507-63-0
[Buchkapitel], (2013)

Reuter, Christian ; Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf :
Evaluation of Adaptive Serious Games using Playtracts and Aggregated Play Data.
In: Proceedings of the 7th European Conference on Games Based Learning. Academic Conference Limited , pp. 504-511. ISBN 978-1-909507-63-0
[Buchkapitel], (2013)

Konert, Johannes ; Burlak, Dimitrij ; Göbel, Stefan ; Steinmetz, Ralf :
GroupAl: ein Algorithmus zur Formation und Qualitätsbewertung von Lerngruppen in E-Learning- Szenarien mittels n-dimensionaler Gütekriterien.
In: Proceedings der Deutschen E-Learning Fachtagung (DELFI 2013). Köllen Verlag , pp. 71-82. ISBN 978-3-88579-612-1
[Buchkapitel], (2013)

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf :
Player and Learner Models: Independency of Bartle, Kolb and BFI-K (Big5).
In: Proceedings of the 7th European Conference on Games Based Learning (ECGBL 2013). Academic Bookshop, Kidmore End, Nr Reading, UK , pp. 329-335. ISBN 978-1-909507-63-0
[Buchkapitel], (2013)

Konert, Johannes ; Gerwien, Nico ; Göbel, Stefan ; Steinmetz, Ralf :
Bringing Game Achievements and Community Achievements Together.
In: Proceedings of the 7th European Conference on Games Based Learning (ECGBL 2013). Academic Bookshop, Kidmore End, Nr Reading, UK , pp. 319-328. ISBN 978-1-909507-63-0
[Buchkapitel], (2013)

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf :
Social Serious Games Framework.
In: Fachbereich Mensch-Computer-Interaktion der gesellschaft für Informatik e. V. (GI). Oldenbourg Verlag, München , pp. 255-260. ISBN 978-3-486-77855-7
[Buchkapitel], (2013)

Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf :
An Authoring Tool for Educational Adventure Games: Concept, Game Models and Authoring.
[Online-Edition: http://www.igi-global.com/article/authoring -tool-educationa...]
In: International Journal of Game-Based Learning, 3 (1) pp. 63-79. ISSN 2155-6849
[Artikel], (2013)

Konert, Johannes ; Wendel, Viktor ; Richter, Kristina ; Göbel, Stefan :
Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare.
[Online-Edition: http://www.igi-global.com/chapter/collaborative-learning-gam...]
In: IGI-Global. Hershey, USA , pp. 85-104. ISBN 13: 978-1-4666-3673-6
[Buchkapitel], (2013)

Göbel, Stefan ; Gutjahr, Michael ; Hardy, Sandro :
Evaluation of Serious Games.
[Online-Edition: http://www.igi-global.com/chapter/collaborative-learning-gam...]
In: IGI-Global. Hershey, USA , pp. 105-115. ISBN 13- 978-1-4666-3673-6
[Buchkapitel], (2013)

Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf :
Authoring and Re-Authoring Processes for Educational Adventure Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MGS12-2.pdf]
In: Proceedings of the 6th European Conference on Games Based Learning. Academic Conference Limited, Reading UK ISBN 978-1-908272-69-0
[Buchkapitel], (2012)

Reuter, Christian ; Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Multiplayer Adventures for Collaborative Learning Serious Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/RWGS12.pdf]
In: Proceedings of the 6th European Conference on Serious Games Based Learning (ECGBL). Academic Conference Limited , pp. 416-423. ISBN 978-1-908272-69-0
[Buchkapitel], (2012)

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf :
Towards Social Serious Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/KGS12.pdf]
In: Proceedings of the 6th European Conference on Serious Games Based Learning (ECGBL). Academic Conference International, Kidmore End, Nr Reading, UK ISBN 978-1-908272-69-0
[Buchkapitel], (2012)

