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Video Game Personalization via Social Media Participation

Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf (2014):
Video Game Personalization via Social Media Participation.
In: Proceedings of the 4th International Conference on Serious Games, GameDays 2014, TU-Darmstadt, Springer LNCS , pp. 35-46, [Online-Edition: http://link.springer.com/chapter/10.1007/978-3-319-05972-3_5],
[Book Section]

Item Type: Book Section
Erschienen: 2014
Creators: Konert, Johannes and Göbel, Stefan and Steinmetz, Ralf
Title: Video Game Personalization via Social Media Participation
Language: English
Title of Book: Proceedings of the 4th International Conference on Serious Games, GameDays 2014
Volume: 8395
Place of Publication: TU-Darmstadt
Publisher: Springer LNCS
ISBN: 978-3-319-05971-6
Divisions: 18 Department of Electrical Engineering and Information Technology > Institute of Computer Engineering > Multimedia Communications
18 Department of Electrical Engineering and Information Technology
18 Department of Electrical Engineering and Information Technology > Institute of Computer Engineering
Date Deposited: 04 Aug 2014 12:45
Official URL: http://link.springer.com/chapter/10.1007/978-3-319-05972-3_5
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