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Number of items: 33.

Bellhäuser, Henrik ; Konert, Johannes ; Röpke, Rene ; Rensing, Christoph (2017):
Eine extravertierte und eine gewissenhafte Person in jeder Lerngruppe! Effekte der Verteilung von Persönlichkeitsmerkmalen auf Zufriedenheit und Lernergebnis.
In: Proceedings der 16. e-Learning Fachtagung Informatik (DeLFI 2017, pp. 309-320, Bonn, Köllen Druck Verlag, [Book Section]

Konert, Johannes ; Bellhäuser, Henrik ; Röpke, Rene ; Gallwas, Eduard ; Zucik, Ahmed (2016):
Moodle Peer: Factors relevant in learning group formation for improved learning outcomes, satisfaction and commitment in E-Laerning scenarios using GroupAL.
In: Proc. of 11th European Conference on Technology Enhandced Learning (EC-TEL2016), Heidelberg, Springer, ISBN 978-3-319-24257-6,
[Book Section]

Roepke, Rene ; Konert, Johannes ; Gallwas, Eduard ; Bellhäuser, Henrik (2016):
Moodle Peers: Automatisierte Lerngruppenbildung auf Grundlage psychologischer Merkmalausprägungen in E-Learning-Systemen.
In: 14. E-Learning Fachtagung Informatik, Bonn, Köllen Verlag, ISBN 978-3-88579-656-5,
[Book Section]

Dey, Rahul ; Konert, Johannes
Dörner, Ralf ; Göbel, Stefan ; Kickmeier-Rust, Michael ; Masuch, Maic ; Zweig, Katharina (eds.) (2016):
Content Generation for Serious Games.
In: LNCS, In: Entertainment Computing and Serious Games, Berlin, Germany, Springer Publishing International, ISBN 978-3-319-46151-9,
[Book Section]

Konert, Johannes ; Söbke, Heinrich ; Wendel, Viktor (2016):
Social Serious Games.
In: Dagstuhl 15283, 1, In: Entertainment Computing and Serious Games, Berlin, Springer, ISBN 978-3-319-46151-9,
[Book Section]

Wendel, Viktor ; Konert, Johannes (2016):
Multiplayer.
In: Serious Games-Foundations, Concepts and Practice, pp. 211-241, Springer International Publishing, ISBN 978-3-319-40611-4,
[Book Section]

Konert, Johannes ; Bohr, Christoph ; Rensing, Christoph ; Bellhäuser, Henrik (2016):
PeerLA- Assistant for individual learning goals an d self-regulation competency improvement in online learning scenarios.
In: Proc. of the 16th IEEE International Conference on Advancing Learning Technologies (ICALT), pp. 52-56, Los Alamitos, IEEE CPS, ISBN 978-1-46739041-5,
[Book Section]

Després, Lena ; Rensing, Christoph ; Tittel, Stephan ; Konert, Johannes (2015):
Modellierung der Kompetenzen Lernender: Explizite und implizite Kompentenzerfassung in einer Lernumgebung für Servicetechniker.
LNI 247, In: Proceedings DeLFI 2015 13. E-Learning Fachtagung Informatik der Gesellschaft in Informatik e. V., pp. 95-106, Gesellschaft für Informatik, ISBN 978-3-8857-96411,
[Book Section]

Bruder, Regina ; Grell, Petra ; Konert, Johannes ; Rensing, Christoph ; Wiemeyer, Josef (2015):
Qualitätsbewertung von Lehr- und Lernvideos.
In: Digitale Medien und Interdisziplinarität - Proceedings of GMW 2015, pp. 295-297,
Digitale Medien und Interdisziplinarität, [Conference or Workshop Item]

Lipkowsky, Rene ; Konert, Johannes (2015):
Request 4 Learning - a Connectivism Inspired Social Media Learning Environment.
In: Proceedings of the 2nd European Conference on Social Media ECSM 2014, pp. 288-296,
Porto, Portugal, ECSM 2015, Portugal, [Conference or Workshop Item]

Konert, Johannes (2014):
Interactive multimedia learning : using social media for peer education in single-player education.
Cham u.a., Springer, TU Darmstadt, ISBN 978-3-319-10255-9,
[Ph.D. Thesis]