Mehm, Florian ; Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf :
An Authoring Tool for Adaptive Digital Educational Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MKGS12.pdf]
In: Proceedings of 7th European Conference on Technology Enhanced Learning 21st Century Learning for 21st Century Skills. Springer-Verlag, Heidelberg , pp. 236-249. ISBN 978-3-642-33262-3
[Buchkapitel], (2012)

Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf :
Authoring of Serious Adventure Games in StoryTec.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MGS12.pdf]
In: E-Learning and Games for Training Education, Health and Sports. LNCS 7516. Springer-Verlag, Heidelberg , pp. 144-154. ISBN 978-3-642-33465-8
[Buchkapitel], (2012)

Mehm, Florian ; Reuter, Christian ; Göbel, Stefan ; Steinmetz, Ralf :
Future Trends in Game Authoring Tools.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MRGS12.pdf]
In: Entertainment Computing - ICEC 2012. LNCS 7522. Springer-Verlag, Heidelberg , pp. 536-541. ISBN 978-3-642-33541-9
[Buchkapitel], (2012)

Konert, Johannes ; Richter, Kristiana ; Mehm, Florian ; Göbel, Stefan ; Bruder, Regina ; Steinmetz, Ralf :
Knowledge Sharing in the Classroom.
[Online-Edition: http://www.ifts/issus.php?show=current]
In: Journal of Educational Technology & Society, 15 (4) pp. 27-38. ISSN 1176-3647
[Artikel], (2012)

Reuter, Christian ; Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Towards Puzzle Templates for Multiplayer Adventures.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/RWGS12.pdf]
In: E-Learning and Games for Training Education, Heallth and Sport. Springer-Verlag, Heidelberg , pp. 161-163. ISBN 978-3-642-33465-8
[Buchkapitel], (2012)

Richter, Kristina ; Konert, Johannes ; Bruder, Regina ; Göbel, Stefan ; Steinmetz, Ralf :
Supervising Knowledge Sharing in the classroom - Supporting Teachers, Individual Diagnosis and Instruction in a Peer Education Scenario.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/RKB+12.pdf]
In: Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies (ICALT). IEEE Computer Society, Rom ISBN 978-1-4673-1642-2
[Buchkapitel], (2012)

Wendel, Viktor ; Gutjahr, Michael ; Göbel, Stefan ; Steinmetz, Ralf :
Designing Collaborative Multiplayer Serious Games for Collaborative Learning.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/WGGS12.pdf]
In: Proceedings of 4th International Conference on Computer Supported Education (CSEDU 2012). SciTePress 2012, Portugal , pp. 199-210. ISBN 978-989-8565-07-5
[Buchkapitel], (2012)

Konert, Johannes ; Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Towards an Analysis of Cooperative Learning-Behaviour in Social Dilemma Games.
In: Proceedings of the 5th European Conference on Games Based Learning (ECGBL 2011). University Athen, Athen , pp. 329-332. ISBN 978-1-908272-19-1
[Buchkapitel], (2012)

Göbel, Stefan ; Mehm, Florian ; Wendel, Viktor :
Adaptive Digital Storytelling for Digital Educational Games.
[Online-Edition: http://books.google.at/books/about/An_Alien_s_Guide_to_Multi...]
In: An Alien`s Guide to Mullti-Adaptive Educational Computer Games. Informing Science Press, Santa Rosa USA , pp. 89-104. ISBN 1-932886-56-7
[Buchkapitel], (2012)

Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Game Mastering in Collaborative Multiplayer Serious Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/WGS12.pdf]
In: E-Learning and games for Training, Education, Health and Sports - LNCS. LNCS, 7516. Springer-Verlag, Darmstadt , pp. 23-24. ISBN 978-3-642-33465-8
[Buchkapitel], (2012)

Mehm, Florian ; Hardy, Sandro ; Steinmetz, Ralf ; Göbel, Stefan :
Collaborative Authoring of Serious Games for Health.
In: MM 2011 Proceedings of the 19th ACM International Conference on Multimedia. ACM, New York, Ny, USA , pp. 807-808. ISBN 978-1-4503-0616-4
[Buchkapitel], (2011)

