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Number of items: 104.

Knöll, Martin and Göbel, Stefan and Steinmetz, Ralf and Rudolph-Cleff, Annette :
Digitalplatz-Fünf Thesen zu einer digital-gestützten Stadgestaltung & neuen Mobilität.
In: Living the Region. , pp. 118-124. ISBN 978-3-8030-0837-4
[Book Section] , (2018)

Knöll, Martin and Göbel, Stefan and Steinmetz, Ralf and Rudolph-Cleff, Annette
Holl, Christian and Nowak, Felix and Vöckler, Kai and Cachola Schmal, Peter (eds.) :

Digitalplatz - 5 Thesen zu einer digital-gestützten Stadtgestaltung & Mobilität.
In: Rhein-Main - Die Region leben Die Neugestaltung einer Metropolregion. Wasmuth, Tübingen ISBN 9783803008367
[Book Section] , (2018)

Tregel, Thomas and Alef, Johannes and Göbel, Stefan and Steinmetz, Ralf :
Towards Multiplayer Content Online Adaptation using Player Roles and thier Interaction.
In: Proceedings of the 11th European Conference on Games Based Learning. Academic Conferences and Publishing International Limited, Graz , pp. 677-686. ISBN 978-1-911218-56-2
[Book Section] , (2018)

Shoukry, Laila and Göbel, Stefan :
Storyplay Multimodal: A Research Tool for the Multimodal Evaluation of Serious Games.
[Online-Edition: http://tinyurl.com/ecgbl2017]
In: Proceedings of the 11th European Conference on Games Based Learning. , pp. 577-584. ISBN 978-1-911218-57-9
[Book Section] , (2018)

Kalbe, E. and Bintener, C. and Ophey, A. and Reuter, Christian and Göbel, Stefan and Klöters, S. and Baller, G. and Kessler, J. :
Computerized Cognitive Training in Healthy Older Adults: Baseline Cognitive Level and Subjective Cognitive Concerns Predict Training Outcome.
[Online-Edition: https://doi.org/10.4236/health.2017.101003]
In: Health.
[Book Section] , (2017)

Göbel, Stefan :
Autorenumgebung für Serious Games : StoryTec: Eine Autorenumgebung und narrative Objekte für personalisierte Serious Games.
Darmstadt
[Habilitation] , (2017)

Konrad, Robert and Casermann, Polona and Göbel, Stefan and Steinmetz, Ralf :
Conceptual Approach Towards Recursive Hardware Abstraction Layers.
In: Serious Games - Third Joint International Conference JCSG 2017. Springer LCNS , pp. 284-295.
[Book Section] , (2017)

Tregel, Thomas and Raymann, Lukas and Göbel, Stefan and Steinmetz, Ralf :
Geodata Classification for Automatic Content Creation in Location-based Games.
In: Proceedings of the 3rd Joint International Conference on Serious Games. Springer, Spain , pp. 212-223. ISBN 978-3-319-70110-3
[Book Section] , (2017)

Shoukry, Laila and Göbel, Stefan :
Reasons and Responses: A Multimodal Serious Games Evaluation Framework.
[Online-Edition: http://ieeexplore.ieee.org/iel/6245516/6558478/08007225.pdf]
In: IEEE Transactions on Emerging Topics in Computing ISSN 2168-6750
[Article] , (2017)

Shoukry, Laila and Göbel, Stefan :
Reasons and Responses: A Multimodal Serious Games Evaluation Framwork.
In: IEEE Transactions on Emerging Topics in Computing (Joint Special Issue with IEEE Transactions on Learning Technologies ISSN 2168-6750
[Article] , (2017)

Göbel, Stefan :
Autorenumgebung für Serious Games - StoryTec: Eine Autorenumgebung und narrative Objekte für personalisierte Serious Games.
[Online-Edition: http://tuprints.ulb.tu-darmstadt.de/6941]
Technische Universität , Darmstadt
[Habilitation] , (2017)

Dey, Rahul and Konert, Johannes
Dörner, Ralf and Göbel, Stefan and Kickmeier-Rust, Michael and Masuch, Maic and Zweig, Katharina (eds.) :

Content Generation for Serious Games.
In: Entertainment Computing and Serious Games. LNCS (9970). Springer Publishing International, Berlin, Germany ISBN 978-3-319-46151-9
[Book Section] , (2016)

Tregel, Thomas and Reuter, Christian and Göbel, Stefan and Steinmetz, Ralf :
Generating Multiplayer Games for Interaction Learning using Game Design Patterns.
In: Proceedings of the 10th European Conference on Games Based Learning. Academic Conferences and Publishing International Limited, Paisley , Scotland , pp. 686-695. ISBN 978-1-911218-09-8
[Book Section] , (2016)

