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Number of items: 75.

Ströter, Daniel ; Mueller-Roemer, Johannes S. ; Stork, André ; Fellner, Dieter W. (2020):
OLBVH: octree linear bounding volume hierarchy for volumetric meshes.
In: The Visual Computer, Springer Link, ISSN 0178-2789,
DOI: 10.1007/s00371-020-01886-6,
[Article]

Luu, Thu Huong ; Altenhofen, Christian ; Ewald, Tobias ; Stork, André ; Fellner, Dieter (2019):
Efficient slicing of Catmull–Clark solids for 3D printed objects with functionally graded material.
In: Computers & Graphics, 82, pp. 295-303. ISSN 00978493,
DOI: 10.1016/j.cag.2019.05.023,
[Article]

Mueller-Roemer, Johannes ; Stork, André ; Fellner, Dieter W. (2019):
Joint Schedule and Layout Autotuning for Sparse Matrices with Compound Entries on GPUs.
pp. 109-116, 24th International Symposium on Vision, Modeling, and Visualization, Rostock, Germany, Sep. 30. - Oct. 02., 2019, DOI: 10.2312/vmv.20191324,
[Conference or Workshop Item]

Altenhofen, Christian ; Luu, Thu Huong ; Grasser, Tim ; Dennstädt, Marco ; Mueller-Roemer, Johannes ; Weber, Daniel ; Stork, André (2018):
Continuous Property Gradation for Multi-material 3D-printed Objects.
In: Solid Freeform Fabrication 2018: Proceedings of the 29th Annual International Solid Freeform Fabrication Symposium - An Additive Manufacturing Conference,
Austin, Tex., University of Texas, Annual International Solid Freeform Fabrication Symposium - An Additive Manufacturing Conference, Austin, TX, USA, 2018, [Conference or Workshop Item]

Stork, André ; Michel, Frank ; Gierlinger, Thomas ; Dietrich, Andreas ; Mostajabodaveh, Seyedmorteza (2017):
CSG Ray Tracing Revisited: Interactive Rendering of Massive Models Made of Non-planar Higher Order Primitives.
In: Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications Vol. 1, pp. 258-265,
Porto, Portugal, February 27-1, 2017, ISBN 978-989-758-224-0,
DOI: 10.5220/0006136402580265,
[Conference or Workshop Item]

Altenhofen, Christian ; Schuwirth, Felix ; Stork, André ; Fellner, Dieter W. (2017):
Implicit Mesh Generation Using Volumetric Subdivision.
pp. 9-19, VRIPHYS 17: 13th Workshop in Virtual Reality Interactions and Physical Simulations, Lyon, France, April 23.-24., 2017, DOI: 10.2312/vriphys.20171079,
[Conference or Workshop Item]

Altenhofen, Christian ; Loosmann, Felix ; Mueller-Roemer, Johannes ; Grasser, Tim ; Luu, Thu Huong ; Stork, André (2017):
Integrating Interactive Design and Simulation for Mass Customized 3D-Printed Objects - A Cup Holder Example.
In: Solid Freeform Fabrication 2017: Proceedings ..., pp. 2289-2301,
Austin, Tex., 28th Annual International Solid Freeform Fabrication Symposium - An Additive Manufacturing Conference, Austin, USA, August 7-9, 2017, [Conference or Workshop Item]

Altenhofen, Christian ; Schuwirth, Felix ; Stork, André ; Fellner, Dieter (2017):
Volumetric subdivision for consistent implicit mesh generation.
In: Computers & Graphics, 69, pp. 68-79. ISSN 00978493,
DOI: 10.1016/j.cag.2017.09.005,
[Article]

Sevilmis, Neyir ; Stork, André (2016):
Industrie 4.0: Cyber-physical Equivalence.
ProSTEP iViP Symposium 2016, Stuttgart, 20. und 21. April 2016, [Conference or Workshop Item]