Konert, Johannes ; Göbel, Stefan :
Knowledge Sharing in the classroom.
In: Proceedings of the 11th IEEE International Conference on Advanced Learning Technologies (ICALT 2011). In Proceedings-use for conference & workshop papers. IEEE, Athens, Georgia, USA
[Buchkapitel], (2011)

Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf :
Introducing Component-Based Templates into a game Authoring Tool.
In: 5th European Conference on Games Based Learning. , pp. 395-403. ISBN 978-1-908272-19-5
[Buchkapitel], (2011)

Wendel, Viktor ; Göbel, Stefan :
Virtual Sports Teacher - A Serious Game in Higher Education.
In: Serious Games Theory, Technology & Practice. Proceedings - use for conference & workshop papers, Darmstadt , pp. 61-72. ISBN 978-3-928876-27-8
[Buchkapitel], (2011)

Richter, Kristina ; Konert, Johannes ; Bruder, Regina ; Göbel, Stefan ; Steinmetz, Ralf :
Bridging Diagnosis and Learning for Mathematics Education in Classroom Settings.
[Online-Edition: http://www.dfki.de/EducationCHI2011/Site/Program_files/CHICh...]
In: Proceedings of the child computer interaction 2nd Workshop On VI Technologies and their impact on educational pedagogy. DFKI
[Buchkapitel], (2011)

Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Seamless Learning in Serious Games-How to Improve Seamless Learning-Content Integration in Serious Games.
In: Proceedings of the CSEDU 2011. SciT ePress - Science and Technology Publications , pp. 219-224. ISBN 978-989-8425-49-2
[Buchkapitel], (2011)

Konert, Johannes ; Richter, Christina ; Göbel, Stefan ; Steinmetz, Ralf :
Supporting Peer Learning with Ad-Hoc Communities.
In: Proceedings of the 16th Annual Conference on Innovation and Technology in Computer Science Education (ITiCSE 2011). ACM ISBN 978-1-4503-0697-3
[Buchkapitel], (2011)

Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Virtual Sports Teacher: a §D Serious Game for Physcal Education with Game Master Support.
In: Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011. AACE , pp. 2830-2839. ISBN 978-3-928876-27-8
[Buchkapitel], (2011)

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf :
Making Social Serious Games: Enabling Knowledge Exchange with a Peer Education approach.
In: Proceedings of the SOCIAL GAME STUDIES WORKSHOP. ACM SIGCHI ISBN nur Online
[Buchkapitel], (2011)

Göbel, Stefan ; Hardy, Sandro ; Steinmetz, Ralf ; Cha, Jongeum ; El Saddik, Abdulmotaleb :
Serious Games zur Prävention und Rehabilitation.
In: Demographischer Wandel-Assistenzsysteme aus der Forschung in den Markt. In Proceedings - use for conference & Workshop. VDE Verlag GmbH, 4. Deutecher AAl-Kongress Berlin ISBN 978-3-8007-3323-1
[Buchkapitel], (2011)

Mehm, Florian ; Göbel, Stefan :
Authoring-Tools für die Erstellung von Exergames.
In: Tagung der dvs-Sportinformatik und der deutschen interdidziplinären Vereinigung für Sporttechnologie. Institut für Sportwissenschaften TUD , pp. 172-174. ISBN ?
[Buchkapitel], (2010)

Mehm, Florian ; Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Bat Cave: A Testing and Evaluation Platform for Digital Educational Games.
In: Proceedings of the 3rd European Conference on Games Based Learning. Academic Conference Publisher , pp. 251-260. ISBN 978-1-906638-79-5 (CD)
[Buchkapitel], (2010)

Koidl, Kevin ; Mehm, Florian ; Hampson, Cormac ; Conlan, Owen ; Göbel, Stefan :
Dynamically adjusting Digital Educational Games towards Learning Objectives.
In: Proceedings of the 3rd European Conference on Games Based Learnig. Academic Publishing Limited , pp. 177-184. ISBN 978-1-906638-79-5 (CD)
[Buchkapitel], (2010)