Knöll, Martin ; Konert, Johannes ; Neuheuser, K. ; Hardy, Sandro ; Dutz, Tim ; Gutjahr, Michael ; Rudolph-Cleff, Annette ; Vogt, Joachim ; Göbel, Stefan (2014):
Developing Urban Health Games An Interdisciplinary Approach.
In: Proceedings of the 1st Workshop on Smart City Learning European Conference on Technology Enhanced Learning (EC-TEL2014), Graz, Springer International, ISBN 978-3-319-11199-5,
[Book Section]

Konert, Johannes ; Burlak, Dimitrij ; Steinmetz, Ralf (2014):
The Group Formation Problem:An Algorithmic Approach to Tearning Group Formation.
In: Proceedings of the 9th International Conference on Technology Enhanced Learning (EC-TEL2014)), pp. 221-234, Springer International, ISBN 9783319111995,
[Book Section]

Knöll, Martin ; Konert, Johannes ; Neuheuser, Katrin ; Hardy, Sandro ; Dutz, Tim ; Gutjahr, Michael ; Rudolph-Cleff, Annette ; Vogt, Joachim ; Göbel, Stefan (2014):
Interdisciplinary course on urban health games concept and first results of an interdisciplinary course on location-based games for health.
[Conference or Workshop Item]

Konert, Johannes (2014):
Social Serious Games: Wie Social Media deen Wissensaustausch in Lernspielen unterstützen.
In: PIK, 37 (2), pp. 161-162. Degruyter, ISSN 1865-8342,
[Article]

Konert, Johannes ; Burlak, Dimitrij ; Göbel, Stefan ; Steinmetz, Ralf (2014):
GroupAL: ein Algorithmus zur Formation und Qualitätsbewertung von Lerngruppen in W-Learning-Szenarien.
In: i-com Zeitschrift, (1), ISSN 2196-6826,
[Article]

Konert, Johannes (2014):
Proceedings of the 1st European Conference on Social Media ECSM 2014.
In: Proceedings of the 1st European Conference on Social Media ECSM 2014, pp. 263-270, Academic Conference International, ISBN 97819110309285,
[Book Section]

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf (2014):
Video Game Personalization via Social Media Participation.
8395, In: Proceedings of the 4th International Conference on Serious Games, GameDays 2014, pp. 35-46, TU-Darmstadt, Springer LNCS , ISBN 978-3-319-05971-6,
[Book Section]

Dutz, Tim ; Majewski, Martin ; Müller, Stefanie ; Braun, Andreas ; Konert, Johannes ; Kamieth, Felix ; Rieß, Henrik ; Carl, Antonija Mrsic ; Bender, Denise ; Brückner, Verena ; Klein, Peter ; Wichert, Reiner ; Göbel, Stefan ; Steinmetz, Ralf (2014):
inDAgo - ein Mobilitätsunterstützungssystem für Senioren auf dem Weg in die Praxis.
p. 5, VDE-Verlag GmbH, Berlin, Offenbach, Wohnen - Pflege - Teilhabe. Besser leben durch Technik, [Conference or Workshop Item]

Konert, Johannes ; Burlak, Dimitrij ; Göbel, Stefan ; Steinmetz, Ralf (2013):
GroupAl: ein Algorithmus zur Formation und Qualitätsbewertung von Lerngruppen in E-Learning- Szenarien mittels n-dimensionaler Gütekriterien.
In: Proceedings der Deutschen E-Learning Fachtagung (DELFI 2013), pp. 71-82, Köllen Verlag, ISBN 978-3-88579-612-1,
[Book Section]

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf (2013):
Player and Learner Models: Independency of Bartle, Kolb and BFI-K (Big5).
In: Proceedings of the 7th European Conference on Games Based Learning (ECGBL 2013), pp. 329-335, Kidmore End, Nr Reading, UK, Academic Bookshop, ISBN 978-1-909507-63-0,
[Book Section]