Dörner, Ralf and Göbel, Stefan and Effelsberg, Wolfgang and Wiemeyer, Josef :
Introduction.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games-Foundations, Concepts and Practive. Springer International Publishing , pp. 1-34. ISBN 978-3-319-40611-4
[Book Section] , (2016)

Göbel, Stefan and Wendel, Viktor :
Oersonalization and Adaption.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games - Foundations, Concepts and Practice. Springer International Publishing , pp. 161-210.
[Book Section] , (2016)

Göbel, Stefan and Hugo, Oliver and Kickmeier-Rust, Michael and Egenfeld-Nielsen, Simon :
Serious Games - Economic and Legal Issues.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games - Foundations, Concepts and Practice. Springer International Publishing , pp. 303-318. ISBN 978-3-319-40611-4
[Book Section] , (2016)

Göbel, Stefan and Dörner, R. and Effelsberg, Wolfgang and Wiemeyer, Josef :
Serious Games Application Examples.
[Online-Edition: http://www.springer.com/de/book/9783319406114]
In: Serious Games - Foundations, Concepts and Practice. Springer International Publishing , pp. 319-405. ISBN 978-3-319-40611-4
[Book Section] , (2016)

Dutz, Tim and Garcia-Agundez, Augusto and Hardy, Sandro and Göbel, Stefan and Steinmetz, Ralf :
Towards Effective Interventive Health Applications: On the Problem of User Triggering.
In: Proceedings of the HCII 2016. Springer, Heidelberg ISBN 978-3-319-07226-5
[Book Section] , (2016)

Dörner, Ralf and Göbel, Stefan and Kickmeier-Rust, Michael and Masuch, Maic and Zweig, Katharina :
Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283.
[Online-Edition: http://www.springer.com/de/book/9783319461519]
In: International GI-Dagstuhl Seminar. Springer International Publishing ISBN 978-3-319-46151-9
[Book Section] , (2016)

Reuter, Christian and Göbel, Stefan and Steinmetz, Ralf :
Approximating Balance in collaborative Multiplayer Games.
In: Proceedings of the 9th European Conference on Games Based Learning. , pp. 449-455. ISBN 978-1-910810-58-3
[Book Section] , (2015)

Wendel, Viktor and Krepp, Stefan and Gutjahr, Michael and Göbel, Stefan and Steinmetz, Ralf :
Game Mastering in Collaborative Serious Games: A Novel Approach for Instructor Support in Multiplayer Serious Games.
[Online-Edition: http://www.igi.global.com/article/game-mastering-in-collabor...]
In: International Journal of Game-Based Learning ISSN 2155-6849
[Article] , (2015)

Wendel, Viktor and Bär, Marc-André and Hahn, Robert and Jahn, Benedict and Mehltretter, Max and Göbel, Stefan and Steinmetz, Ralf :
A method for automatic situation recognition in collaborative multiplayer Serious Games.
In: EAI Endorsed Transactions (e4) ISSN 2034-8800
[Article] , (2015)

Hardy, Sandro and Feldwieser, Florian and Dutz, Tim and Göbel, Stefan and Steinmetz, Ralf and Steinhagen-Thiessen, Elisabeth :
ALFRED Back Trainer: Conceptualization of a Serious Game-Based Training System for Low Back Pain Rehabilitation Exercises.
Serious Games
[Conference or Workshop Item] , (2015)

Hossain, M. Shamim and Khan Pathan, Al-Sakib and Göbel, Stefan and Rahman, Shawon M. and Murshed, Manzur :
Advances in Multimedia Sensor Networks for Health-Care and Related Applications.
[Online-Edition: http://dx.doi.org/10.1155/2015/596096]
In: International Journal of Distributed Sensor Networks (2)
[Article] , (2015)

Shoukry, Laila and Casermann, Polona and Göbel, Stefan and Steinmetz, Ralf :
Blitzmerker: Learning Idioms with a Mobile Game.
[Online-Edition: http://link.springer.com/chapter/10.1007%2F978-3-662-45391-9...]
In: Proceedings JCSG 2015, LNCS 9090. Springer, Berlin-Heidelberg , pp. 77-88. ISBN 978-3-319-19125-6
[Book Section] , (2015)

Reuter, Christian and Göbel, Stefan and Steinmetz, Ralf :
Detecting structural errors in scene-based Multiplayer Games using automatically generated Petri Nets.
Foundations of Digital Games 2015
[Conference or Workshop Item] , (2015)