Mehm, Florian ; Wendel, Viktor ; Radke, Sabrina ; Göbel, Stefan ; Grünwald, Sebastian ; Konrad, Robert ; Steinmetz, Ralf :
Re-Authoring eines Lernadventures.
In: Spielend Lernen. Fraunhofer Verlag , pp. 27-42. ISBN 978-3-8396-0186-0
[Buchkapitel], (2010)

Göbel, Stefan ; Hardy, Sandro ; Wendel, Viktor ; Mehm, Florian ; Steinmetz, Ralf :
Serious Games for Health - Personalized Exergames.
In: Proceedings ACM Multimedia 2010. ACM , pp. 1663-1666. ISBN 978-1-60558-933-6
[Buchkapitel], (2010)

Wendel, Viktor ; Göbel, Stefan :
Adaption und Personalisierung von Exergames.
[Online-Edition: http://www.sportinformatik2010.de/Vorlagen/Abstractband.pdf]
In: Sportinformatik trifft Sporttechnologie. Institut für Sportwissenschaft der TUD Darmstadt , pp. 97-99.
[Buchkapitel], (2010)

Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf :
Game Design und Game Development in einer Serious Games Vorlesung.
In: Proceedings der Mensch & Computer 2010 (DeLFI). Logos Verlag, Berlin , pp. 283-289. ISBN 978-3-8325-2578-1
[Buchkapitel], (2010)

Nacke, Lennhart ; Drachen, Anders ; Göbel, Stefan :
Methods for Evaluating Gameplay Experience in a Serious Gamming Context.
In: International Journal of Computer Science in Sport (9) pp. 40-51. ISSN 1684-4769
[Artikel], (2010)

Wiemeyer, Josef ; Göbel, Stefan :
Serious Games for Sports Health.
In: International Journal of Computer Science in Sport (9) ISSN 1684-4769
[Artikel], (2010)

Wendel, Viktor ; Barbarinow, Maxim ; Hoerl, Tobias ; Kolmogorov, Stefan ; Göbel, Stefan ; Steinmetz, Ralf :
Woodment: Web-Based Collaborative Multiplayer Serious Games.
In: Transactions on Edutainment IV LNCS. Springer Verlag , pp. 68-78. ISBN 978-3-642-14483-7
[Buchkapitel], (2010)

Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf :
User Support in Digital Educational Game Authoring Tools.
In: Proceedings of the 3rd International eLBa Science Conference. Fraunhofer Verlag , pp. 202-211. ISBN 978-3-8396-0135-8
[Buchkapitel], (2010)

Wendel, Viktor ; Hertin, Felix ; Göbel, Stefan ; Steinmetz, Ralf :
Collaborative Learning by means of Multiplayer Serious Games.
In: Proceedings of ICWL 2010. Springer Verlag , pp. 289-298. ISBN 978-3-642-17406-3
[Buchkapitel], (2010)

Mehm, Florian ; Göbel, Stefan ; Radke, Sabrina ; Steinmetz, Ralf :
Authoring Enviroment for Story-based Digital Educational Games.
[Online-Edition: http://www.eigthyfays.eu/80days-goes-public/workshop.html.]
In: Proceedings off the 1st International Open Workshop on Intelligent Personalization and Adaptation in Digital Educational Games. , pp. 113-124.
[Buchkapitel], (2009)

Göbel, Stefan ; de Carvalho Rodrigues, Andrè ; Mehm, Florian ; Steinmetz, Ralf :
Narrative Game-based Learning Objects for Story-based Digital Educational Games.
[Online-Edition: http://sunsite.informatik.rwth-aachen.de/Publications/CEUR-W...]
In: Proceedings of the 1st International Open Workshop on Intelligent Personalization and Application in Digital Educational Games. Michael D. Kickmeier-Rust , pp. 43-53.
[Buchkapitel], (2009)

