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Number of items: 21.

Reuter, Christian and Tregel, Thomas and Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2014):
Rapid Prototyping for Multiülayer Serious Games.
In: Proceedings of the 8th European Conference on Games based Learning, Academic Conference Limited, pp. 478-486, [Book Section]

Mehm, Florian (2013):
Authoring of Adaptive Single-Player Educational Games.
Darmstadt, TU Darmstadt, [Online-Edition: http://tuprints.ulb.tu-darmstadt.de/3721],
[Ph.D. Thesis]

Reuter, Christian and Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2013):
Evaluation of Adaptive Serious Games using Playtracts and Aggregated Play Data.
In: Proceedings of the 7th European Conference on Games Based Learning , Academic Conference Limited, pp. 504-511, [Book Section]

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2013):
An Authoring Tool for Educational Adventure Games: Concept, Game Models and Authoring.
3, In: International Journal of Game-Based Learning, (1), pp. 63-79, ISSN 2155-6849, [Online-Edition: http://www.igi-global.com/article/authoring -tool-educationa...],
[Article]

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2012):
Authoring and Re-Authoring Processes for Educational Adventure Games.
In: Proceedings of the 6th European Conference on Games Based Learning, Reading UK, Academic Conference Limited, [Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MGS12-2.pdf],
[Book Section]

Mehm, Florian and Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf (2012):
An Authoring Tool for Adaptive Digital Educational Games.
In: Proceedings of 7th European Conference on Technology Enhanced Learning 21st Century Learning for 21st Century Skills, Springer-Verlag, Heidelberg, pp. 236-249, [Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MKGS12.pdf],
[Book Section]

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2012):
Authoring of Serious Adventure Games in StoryTec.
In: LNCS 7516, In: E-Learning and Games for Training Education, Health and Sports, Springer-Verlag, Heidelberg, pp. 144-154, [Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MGS12.pdf],
[Book Section]

Mehm, Florian and Reuter, Christian and Göbel, Stefan and Steinmetz, Ralf (2012):
Future Trends in Game Authoring Tools.
In: LNCS 7522, In: Entertainment Computing - ICEC 2012, Springer-Verlag, Heidelberg, pp. 536-541, [Online-Edition: ftp://ftp.kom.tu-darmstadt.de/papers/MRGS12.pdf],
[Book Section]

Konert, Johannes and Richter, Kristina and Mehm, Florian and Göbel, Stefan and Bruder, Regina and Steinmetz, Ralf (2012):
Knowledge Sharing in the Classroom.
15, In: Journal of Educational Technology & Society, (4), Elsevier Verlag, pp. 27-38, ISSN 1176-3647, [Article]

Göbel, Stefan and Mehm, Florian and Wendel, Viktor (2012):
Adaptive Digital Storytelling for Digital Educational Games.
In: An Alien`s Guide to Mullti-Adaptive Educational Computer Games, Santa Rosa USA, Informing Science Press, pp. 89-104, [Online-Edition: http://books.google.at/books/about/An_Alien_s_Guide_to_Multi...],
[Book Section]

Mehm, Florian and Hardy, Sandro and Steinmetz, Ralf and Göbel, Stefan (2011):
Collaborative Authoring of Serious Games for Health.
In: MM 2011 Proceedings of the 19th ACM International Conference on Multimedia, New York, Ny, USA, ACM, pp. 807-808, [Book Section]

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2011):
Introducing Component-Based Templates into a game Authoring Tool.
In: 5th European Conference on Games Based Learning, pp. 395-403, [Book Section]

Mehm, Florian and Göbel, Stefan (2010):
Authoring-Tools für die Erstellung von Exergames.
In: Tagung der dvs-Sportinformatik und der deutschen interdidziplinären Vereinigung für Sporttechnologie, Institut für Sportwissenschaften TUD, pp. 172-174, [Book Section]

Mehm, Florian and Wendel, Viktor and Göbel, Stefan and Steinmetz, Ralf (2010):
Bat Cave: A Testing and Evaluation Platform for Digital Educational Games.
In: Proceedings of the 3rd European Conference on Games Based Learning, Academic Conference Publisher, pp. 251-260, [Book Section]

Koidl, Kevin and Mehm, Florian and Hampson, Cormac and Conlan, Owen and Göbel, Stefan (2010):
Dynamically adjusting Digital Educational Games towards Learning Objectives.
In: Proceedings of the 3rd European Conference on Games Based Learnig, Academic Publishing Limited, pp. 177-184, [Book Section]

Mehm, Florian and Wendel, Viktor and Radke, Sabrina and Göbel, Stefan and Grünwald, Sebastian and Konrad, Robert and Steinmetz, Ralf (2010):
Re-Authoring eines Lernadventures.
In: Spielend Lernen, Fraunhofer Verlag, pp. 27-42, [Book Section]

Göbel, Stefan and Hardy, Sandro and Wendel, Viktor and Mehm, Florian and Steinmetz, Ralf (2010):
Serious Games for Health - Personalized Exergames.
In: Proceedings ACM Multimedia 2010, ACM, pp. 1663-1666, [Book Section]

Mehm, Florian and Göbel, Stefan and Steinmetz, Ralf (2010):
User Support in Digital Educational Game Authoring Tools.
In: Proceedings of the 3rd International eLBa Science Conference, Fraunhofer Verlag, pp. 202-211, [Book Section]

Mehm, Florian (2010):
Authoring Serious Games.
In: Proceedings of the Fifth International Conference on the Foundations of Digital Games, ACM, pp. 271-273, [Book Section]

Mehm, Florian and Göbel, Stefan and Radke, Sabrina and Steinmetz, Ralf (2009):
Authoring Enviroment for Story-based Digital Educational Games.
In: Proceedings off the 1st International Open Workshop on Intelligent Personalization and Adaptation in Digital Educational Games, pp. 113-124, [Online-Edition: http://www.eigthyfays.eu/80days-goes-public/workshop.html.],
[Book Section]

Göbel, Stefan and de Carvalho Rodrigues, Andrè and Mehm, Florian and Steinmetz, Ralf (2009):
Narrative Game-based Learning Objects for Story-based Digital Educational Games.
In: Proceedings of the 1st International Open Workshop on Intelligent Personalization and Application in Digital Educational Games, Michael D. Kickmeier-Rust, pp. 43-53, [Online-Edition: http://sunsite.informatik.rwth-aachen.de/Publications/CEUR-W...],
[Book Section]

This list was generated on Tue Dec 10 00:36:26 2019 CET.