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Introducing Component-Based Templates into a game Authoring Tool

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2011):
Introducing Component-Based Templates into a game Authoring Tool.
In: 5th European Conference on Games Based Learning, pp. 395-403, [Book Section]

Item Type: Book Section
Erschienen: 2011
Creators: Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf
Title: Introducing Component-Based Templates into a game Authoring Tool
Language: English
Title of Book: 5th European Conference on Games Based Learning
ISBN: 978-1-908272-19-5
Divisions: 18 Department of Electrical Engineering and Information Technology > Institute of Computer Engineering > Multimedia Communications
18 Department of Electrical Engineering and Information Technology
18 Department of Electrical Engineering and Information Technology > Institute of Computer Engineering
Date Deposited: 06 Feb 2012 13:40
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