Altenhofen, Christian ; Dietrich, Andreas ; Stork, André ; Fellner, Dieter W. (2016):
Rixels: Towards Secure Interactive 3D Graphics in Engineering Clouds.
In: The IPSI BgD Transactions on Internet Research, 12 (1), pp. 31-38. [Article]

Weber, Daniel ; Mueller-Roemer, Johannes ; Stork, André ; Fellner, Dieter W. (2015):
A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation.
In: Computer Graphics Forum, 34 (2), pp. 481-491. DOI: 10.1111/cgf.12577,
[Article]

Encarnação, L. Miguel ; Chuang, Yung-Yu ; Stork, André ; Kasik, Dave ; Rhyne, Theresa-Marie ; Avila, Lisa S. ; Kohlhammer, Jörn ; LaViola, Joseph J. ; Tory, Melanie ; Dill, John ; Domik, Gitta ; Owen, G. Scott ; Wong, Pak Chung (2015):
Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board : Letter from the Editor.
In: IEEE Computer Graphics and Applications, 35 (1), pp. 20-32. DOI: 10.1109/MCG.2015.14,
[Article]

Stork, André (2015):
Visual Computing Challenges of Advanced Manufacturing and Industrie 4.0 : Guest Editor's Introduction.
In: IEEE Computer Graphics and Applications, 35 (2), pp. 21-25. DOI: 10.1109/MCG.2015.46,
[Article]

Hadjiprocopis, Andreas ; Wenzel, Konrad ; Rothermel, Mathias ; Ioannides, Marinos ; Fritsch, Dieter ; Klein, Michael ; Johnsons, Paul S. ; Weinlinger, Guenther ; Doulamis, Anastasios ; Protopapadakis, Eftychios ; Kyriakaki, Georgia ; Makantasis, Kostas ; Fellner, Dieter W. ; Stork, André ; Santos, Pedro (2014):
Cloud-based 3D Reconstruction of Cultural Heritage Monuments using Open Access Image Repositories.
pp. 5-8, Eurographics Association, Goslar, GCH 2014. Short Papers - Posters, [Conference or Workshop Item]

Lukas, Uwe von ; Stork, André ; Behr, Johannes (2014):
Industrie 4.0 - Evolution statt Revolution : Visual Computing beflügelt die Industrie der Zukunft.
In: wt Werkstattstechnik online, 104 (4), pp. 255-257. Springer-VDI-Verlag, e-ISSN 1436-4980,
[Article]

Graf, Holger ; Larson, Mats ; Stork, André (2014):
Interactive 3D Subdomaining using Adaptive FEM based on Solutions to the Dual Problem.
pp. Article11, ACM Press, New York, Proceedings of the 2014 Virtual Reality International Conference, DOI: 10.1145/2617841.2620696,
[Conference or Workshop Item]

Filippo, Francesco De ; Stork, André ; Schmedt, Hendrik ; Bruno, Fabio (2014):
A Modular Architecture for a Driving Simulator Based on the FDMU Approach.
In: IJIDeM - International Journal on Interactive Design and Manufacturing, 8 (2), pp. 139-150;Firstublishedonline. DOI: 10.1007/s12008-013-0182-3,
[Article]

Santos, Pedro ; Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2014):
The Potential of 3D Internet in the Cultural Heritage Domain.
In: Lecture Notes in Computer Science (LNCS); 8355, pp. 1-17, Springer, Berlin, Heidelberg, New York, DOI: 10.1007/978-3-662-44630-0₅,
[Book Section]

Weber, Daniel ; Mueller-Roemer, Johannes ; Altenhofen, Christian ; Stork, André ; Fellner, Dieter W. (2014):
A p-Multigrid Algorithm using Cubic Finite Elements for Efficient Deformation Simulation.
pp. 49-58, Eurographics Association, Goslar, VRIPHYS 14: 11th Workshop in Virtual Reality Interactions and Physical Simulations, DOI: 10.2312/vriphys.20141223,
[Conference or Workshop Item]

