Friedmann, Martin ; Hemker, Thomas ; Kohlbrecher, Stefan ; Petersen, Karen ; Petters, Sebastian ; Radkhah, Kathayon ; Risler, Max ; Scholz, Dorian ; Thomas, D. ; Stryk, Oskar von ; Stryk, Oskar von (2010)
Darmstadt Dribblers - Team Description for Humanoid KidSize League of RoboCup 2010.
Report, Bibliographie
Kurzbeschreibung (Abstract)
This paper describes the hardware and software design of the kidsize humanoid robot systems of the Darmstadt Dribblers in 2010. The robots are used as a vehicle for research in control of locomotion and behavior of autonomous humanoid robots and robot teams with many degrees of freedom and many actuated joints. The Humanoid League of RoboCup provides an ideal testbed for such aspects of dynamics in motion and autonomous behavior as the problem of generating and maintaining statically or dynamically stable bipedal locomotion is predominant for all types of vision guided motions during a soccer game. A modular software architecture as well as further technologies have been developed for efficient and effective implementation and test of modules for sensing, planning, behavior, and actions of humanoid robots.
Typ des Eintrags: | Report |
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Erschienen: | 2010 |
Autor(en): | Friedmann, Martin ; Hemker, Thomas ; Kohlbrecher, Stefan ; Petersen, Karen ; Petters, Sebastian ; Radkhah, Kathayon ; Risler, Max ; Scholz, Dorian ; Thomas, D. ; Stryk, Oskar von ; Stryk, Oskar von |
Art des Eintrags: | Bibliographie |
Titel: | Darmstadt Dribblers - Team Description for Humanoid KidSize League of RoboCup 2010 |
Sprache: | Englisch |
Publikationsjahr: | 2010 |
Zugehörige Links: | |
Kurzbeschreibung (Abstract): | This paper describes the hardware and software design of the kidsize humanoid robot systems of the Darmstadt Dribblers in 2010. The robots are used as a vehicle for research in control of locomotion and behavior of autonomous humanoid robots and robot teams with many degrees of freedom and many actuated joints. The Humanoid League of RoboCup provides an ideal testbed for such aspects of dynamics in motion and autonomous behavior as the problem of generating and maintaining statically or dynamically stable bipedal locomotion is predominant for all types of vision guided motions during a soccer game. A modular software architecture as well as further technologies have been developed for efficient and effective implementation and test of modules for sensing, planning, behavior, and actions of humanoid robots. |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Simulation, Systemoptimierung und Robotik |
Hinterlegungsdatum: | 20 Jun 2016 23:26 |
Letzte Änderung: | 15 Mär 2019 09:58 |
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