Göbel, Stefan :
Technologies for Interactive Digital Storytelling and Entertaintment.
In: Technologies for interactive digital storytelling and entertainment : Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24 - 26, 2004; proceedings / Stefan Göbel ... (eds.). Lecture notes in computer science (3105). Springer-Verlag, Berlin ISBN 3-540-22283-9
[Buchkapitel], (2004)

Göbel, Stefan ; Haist, Jörg ; Jasnoch, Uwe :
GeoCrystal : graphic-interactive access to geodata archives.
In: Visualization and data analysis 2002 / Robert F. Erbacher ...ed.- Bellingham, Wash.: SPIE, 2002.- (Proceedings of SPIE ; 4665).- ISBN 0-8194-4405-7.- S. 391-402 . SPIE , Bellingham, Wash.
[Konferenz- oder Workshop-Beitrag], (2002)

Göbel, Stefan ; Haist, Jörg ; Kares, Claudia ; Jasnoch, Uwe :
INVISIP : establishment of a context repository to support the site planning process.
In: IEMSs 2002, Integrated Assessment and Decision Support <2002, Lugano>: Online-Proceedings; P. 3.- S. 336-341 .
[Konferenz- oder Workshop-Beitrag], (2002)

Göbel, Stefan ; Jasnoch, Uwe :
InGeo Information Center : personalisierter Zugang zu Geodaten-Archiven.
In: International Conference Informatics for Environmental Protection <16, 2002, Wien>: Environmental communication in the information society; P.1: eEIONET Work Conference Environmental Informatics / ed. Werner Pillmann.- Wien: ISEP, 2002.- S. 87-93 . ISEP , Wien
[Konferenz- oder Workshop-Beitrag], (2002)

Göbel, Stefan :
Intelligente graphisch-interaktive Benutzerführung zu Geodaten-Archiven.
Fraunhofer-IRB-Verl. , Stuttgart
[Dissertation]

Göbel, Stefan ; Jasnoch, U. :
Metadata information systems for geospatial data.
In: Environmental information systems in industry and public administration. Hrsg.: C. Rautenstrauch [u.a.] . - Hershey: IDEA Group Publ., 2001. - S. 283-296. IDEA Group Publ., Hershey
[Buchkapitel], (2001)

Göbel, Stefan ; Heidemann, M. ; Jasnoch, U. ; Stumme, G. :
Einsatz von GIS und formaler Begriffsanalyse in Altlasten-Informationssystemen.
In: Hypermedia im Umweltschutz <3, 2000, Ulm>. Hrsg.: W.-F. Riekert, K. Tochtermann. - Marburg: Metropolis, 2000 = Umwelt-Informatik aktuell; 24. S. 169-179 . Metropolis , Marburg
[Konferenz- oder Workshop-Beitrag], (2000)

Göbel, Stefan ; Jasnoch, Uwe ; Balfanz, Dirk :
InGeo-IC: Metadateninformationssystem für Geodaten im WWW.
In: IuK-Tage Mecklenburg-Vorpommern <2, 1999, Rostock>: Bericht; Nr. 99i014-FIGD .
[Konferenz- oder Workshop-Beitrag], (1999)

Göbel, Stefan ; Balfanz, D. ; Jasnoch, U. :
InGeoForum - Informations- und Kooperationsforum für Geodaten.
In: Management von Umweltinfomationen in vernetzten Umgebungen. Hrsg.: C. Dade, B. Schulz. S. 223-233. - Marburg: Metropolis, 1999 (Umwelt-Informatik aktuell; 21). Metropolis, Marburg
[Buchkapitel], (1999)

Göbel, Stefan ; Lutze, K. ; Giger, C. :
InGeoForum: Information and cooperation forum for geospatial data.
In: Earth Observation & Geo-Spatial Web and Internet Workshop <1998, Salzburg>. Hrsg.: J. Strobl, C. Best. - Salzburg: Inst. für Geographie der Univ. Salzburg = Salzburger geographische Materialien; 27 .
[Konferenz- oder Workshop-Beitrag], (1998)

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