Doulamis, Anastasios ; Ioannides, Marinos ; Doulamis, Nikolaos ; Hadjiprocopis, Andreas ; Fritsch, Dieter ; Balet, Olivier ; Julien, Martine ; Protopapadakis, Eftychios ; Makantasis, Kostas ; Weinlinger, Guenther ; Johnsons, Paul S. ; Klein, Michael ; Fellner, Dieter W. ; Stork, André ; Santos, Pedro (2013):
4D Reconstruction of the Past.
In: Proceedings of SPIE; 8795, pp. 87950J-1-87950J-11, SPIE Press, Bellingham, First International Conference on Remote Sensing and Geoinformation of the Environment, DOI: 10.1117/12.2029010,
[Conference or Workshop Item]

Weber, Daniel ; Bender, Jan ; Schnös, Markus ; Stork, André ; Fellner, Dieter W. (2013):
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications.
In: Computer Graphics Forum, 32 (1), pp. 16-26. DOI: 10.1111/j.1467-8659.2012.03227.x,
[Article]

Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2013):
Embodiment Discrete Processing.
In: Lecture Notes in Production Engineering (LNPE), pp. 421-429, Springer, Berlin, Heidelberg, New York, Smart Product Engineering, DOI: 10.1007/978-3-642-30817-8₄₁,
[Conference or Workshop Item]

Woidasky, Jörg ; Stier, Christian ; Stork, André ; Sevilmis, Neyir ; Schultmann, Frank ; Stengel, Julian (2013):
Erkennung und Erschließung von Rohstoffpotentialen aus dem Hochbau.
In: Berichte aus dem Bauwesen, pp. 669-673, Shaker Verlag, Aachen, 2. Darmstädter Ingenieurkongress, [Conference or Workshop Item]

Limper, Max ; Wagner, Stefan ; Stein, Christian ; Jung, Yvonne ; Stork, André (2013):
Fast Delivery of 3D Web Content: A Case Study.
pp. 11-17, ACM Press, New York, Proceedings Web3D 2013, DOI: 10.1145/2466533.2466536,
[Conference or Workshop Item]

Graf, Holger ; Stork, André (2013):
Virtual Reality Based Interactive Conceptual Simulations : Combining Post-processing and Linear Static Simulations.
In: Lecture Notes in Computer Science (LNCS); 8021, pp. 13-22, Springer, Berlin, Heidelberg, New York, Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments. Proceedings Part I, DOI: 10.1007/978-3-642-39405-8₂,
[Conference or Workshop Item]

Lukas, Uwe von ; Stork, André (2013):
Visual Computing für die nächste industrielle Revolution.
In: Economic Engineering: Intelligente Methoden, Prozesse und Technologien, (4), pp. 36-38. [Article]

Stork, André ; Fellner, Dieter W. (2012):
3D-COFORM - Tools and Expertise for 3D Collection Formation.
pp. 35-49, Gesellschaft zur Förderung angewandter Informatik e.V., Berlin, EVA 2012 Berlin. Proceedings, [Conference or Workshop Item]

Bein, Matthias ; Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2012):
Completing Digital Cultural Heritage Objects by Sketching Subdivision Surfaces toward Restoration Planning.
In: Lecture Notes in Computer Science (LNCS); 7616, pp. 301-309, Springer, Berlin, Heidelberg, New York, Progress in Cultural Heritage Preservation, DOI: 10.1007/978-3-642-34234-9₃₀,
[Conference or Workshop Item]

Stork, André ; Sevilmis, Neyir ; Weber, Daniel ; Gorecky, Dominic ; Stahl, Christian ; Loskyll, Matthias ; Michel, Frank (2012):
Enabling Virtual Assembly Training in and beyond the Automotive Industry.
pp. 347-352, IEEE Computer Society, Los Alamitos, Calif., Proceedings of the VSMM 2012, DOI: 10.1109/VSMM.2012.6365944,
[Conference or Workshop Item]