Shoukry, Laila and Göbel, Stefan and Steinmetz, Ralf :
Learning Analytics and Serious Games: Trends and Considerations.
[Online-Edition: http://dl.acm.org/citation.efm?id=2656729]
In: Proceedings of the 2014 ACM International Workshop on Serious Games. ACM, USA , pp. 21-26. ISBN 978-1-4503-3121-0
[Book Section] , (2014)

Shoukry, Laila and Göbel, Stefan and Steinmetz, Ralf :
Learning Analytics and SeriousGames:Trends and Considerations.
[Online-Edition: http://dl.acm.org/citation.cfm?id=2656729]
In: Proceedings of the 2014 ACM International Workshop on Serious Games. ACM , pp. 21-26. ISBN 978-1-4503-3121-0
[Book Section] , (2014)

Knöll, Martin and Dutz, Tim and Hardy, Sandro and Göbel, Stefan :
Urban Exergames – how architects and serious gaming researchers collaborate on digital games that make you move.
In: Virtual, Augmented Reality and Serious Games for Healthcare. Springer, Berlin
[Book Section] , (2014)

Wendel, Viktor and Alef, Johannes and Göbel, Stefan and Steinmetz, Ralf :
A method for simulating players in a collaborative multiplayer Serious Games.
[Online-Edition: http://dl.acm.org/citation.efm?id=2656719.2656723]
In: Proceedings of the 2014 ACM International Workshop on Serious Games. ACM , pp. 15-20. ISBN 978-1-4503-3121-0
[Book Section] , (2014)

Reuter, Christian and Tregel, Thomas and Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf :
Rapid Prototyping for Multiülayer Serious Games.
In: Proceedings of the 8th European Conference on Games based Learning. Academic Conference Limited , pp. 478-486. ISBN 978-1-910309-55-1
[Book Section] , (2014)

Wendel, Viktor and Bär, Marc-André and Hahn, Robert and Jahn, Benedict and Mehltretter, Max and Göbel, Stefan and Steinmetz, Ralf :
Automatic situation recognition in collaborative multiplayer Serious Games.
In: Proceedings of the 7th European Conference on Game-based Learning. Academic Conference Limited, Berlin , pp. 610-619. ISBN 978-1-910309-55-1
[Book Section] , (2014)

Shoukry, Laila and Göbel, Stefan :
Conducting Evaluation Studies of Mobile Games with Preschoolers.
[Online-Edition: http://ceur-ws-org/Vol-1227/paper53.pdf]
In: Proceedings of DeLFI Workshop 2014, 1227 pp. 262-269. ISSN 1613-0073
[Article] , (2014)

Knöll, Martin and Konert, Johannes and Neuheuser, K. and Hardy, Sandro and Dutz, Tim and Gutjahr, Michael and Rudolph-Cleff, Annette and Vogt, Joachim and Göbel, Stefan :
Developing Urban Health Games An Interdisciplinary Approach.
[Online-Edition: http://www.mifav.uniroma2.it/inevent/event/sclo_ectel2014/in...]
In: Proceedings of the 1st Workshop on Smart City Learning European Conference on Technology Enhanced Learning (EC-TEL2014). Springer International, Graz ISBN 978-3-319-11199-5
[Book Section] , (2014)

Knöll, Martin and Konert, Johannes and Neuheuser, Katrin and Hardy, Sandro and Dutz, Tim and Gutjahr, Michael and Rudolph-Cleff, Annette and Vogt, Joachim and Göbel, Stefan :
Interdisciplinary course on urban health games concept and first results of an interdisciplinary course on location-based games for health.

[Conference or Workshop Item] , (2014)

Hardy, Sandro and Dutz, Tim and Wiemeyer, Josef and Göbel, Stefan and Steinmetz, Ralf :
Framework for personalized and adaptive game-based training programs in health sport.
[Online-Edition: http://link.springer.com/article/10.1007%2Fs11042-014-2009-z]
In: Multimedia Tools and Application ISSN 1380-7501
[Article] , (2014)

Konert, Johannes and Burlak, Dimitrij and Göbel, Stefan and Steinmetz, Ralf :
GroupAL: ein Algorithmus zur Formation und Qualitätsbewertung von Lerngruppen in W-Learning-Szenarien.
In: i-com Zeitschrift (1) ISSN 2196-6826
[Article] , (2014)

Wendel, Viktor and Gutjahr, Michael and Göbel, Stefan and Steinmetz, Ralf :
Instructor Support in Collaborative Multiplayer Serious Games for Learning - Game Mastering in the Serious Game "Woodment".
In: Proceedings of the 6th International Conference on Computer Supported Education. SciTPress , pp. 49-56. ISBN 978-989-758-022-2
[Book Section] , (2014)

Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf :
Video Game Personalization via Social Media Participation.
[Online-Edition: http://link.springer.com/chapter/10.1007/978-3-319-05972-3_5]
In: Proceedings of the 4th International Conference on Serious Games, GameDays 2014. Springer LNCS , TU-Darmstadt , pp. 35-46. ISBN 978-3-319-05971-6
[Book Section] , (2014)

Hardy, Sandro and Kern, Angelika and Dutz, Tim and Weber, Christoph and Göbel, Stefan and Steinmetz, Ralf :
What makes games challenging?: Considerations on how to determine the challenge posed by an exergame for balance training.
In: Proceedings of the 2014 ACM International Workshop on Serious Games.
[Conference or Workshop Item] , (2014)

Dutz, Tim and Majewski, Martin and Müller, Stefanie and Braun, Andreas and Konert, Johannes and Kamieth, Felix and Rieß, Henrik and Carl, Antonija Mrsic and Bender, Denise and Brückner, Verena and Klein, Peter and Wichert, Reiner and Göbel, Stefan and Steinmetz, Ralf :
inDAgo - ein Mobilitätsunterstützungssystem für Senioren auf dem Weg in die Praxis.
In: Wohnen - Pflege - Teilhabe. Besser leben durch Technik. VDE-Verlag GmbH, Berlin, Offenbach
[Conference or Workshop Item] , (2014)

Knöll, Martin and Dutz, Tim and Hardy, Sandro and Göbel, Stefan :
Active Design – How the built environment matters to mobile games for health.
In: Context Matters! new academic press, Vienna ISBN 978-3-7003-1864-4
[Book Section] , (2013)

Hardy, Sandro and Göbel, Stefan and Steinmetz, Ralf :
Adaptable and Personalized Game-based Training Systems for Fall Prevention.
In: Proceedings of the 21th ACM International Conference on Multimedia 2013. ACM, New York, NY, USA , pp. 431-432. ISBN 978-1-4503-2404-5
[Book Section] , (2013)

Dutz, Tim and Knöll, Martin and Hardy, Sandro and Göbel, Stefan :
Calm Gaming – How mobile devices could change the face of serious gaming.
In: i-com pp. 25-31. ISSN 1618-162X
[Article] , (2013)

Dutz, Tim and Knöll, Martin and Hardy, Sandro and Göbel, Stefan :
Calm Gamming: How Mobile Devices Cloud Change the Face of Serious Gaming.
In: i-com (2) pp. 25-31. ISSN 1618-162X
[Article] , (2013)

Wendel, Viktor and Gutjahr, Michael and Battenberg, Philipp and Ness, Roman and Fahnenschreiber, Sebastian and Göbel, Stefan and Steinmetz, Ralf :
Designing A Collaborative Serious Game For Team Building Using Minecraft.
In: Proceedings of the 7th European Confernce on Game-based Learning. ACPI , pp. 569-578. ISBN 978-1-909507-63-0
[Book Section] , (2013)

Reuter, Christian and Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf :
Evaluation of Adaptive Serious Games using Playtracts and Aggregated Play Data.
In: Proceedings of the 7th European Conference on Games Based Learning. Academic Conference Limited , pp. 504-511. ISBN 978-1-909507-63-0
[Book Section] , (2013)

Konert, Johannes and Burlak, Dimitrij and Göbel, Stefan and Steinmetz, Ralf :
GroupAl: ein Algorithmus zur Formation und Qualitätsbewertung von Lerngruppen in E-Learning- Szenarien mittels n-dimensionaler Gütekriterien.
In: Proceedings der Deutschen E-Learning Fachtagung (DELFI 2013). Köllen Verlag , pp. 71-82. ISBN 978-3-88579-612-1
[Book Section] , (2013)

Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf :
Player and Learner Models: Independency of Bartle, Kolb and BFI-K (Big5).
In: Proceedings of the 7th European Conference on Games Based Learning (ECGBL 2013). Academic Bookshop, Kidmore End, Nr Reading, UK , pp. 329-335. ISBN 978-1-909507-63-0
[Book Section] , (2013)

Konert, Johannes and Gerwien, Nico and Göbel, Stefan and Steinmetz, Ralf :
Bringing Game Achievements and Community Achievements Together.
In: Proceedings of the 7th European Conference on Games Based Learning (ECGBL 2013). Academic Bookshop, Kidmore End, Nr Reading, UK , pp. 319-328. ISBN 978-1-909507-63-0
[Book Section] , (2013)

Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf :
Social Serious Games Framework.
In: Fachbereich Mensch-Computer-Interaktion der gesellschaft für Informatik e. V. (GI). Oldenbourg Verlag, München , pp. 255-260. ISBN 978-3-486-77855-7
[Book Section] , (2013)

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf :
An Authoring Tool for Educational Adventure Games: Concept, Game Models and Authoring.
[Online-Edition: http://www.igi-global.com/article/authoring -tool-educationa...]
In: International Journal of Game-Based Learning, 3 (1) pp. 63-79. ISSN 2155-6849
[Article] , (2013)

Konert, Johannes and Wendel, Viktor and Richter, Kristina and Göbel, Stefan :
Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare.
[Online-Edition: http://www.igi-global.com/chapter/collaborative-learning-gam...]
In: IGI-Global. Hershey, USA , pp. 85-104. ISBN 13: 978-1-4666-3673-6
[Book Section] , (2013)

Göbel, Stefan and Gutjahr, Michael and Hardy, Sandro :
Evaluation of Serious Games.
[Online-Edition: http://www.igi-global.com/chapter/collaborative-learning-gam...]
In: IGI-Global. Hershey, USA , pp. 105-115. ISBN 13- 978-1-4666-3673-6
[Book Section] , (2013)

Kamieth, Felix and Dutz, Tim and Weiss, Pia and Müller, Stefanie and Reuter, Christian and Wichert, Reiner and Klein, Peter and Göbel, Stefan :
Navigationsassistenz für ältere Menschen im öffentlichen Nahverkehr.
In: Lebensqualität im Wandel von Demografie und Technik. VDE-Verlag GmbH, Berlin, Offenbach
[Conference or Workshop Item] , (2013)

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf :
Authoring and Re-Authoring Processes for Educational Adventure Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MGS12-2.pdf]
In: Proceedings of the 6th European Conference on Games Based Learning. Academic Conference Limited, Reading UK ISBN 978-1-908272-69-0
[Book Section] , (2012)

Reuter, Christian and Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Multiplayer Adventures for Collaborative Learning Serious Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/RWGS12.pdf]
In: Proceedings of the 6th European Conference on Serious Games Based Learning (ECGBL). Academic Conference Limited , pp. 416-423. ISBN 978-1-908272-69-0
[Book Section] , (2012)

Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf :
Towards Social Serious Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/KGS12.pdf]
In: Proceedings of the 6th European Conference on Serious Games Based Learning (ECGBL). Academic Conference International, Kidmore End, Nr Reading, UK ISBN 978-1-908272-69-0
[Book Section] , (2012)

Mehm, Florian and Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf :
An Authoring Tool for Adaptive Digital Educational Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MKGS12.pdf]
In: Proceedings of 7th European Conference on Technology Enhanced Learning 21st Century Learning for 21st Century Skills. Springer-Verlag, Heidelberg , pp. 236-249. ISBN 978-3-642-33262-3
[Book Section] , (2012)

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf :
Authoring of Serious Adventure Games in StoryTec.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MGS12.pdf]
In: E-Learning and Games for Training Education, Health and Sports. LNCS 7516. Springer-Verlag, Heidelberg , pp. 144-154. ISBN 978-3-642-33465-8
[Book Section] , (2012)

Mehm, Florian and Reuter, Christian and Göbel, Stefan and Steinmetz, Ralf :
Future Trends in Game Authoring Tools.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MRGS12.pdf]
In: Entertainment Computing - ICEC 2012. LNCS 7522. Springer-Verlag, Heidelberg , pp. 536-541. ISBN 978-3-642-33541-9
[Book Section] , (2012)

Konert, Johannes and Richter, Kristina and Mehm, Florian and Göbel, Stefan and Bruder, Regina and Steinmetz, Ralf :
Knowledge Sharing in the Classroom.
In: Journal of Educational Technology & Society, 15 (4) pp. 27-38. ISSN 1176-3647
[Article] , (2012)

Reuter, Christian and Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Towards Puzzle Templates for Multiplayer Adventures.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/RWGS12.pdf]
In: E-Learning and Games for Training Education, Heallth and Sport. Springer-Verlag, Heidelberg , pp. 161-163. ISBN 978-3-642-33465-8
[Book Section] , (2012)

Richter, Kristina and Konert, Johannes and Bruder, Regina and Göbel, Stefan and Steinmetz, Ralf :
Supervising Knowledge Sharing in the classroom - Supporting Teachers, Individual Diagnosis and Instruction in a Peer Education Scenario.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/RKB+12.pdf]
In: Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies (ICALT). IEEE Computer Society, Rom ISBN 978-1-4673-1642-2
[Book Section] , (2012)