Konert, Johannes ; Gerwien, Nico ; Göbel, Stefan ; Steinmetz, Ralf (2013):
Bringing Game Achievements and Community Achievements Together.
In: Proceedings of the 7th European Conference on Games Based Learning (ECGBL 2013), pp. 319-328, Kidmore End, Nr Reading, UK, Academic Bookshop, ISBN 978-1-909507-63-0,
[Book Section]

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf (2013):
Social Serious Games Framework.
In: Fachbereich Mensch-Computer-Interaktion der gesellschaft für Informatik e. V. (GI), pp. 255-260, München, Oldenbourg Verlag, ISBN 978-3-486-77855-7,
[Book Section]

Konert, Johannes ; Wendel, Viktor ; Richter, Kristina ; Göbel, Stefan (2013):
Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare.
In: IGI-Global, pp. 85-104, USA, Hershey, ISBN 13: 978-1-4666-3673-6,
[Book Section]

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf (2012):
Towards Social Serious Games.
In: Proceedings of the 6th European Conference on Serious Games Based Learning (ECGBL), Kidmore End, Nr Reading, UK, Academic Conference International, ISBN 978-1-908272-69-0,
[Book Section]

Mehm, Florian ; Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf (2012):
An Authoring Tool for Adaptive Digital Educational Games.
In: Proceedings of 7th European Conference on Technology Enhanced Learning 21st Century Learning for 21st Century Skills, pp. 236-249, Springer-Verlag, Heidelberg, ISBN 978-3-642-33262-3,
[Book Section]

Konert, Johannes ; Richter, Kristina ; Mehm, Florian ; Göbel, Stefan ; Bruder, Regina ; Steinmetz, Ralf (2012):
Knowledge Sharing in the Classroom.
In: Journal of Educational Technology & Society, 15 (4), pp. 27-38. Elsevier Verlag, ISSN 1176-3647,
[Article]

Richter, Kristina ; Konert, Johannes ; Bruder, Regina ; Göbel, Stefan ; Steinmetz, Ralf (2012):
Supervising Knowledge Sharing in the classroom - Supporting Teachers, Individual Diagnosis and Instruction in a Peer Education Scenario.
1, In: Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies (ICALT), Rom, IEEE Computer Society, ISBN 978-1-4673-1642-2,
[Book Section]

Konert, Johannes ; Wendel, Viktor ; Göbel, Stefan ; Steinmetz, Ralf (2012):
Towards an Analysis of Cooperative Learning-Behaviour in Social Dilemma Games.
In: Proceedings of the 5th European Conference on Games Based Learning (ECGBL 2011), pp. 329-332, Athen, University Athen, ISBN 978-1-908272-19-1,
[Book Section]

Konert, Johannes ; Göbel, Stefan (2011):
Knowledge Sharing in the classroom.
In: In Proceedings-use for conference & workshop papers, In: Proceedings of the 11th IEEE International Conference on Advanced Learning Technologies (ICALT 2011), Athens, Georgia, USA, IEEE, [Book Section]

Richter, Kristina ; Konert, Johannes ; Bruder, Regina ; Göbel, Stefan ; Steinmetz, Ralf (2011):
Bridging Diagnosis and Learning for Mathematics Education in Classroom Settings.
In: Proceedings of the child computer interaction 2nd Workshop On VI Technologies and their impact on educational pedagogy, DFKI, [Book Section]

Konert, Johannes ; Richter, Christina ; Göbel, Stefan ; Steinmetz, Ralf (2011):
Supporting Peer Learning with Ad-Hoc Communities.
In: ITiCSE 2011: Proceedings of the 16th Annual ACM SIGCSE Conference on Innovation and Technology in Computer Science Education,
ACM, 16th Annual ACM SIGCSE Conference on Innovation and Technology in Computer Science Education, Darmstadt, Germany, 27.-29.06.2011, ISBN 978-1-4503-0697-3,
DOI: 10.1145/1999747.1999906,
[Conference or Workshop Item]

Konert, Johannes ; Göbel, Stefan ; Steinmetz, Ralf (2011):
Making Social Serious Games: Enabling Knowledge Exchange with a Peer Education approach.
In: Proceedings of the SOCIAL GAME STUDIES WORKSHOP, ACM SIGCHI, ISBN nur Online,
[Book Section]

This list was generated on Sat May 21 04:12:32 2022 CEST.