Ritz, Martin ; Langguth, Fabian ; Scholz, Manuel ; Goesele, Michael ; Stork, André (2012):
High Resolution Acquisition of Detailed Surfaces with Lens-Shifted Structured Light.
In: Computers & Graphics, 36 (1), pp. 16-27. Elsevier, [Article]

Ritz, Martin ; Langguth, Fabian ; Scholz, Manuel ; Goesele, Michael ; Stork, André (2012):
High Resolution Acquisition of Detailed Surfaces with Lens-Shifted Structured Light.
In: Computers & Graphics, 36 (1), pp. 16-27Firstublished29October2011asArticleinPress. DOI: 10.1016/j.cag.2011.10.004,
[Article]

Peña Serna, Sebastian ; Schmedt, Hendrik ; Ritz, Martin ; Stork, André (2012):
Interactive Semantic Enrichment of 3D Cultural Heritage Collections.
pp. 33-40, Eurographics Association, Goslar, VAST 2012, DOI: 10.2312/VAST/VAST12/033-040,
[Conference or Workshop Item]

Weber, Daniel ; Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2012):
Rapid CFD für die frühe konzeptionelle Design Phase.
In: NAFEMS Online Magazin, 21 (1), pp. 70-79. [Article]

Ackermann, Jens ; Ritz, Martin ; Stork, André ; Goesele, Michael (2012):
Removing the Example from Example-based Photometric Stereo.
In: Lecture Notes in Computer Science (LNCS); 6554, pp. 197-210, Springer, Berlin, Heidelberg, New York, Trends and Topics in Computer Vision, DOI: 10.1007/978-3-642-35740-4₁₆,
[Conference or Workshop Item]

Weber, Daniel ; Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2012):
Schnelle Strömungsberechnungen mit GPU : Rapid CFD für die frühe konzeptionelle Designphase.
In: Digital Engineering Magazin, 15 (5), pp. 44-47. [Article]

Rodriguez Echavarria, Karina ; Theodoridou, Maria ; Georgis, Christos ; Arnold, David ; Doerr, Martin ; Stork, André ; Peña Serna, Sebastian (2012):
Semantically Rich 3D Documentation for the Preservation of Tangible Heritage.
pp. 41-48, Eurographics Association, Goslar, VAST 2012, DOI: 10.2312/VAST/VAST12/041-048,
[Conference or Workshop Item]

Arnold, David ; Niccolucci, Franco ; Stork, André ; Kaminski, Jaime (eds.) (2012):
VAST 2012 : Eurographics Symposium Proceedings.
Eurographics Association, Goslar, ISBN 978-3-905674-39-2 and 1811-864X,
[Book]

Arnold, David ; Kaminski, Jaime ; Niccolucci, Franco ; Stork, André (eds.) (2012):
VAST 2012. Short and Project Papers.
Eurographics Association, Goslar, ISBN 978-3-905673-97-5,
[Book]

Weber, Daniel ; Kalbe, Thomas ; Stork, André ; Fellner, Dieter W. ; Goesele, Michael (2011):
Interactive deformable models with quadratic bases in Bernstein–Bézier-form.
In: The Visual Computer, 27 (6-8), pp. 473-483. [Article]

Peña Serna, Sebastian ; Scopigno, Roberto ; Doerr, Martin ; Theodoridou, Maria ; Georgis, Christos ; Ponchio, Federico ; Stork, André (2011):
3D-Centered Media Linking and Semantic Enrichment Through Integrated Searching, Browsing, Viewing and Annotating.
pp. 89-96, Eurographics Association, Goslar, VAST 2011, DOI: 10.2312/VAST/VAST11/089-096,
[Conference or Workshop Item]