Wendel, Viktor and Gutjahr, Michael and Göbel, Stefan and Steinmetz, Ralf :
Designing Collaborative Multiplayer Serious Games for Collaborative Learning.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/WGGS12.pdf]
In: Proceedings of 4th International Conference on Computer Supported Education (CSEDU 2012). SciTePress 2012, Portugal , pp. 199-210. ISBN 978-989-8565-07-5
[Book Section] , (2012)

Konert, Johannes and Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Towards an Analysis of Cooperative Learning-Behaviour in Social Dilemma Games.
In: Proceedings of the 5th European Conference on Games Based Learning (ECGBL 2011). University Athen, Athen , pp. 329-332. ISBN 978-1-908272-19-1
[Book Section] , (2012)

Göbel, Stefan and Mehm, Florian and Wendel, Viktor :
Adaptive Digital Storytelling for Digital Educational Games.
[Online-Edition: http://books.google.at/books/about/An_Alien_s_Guide_to_Multi...]
In: An Alien`s Guide to Mullti-Adaptive Educational Computer Games. Informing Science Press, Santa Rosa USA , pp. 89-104. ISBN 1-932886-56-7
[Book Section] , (2012)

Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Game Mastering in Collaborative Multiplayer Serious Games.
[Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/WGS12.pdf]
In: E-Learning and games for Training, Education, Health and Sports - LNCS. LNCS, 7516. Springer-Verlag, Darmstadt , pp. 23-24. ISBN 978-3-642-33465-8
[Book Section] , (2012)

Mehm, Florian and Hardy, Sandro and Steinmetz, Ralf and Göbel, Stefan :
Collaborative Authoring of Serious Games for Health.
In: MM 2011 Proceedings of the 19th ACM International Conference on Multimedia. ACM, New York, Ny, USA , pp. 807-808. ISBN 978-1-4503-0616-4
[Book Section] , (2011)

Konert, Johannes and Göbel, Stefan :
Knowledge Sharing in the classroom.
In: Proceedings of the 11th IEEE International Conference on Advanced Learning Technologies (ICALT 2011). In Proceedings-use for conference & workshop papers. IEEE, Athens, Georgia, USA
[Book Section] , (2011)

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf :
Introducing Component-Based Templates into a game Authoring Tool.
In: 5th European Conference on Games Based Learning. , pp. 395-403. ISBN 978-1-908272-19-5
[Book Section] , (2011)

Wendel, Viktor and Göbel, Stefan :
Virtual Sports Teacher - A Serious Game in Higher Education.
In: Serious Games Theory, Technology & Practice. Proceedings - use for conference & workshop papers, Darmstadt , pp. 61-72. ISBN 978-3-928876-27-8
[Book Section] , (2011)

Richter, Kristina and Konert, Johannes and Bruder, Regina and Göbel, Stefan and Steinmetz, Ralf :
Bridging Diagnosis and Learning for Mathematics Education in Classroom Settings.
[Online-Edition: http://www.dfki.de/EducationCHI2011/Site/Program_files/CHICh...]
In: Proceedings of the child computer interaction 2nd Workshop On VI Technologies and their impact on educational pedagogy. DFKI
[Book Section] , (2011)

Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Seamless Learning in Serious Games-How to Improve Seamless Learning-Content Integration in Serious Games.
In: Proceedings of the CSEDU 2011. SciT ePress - Science and Technology Publications , pp. 219-224. ISBN 978-989-8425-49-2
[Book Section] , (2011)

Konert, Johannes and Richter, Christina and Göbel, Stefan and Steinmetz, Ralf :
Supporting Peer Learning with Ad-Hoc Communities.
In: Proceedings of the 16th Annual Conference on Innovation and Technology in Computer Science Education (ITiCSE 2011). ACM ISBN 978-1-4503-0697-3
[Book Section] , (2011)

Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Virtual Sports Teacher: a §D Serious Game for Physcal Education with Game Master Support.
In: Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011. AACE , pp. 2830-2839. ISBN 978-3-928876-27-8
[Book Section] , (2011)

Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf :
Making Social Serious Games: Enabling Knowledge Exchange with a Peer Education approach.
In: Proceedings of the SOCIAL GAME STUDIES WORKSHOP. ACM SIGCHI ISBN nur Online
[Book Section] , (2011)

Göbel, Stefan and Hardy, Sandro and Steinmetz, Ralf and Cha, Jongeum and El Saddik, Abdulmotaleb :
Serious Games zur Prävention und Rehabilitation.
In: Demographischer Wandel-Assistenzsysteme aus der Forschung in den Markt. In Proceedings - use for conference & Workshop. VDE Verlag GmbH, 4. Deutecher AAl-Kongress Berlin ISBN 978-3-8007-3323-1
[Book Section] , (2011)