Stork, André ; Bein, Matthias (2011):
Adaption von Verfahren der Geometrieanalyse aus industriellen Anwendungen auf das Problem der Bestimmung von 3D-Wasser-Land-Grenzen.
In: Veranstaltungen der Bundesanstalt für Gewässerkunde; 3/2011, pp. 101-109, Druckerei Fuck, Koblenz, Zeitgemäße Erfassung und Bereitstellung von Geobasisdaten für die WSV, [Conference or Workshop Item]

Huff, Rafael ; Gierlinger, Thomas ; Kuijper, Arjan ; Stork, André ; Fellner, Dieter W. (2011):
A Comparison of xPU Platforms Exemplified with Ray Tracing Algorithms.
pp. 1-8, IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., XIII Symposium on Virtual Reality, DOI: 10.1109/SVR.2011.18,
[Conference or Workshop Item]

Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2011):
Considerations toward a Dynamic Mesh Data Structure.
In: Linköping Electronic Conference Proceedings; 65, pp. 83-90, Linköping University Electronic Press, Linköping, SIGRAD 2011, [Conference or Workshop Item]

Binotto, Alécio P. D. ; Pereira, Carlos Eduardo ; Kuijper, Arjan ; Stork, André ; Fellner, Dieter W. (2011):
An Effective Dynamic Scheduling Runtime and Tuning System for Heterogeneous Multi and Many-Core Desktop Platforms.
pp. 78-85, IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., Proceedings 2011 IEEE International Conference on High Performance Computing and Communications, DOI: 10.1109/HPCC.2011.20,
[Conference or Workshop Item]

Wagner, Mathias ; Schneider, Peter ; Hinnerichs, Andreas ; Bruder, Thomas ; Stork, André (2011):
FunctionalDMU: Co-Simulation of Mechatronic Systems in a Virtual Environment.
p. 6, The American Society of Mechanical Engineers, New York, ASME 2011 World Conference on Innovative Virtual Reality, [Conference or Workshop Item]

Bein, Matthias ; Fellner, Dieter W. ; Stork, André (2011):
Genetic B-Spline Approximation on Combined B-Reps.
In: The Visual Computer, 27 (6-8), pp. 485-494. DOI: 10.1007/s00371-011-0592-9,
[Article]

Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2011):
Interactive Exploration of Design Variations.
p. 18, NAFEMS, Glasgow, A World of Engineering Simulation: Industrial Needs, Best Practice, Visions for the Future, [Conference or Workshop Item]

Santos, Pedro ; Schmedt, Hendrik ; Amend, Bernd ; Hammer, Philip ; Giera, Ronny ; Hergenröther, Elke ; Stork, André (2011):
LIS3D: Low-Cost 6DOF Laser Interaction for Outdoor Mixed Reality.
In: Lecture Notes in Computer Science (LNCS); 6773, pp. 270-279, Springer, Berlin, Heidelberg, New York, Virtual and Mixed Reality - New Trends: Part I, DOI: 10.1007/978-3-642-22021-0₃₀,
[Conference or Workshop Item]

Graf, Holger ; Stork, André (2011):
Linear Static, Real-Time Finite Element Computations based on Element Masks.
p. 9, The American Society of Mechanical Engineers, New York, ASME 2011 World Conference on Innovative Virtual Reality, [Conference or Workshop Item]

Weber, Daniel ; Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2011):
Rapid CFD for the Early Conceptual Design Phase.
p. 9, NAFEMS, Glasgow, The Integration of CFD into the Product Development Process, [Conference or Workshop Item]

Wendt, Lars Henning ; Stork, André ; Kuijper, Arjan ; Fellner, Dieter W. (2010):
3D Reconstruction from Line Drawings.
pp. 65-71, INSTICC Press, VISIGRAPP 2010. Proceedings, [Conference or Workshop Item]

Binotto, Alécio P. D. ; Pedras, Bernardo ; Götz, Marcelo ; Kuijper, Arjan ; Pereira, Carlos Eduardo ; Stork, André ; Fellner, Dieter W. (2010):
Effective Dynamic Scheduling on Heterogeneous Multi/Manycore Desktop Platforms.
pp. 37-42, IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., SBAC-PADW 2010, DOI: 10.1109/SBAC-PADW.2010.6,
[Conference or Workshop Item]

Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2010):
Embodiment Mesh Processing.
p. 6, Springer, Paris, Berlin, Heidelberg, Research in Interactive Design. Volume 3, [Conference or Workshop Item]

Huff, Rafael ; Neves, Tiago ; Gierlinger, Thomas ; Kuijper, Arjan ; Stork, André ; Fellner, Dieter W. (2010):
A General Two-Level Acceleration Structure for Interactive Ray Tracing on the GPU.
p. 4, Computer Graphics International 2010. Short Papers, [Conference or Workshop Item]

Binotto, Alécio P. D. ; Daniel, Christian G. ; Weber, Daniel ; Kuijper, Arjan ; Stork, André ; Pereira, Carlos Eduardo ; Fellner, Dieter W. (2010):
Iterative SLE Solvers over a CPU-GPU Platform.
pp. 305-313, IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., Proceedings 2010 12th IEEE International Conference on High Performance Computing and Communications, DOI: 10.1109/HPCC.2010.40,
[Conference or Workshop Item]

Huff, Rafael ; Neves, Tiago ; Gierlinger, Thomas ; Kuijper, Arjan ; Stork, André ; Fellner, Dieter W. (2010):
OpenCL vs. CUDA for Ray Tracing.
p. 4, Everton Cavalcante, Brazil, XII Symposium on Virtual and Augmented Reality, [Conference or Workshop Item]

Peña Serna, Sebastian ; Stork, André ; Fellner, Dieter W. (2010):
Tetrahedral Mesh-Based Embodiment Design.
p. 10, The American Society of Mechanical Engineers, New York, ASME International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, [Conference or Workshop Item]

Bein, Matthias ; Havemann, Sven ; Stork, André ; Fellner, Dieter W. (2009):
Sketching Subdivision Surfaces.
pp. 61-68, ACM, New York, ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling 2009. Proceedings, [Conference or Workshop Item]

Graf, Holger ; Pena Serna, Sebastian ; Stork, André (2006):
Adaptive Quality Meshing for "On-the-fly" Volumetric Mesh Manipulations within Virtual Environments.
In: Proceedings of 2006 IEEE International Conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems : [10 - 12] July 2006, [La Coruña, Spain] / [organized and sponsored by IEEE Instrumentation and Measurement Society]. - Piscataw, Piscataway, NJ, IEEE Service Center, [Conference or Workshop Item]

Encarnação, José L. ; Lukas, Uwe von ; Stork, André (2005):
Cross-Domain Engineering: Innovation Fields and Perspectives for Computer Graphics.
pp. 6-17, Kessler Verlagsdruckerei, Bobingen, ProSTEP iVip Science Days 2005, [Conference or Workshop Item]

DeAmicis, Raffaele ; Santos, Pedro ; Stork, André ; Fiorentino, Michele (2002):
SketchAR - sketching in mixed realities.
In: Augmented und Virtual Reality in der Produktentstehung / Jürgen Gausemeier ... Hrsg.- Paderborn : Heinz-Nixdorf-Inst., 2002.- (HNI-Verlagsschriftenreihe ; 107).- ISBN 3-935433-16-6.- S. 145-156, Heinz-Nixdorf-Inst., [Article]

Koch, Brigitte ; Jasnoch, Uwe ; Stork, André (2002):
WIDE - semantic web for design and engineering.
In: International Conference on Information Systems and Engineering <2, 2002, San Diego, Calif.>: Proceedings ... / Waleed W. Smari (ed.)- San Diego, Calif.: SCS, 2002.- ISBN 1-565-55251-2.- S. 23-28, [Conference or Workshop Item]