Mehm, Florian and Göbel, Stefan :
Authoring-Tools für die Erstellung von Exergames.
In: Tagung der dvs-Sportinformatik und der deutschen interdidziplinären Vereinigung für Sporttechnologie. Institut für Sportwissenschaften TUD , pp. 172-174. ISBN ?
[Book Section] , (2010)

Mehm, Florian and Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Bat Cave: A Testing and Evaluation Platform for Digital Educational Games.
In: Proceedings of the 3rd European Conference on Games Based Learning. Academic Conference Publisher , pp. 251-260. ISBN 978-1-906638-79-5 (CD)
[Book Section] , (2010)

Koidl, Kevin and Mehm, Florian and Hampson, Cormac and Conlan, Owen and Göbel, Stefan :
Dynamically adjusting Digital Educational Games towards Learning Objectives.
In: Proceedings of the 3rd European Conference on Games Based Learnig. Academic Publishing Limited , pp. 177-184. ISBN 978-1-906638-79-5 (CD)
[Book Section] , (2010)

Mehm, Florian and Wendel, Viktor and Radke, Sabrina and Göbel, Stefan and Grünwald, Sebastian and Konrad, Robert and Steinmetz, Ralf :
Re-Authoring eines Lernadventures.
In: Spielend Lernen. Fraunhofer Verlag , pp. 27-42. ISBN 978-3-8396-0186-0
[Book Section] , (2010)

Göbel, Stefan and Hardy, Sandro and Wendel, Viktor and Mehm, Florian and Steinmetz, Ralf :
Serious Games for Health - Personalized Exergames.
In: Proceedings ACM Multimedia 2010. ACM , pp. 1663-1666. ISBN 978-1-60558-933-6
[Book Section] , (2010)

Wendel, Viktor and Göbel, Stefan :
Adaption und Personalisierung von Exergames.
[Online-Edition: http://www.sportinformatik2010.de/Vorlagen/Abstractband.pdf]
In: Sportinformatik trifft Sporttechnologie. Institut für Sportwissenschaft der TUD Darmstadt , pp. 97-99.
[Book Section] , (2010)

Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf :
Game Design und Game Development in einer Serious Games Vorlesung.
In: Proceedings der Mensch & Computer 2010 (DeLFI). Logos Verlag, Berlin , pp. 283-289. ISBN 978-3-8325-2578-1
[Book Section] , (2010)

Nacke, Lennhart and Drachen, Anders and Göbel, Stefan :
Methods for Evaluating Gameplay Experience in a Serious Gamming Context.
In: International Journal of Computer Science in Sport (9) pp. 40-51. ISSN 1684-4769
[Article] , (2010)

Wiemeyer, Josef and Göbel, Stefan :
Serious Games for Sports Health.
In: International Journal of Computer Science in Sport (9) ISSN 1684-4769
[Article] , (2010)

Wendel, Viktor and Barbarinow, Maxim and Hoerl, Tobias and Kolmogorov, Stefan and Göbel, Stefan and Steinmetz, Ralf :
Woodment: Web-Based Collaborative Multiplayer Serious Games.
In: Transactions on Edutainment IV LNCS. Springer Verlag , pp. 68-78. ISBN 978-3-642-14483-7
[Book Section] , (2010)

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf :
User Support in Digital Educational Game Authoring Tools.
In: Proceedings of the 3rd International eLBa Science Conference. Fraunhofer Verlag , pp. 202-211. ISBN 978-3-8396-0135-8
[Book Section] , (2010)

Wendel, Viktor and Hertin, Felix and Göbel, Stefan and Steinmetz, Ralf :
Collaborative Learning by means of Multiplayer Serious Games.
In: Proceedings of ICWL 2010. Springer Verlag , pp. 289-298. ISBN 978-3-642-17406-3
[Book Section] , (2010)

Mehm, Florian and Göbel, Stefan and Radke, Sabrina and Steinmetz, Ralf :
Authoring Enviroment for Story-based Digital Educational Games.
[Online-Edition: http://www.eigthyfays.eu/80days-goes-public/workshop.html.]
In: Proceedings off the 1st International Open Workshop on Intelligent Personalization and Adaptation in Digital Educational Games. , pp. 113-124.
[Book Section] , (2009)

Göbel, Stefan and de Carvalho Rodrigues, Andrè and Mehm, Florian and Steinmetz, Ralf :
Narrative Game-based Learning Objects for Story-based Digital Educational Games.
[Online-Edition: http://sunsite.informatik.rwth-aachen.de/Publications/CEUR-W...]
In: Proceedings of the 1st International Open Workshop on Intelligent Personalization and Application in Digital Educational Games. Michael D. Kickmeier-Rust , pp. 43-53.
[Book Section] , (2009)

Göbel, Stefan :
Technologies for Interactive Digital Storytelling and Entertaintment.
In: Technologies for interactive digital storytelling and entertainment : Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24 - 26, 2004; proceedings / Stefan Göbel ... (eds.). Lecture notes in computer science (3105). Springer-Verlag, Berlin ISBN 3-540-22283-9
[Book Section] , (2004)

Göbel, Stefan and Haist, Jörg and Jasnoch, Uwe :
GeoCrystal : graphic-interactive access to geodata archives.
In: Visualization and data analysis 2002 / Robert F. Erbacher ...ed.- Bellingham, Wash.: SPIE, 2002.- (Proceedings of SPIE ; 4665).- ISBN 0-8194-4405-7.- S. 391-402 . SPIE , Bellingham, Wash.
[Conference or Workshop Item] , (2002)

Göbel, Stefan and Haist, Jörg and Kares, Claudia and Jasnoch, Uwe :
INVISIP : establishment of a context repository to support the site planning process.
In: IEMSs 2002, Integrated Assessment and Decision Support <2002, Lugano>: Online-Proceedings; P. 3.- S. 336-341 .
[Conference or Workshop Item] , (2002)

Göbel, Stefan and Jasnoch, Uwe :
InGeo Information Center : personalisierter Zugang zu Geodaten-Archiven.
In: International Conference Informatics for Environmental Protection <16, 2002, Wien>: Environmental communication in the information society; P.1: eEIONET Work Conference Environmental Informatics / ed. Werner Pillmann.- Wien: ISEP, 2002.- S. 87-93 . ISEP , Wien
[Conference or Workshop Item] , (2002)

Göbel, Stefan :
Intelligente graphisch-interaktive Benutzerführung zu Geodaten-Archiven.
Fraunhofer-IRB-Verl. , Stuttgart
[Ph.D. Thesis]

Göbel, Stefan :
Intelligente graphisch-interaktive Benutzerführung zu Geodaten Archiven.
Fraunhofer IRB Verlag, Stuttgart
[Ph.D. Thesis]

Göbel, Stefan and Jasnoch, U. :
Metadata information systems for geospatial data.
In: Environmental information systems in industry and public administration. Hrsg.: C. Rautenstrauch [u.a.] . - Hershey: IDEA Group Publ., 2001. - S. 283-296. IDEA Group Publ., Hershey
[Book Section] , (2001)

Göbel, Stefan and Heidemann, M. and Jasnoch, U. and Stumme, G. :
Einsatz von GIS und formaler Begriffsanalyse in Altlasten-Informationssystemen.
In: Hypermedia im Umweltschutz <3, 2000, Ulm>. Hrsg.: W.-F. Riekert, K. Tochtermann. - Marburg: Metropolis, 2000 = Umwelt-Informatik aktuell; 24. S. 169-179 . Metropolis , Marburg
[Conference or Workshop Item] , (2000)

Göbel, Stefan and Jasnoch, Uwe and Balfanz, Dirk :
InGeo-IC: Metadateninformationssystem für Geodaten im WWW.
In: IuK-Tage Mecklenburg-Vorpommern <2, 1999, Rostock>: Bericht; Nr. 99i014-FIGD .
[Conference or Workshop Item] , (1999)

Göbel, Stefan and Balfanz, D. and Jasnoch, U. :
InGeoForum - Informations- und Kooperationsforum für Geodaten.
In: Management von Umweltinfomationen in vernetzten Umgebungen. Hrsg.: C. Dade, B. Schulz. S. 223-233. - Marburg: Metropolis, 1999 (Umwelt-Informatik aktuell; 21). Metropolis, Marburg
[Book Section] , (1999)

Göbel, Stefan and Lutze, K. and Giger, C. :
InGeoForum: Information and cooperation forum for geospatial data.
In: Earth Observation & Geo-Spatial Web and Internet Workshop <1998, Salzburg>. Hrsg.: J. Strobl, C. Best. - Salzburg: Inst. für Geographie der Univ. Salzburg = Salzburger geographische Materialien; 27 .
[Conference or Workshop Item] , (1998)

Göbel, Stefan :
Entwicklung eines JAVA-Clients zur Benutzerunterstuetzung bei der Visualisierung von Geodaten im WWW.
TU Darmstadt
[Master Thesis] , (1997)

This list was generated on Sat May 25 00:15:59 2019 CEST.