Amicis, Raffaele de ; Santos, Pedro ; Stork, André ; Fiorentino, Michele (2002):
SketchAR - Sketching in Mixed Realities.
In: HNI-Verlagsschriftenreihe; 107, pp. 145-156, Heinz Nixdorf Institut, Paderborn, Augmented und Virtual Reality in der Produktentstehung, [Conference or Workshop Item]

Stork, André (2001):
Effiziente 3D-Interaktions- und Visualisierungstechniken für benutzer-zentrierte Modellierungssysteme.
Darmstadt, Technische Universität, TU Darmstadt,
[Ph.D. Thesis]

Encarnação, José L. ; Müller, Stefan ; Stork, André (2001):
Virtuelle und erweiterte Realität: Schlußfolgerungen aus einem Jahrzehnt F&E, Stand der Technik und Ausblick auf kommende Entwicklungen.
pp. 143-149, Internationales Produktionstechnisches Kolloquium 2001. Vorträge, [Conference or Workshop Item]

Stork, André (2000):
Effiziente 3D-Interaktions- und Visualisierungstechniken für benutzer-zentrierte Modellierungssysteme.
Darmstadt, Technische Univ. Darmstadt, TU Darmstadt,
[Ph.D. Thesis]

Knöpfle, Christian ; Encarnacao, José L. ; Stork, André ; Rettig, Alexander ; Benölken, Paul (2000):
Virtuelle Realität - Perspektiven für den Einsatz in der Produktentstehung.
In: Innovationsforum Virtuelle Produktentstehung <2000, Berlin>: Proceedings. Hrsg.: F.-L. Krause, T. Tang, U. Ahle. S. 287-302, [Conference or Workshop Item]

Stork, André (2000):
Effiziente 3D-Interaktions- und Visualisierungstechniken für benutzer-zentrierte Modellierungssysteme.
Darmstadt, TU, Diss., 2000,
[Ph.D. Thesis]

Knöpfle, Christian ; Encarnação, José L. ; Stork, André ; Rettig, Alexander ; Benölken, Paul (2000):
Virtuelle Realität - Perspektiven für den Einsatz in der Produktentstehung.
pp. 287-302, Innovationsforum Virtuelle Produktentstehung. Vorträge / Proceedings, [Conference or Workshop Item]

Madeira, Joaquim ; Stork, André ; Groß, Markus (1996):
An Approach to Computer-supported Cartooning.
In: The Visual Computer, 12 (1), pp. 1-17. [Article]

Madeira, Joaquim ; Stork, André (1996):
Topology Preserving Vectorization (1994).
In: Beiträge zur Graphischen Datenverarbeitung, Springer, Berlin; Heidelberg; New York, Modelling and Graphics in Science and Technology, [Conference or Workshop Item]

Madeira, Joaquim ; Stork, André (1996):
Topology Preserving Vectorization (1996).
In: Beiträge zur Graphischen Datenverarbeitung, pp. 231-243, Springer, Berlin; Heidelberg; New York, Modelling and Graphics in Science and Technology, [Conference or Workshop Item]

Madeira, Joaquim ; Stork, André (1995):
Topology Preserving Vectorization of Scanned Images.
pp. 213-227, 7ø Encontro Português de Computação Gráfica, [Conference or Workshop Item]

Stork, André ; Madeira, Joaquim ; Groß, Markus (1994):
Computerunterstützte Zeichentrickfilmerstellung : Lösungsansätze, Methoden, Algorithmen.
Visual Computing. Workshop-Proceedings, [Conference or Workshop Item]

Madeira, Joaquim ; Stork, André (1994):
Design of a Toolbox to Assist the Cartoon Production.
pp. 121-132, Universidade do Minho, Braga, 6ø Encontro Português de Computação Gráfica, [Conference or Workshop Item]

This list was generated on Tue Jul 27 05:29:08 2021 CEST.