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Group by: No Grouping | Item Type | Date | Language
Number of items: 19.

Weiler, Marcel ; Koschier, Dan ; Brand, Magnus ; Bender, Jan (2018):
A Physically Consistent Implicit Viscosity Solver for SPH Fluids.
In: Computer Graphics Forum, 37 (2), [Article]

Knuth, Martin ; Bender, Jan ; Goesele, Michael ; Kuijper, Arjan (2017):
Deferred Warping.
In: IEEE Computer Graphics and Applications, 37 (6), pp. 76-87. IEEE, DOI: 10.1109/MCG.2016.41,
[Article]

Koschier, Dan ; Deul, Crispin ; Bender, Jan (2016):
Hierarchical hp-Adaptive Signed Distance Fields.
ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Weiler, Marcel ; Koschier, Dan ; Bender, Jan (2016):
Projective Fluids.
In: MIG '16, In: Proceedings of the 9th International Conference on Motion in Games, pp. 79-84, New York, NY, USA, ACM, ISBN 978-1-4503-4592-7,
[Book Section]

Bender, Jan ; Koschier, Dan (2015):
Divergence-Free Smoothed Particle Hydrodynamics.
ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Scholz, Manuel ; Bender, Jan ; Dachsbacher, Carsten (2015):
Real-Time Isosurface Extraction with View-Dependent Level of Detail and Applications.
In: Computer Graphics Forum, 34 (1), pp. 103-115. [Article]

Koschier, Dan ; Lipponer, Sebastian ; Bender, Jan (2014):
Adaptive Tetrahedral Meshes for Brittle Fracture Simulation.
Eurographics Association, ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Bender, Jan (2014):
Dynamiksimulation in der Computergraphik.
Karlsruhe, KIT Scientific Publishing, [Habilitation]

Knuth, Martin ; Altenhofen, Christian ; Kuijper, Arjan ; Bender, Jan (2014):
Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces.
pp. 159-166, Eurographics Association, Goslar, VMV 2014: Vision, Modeling & Visualization, DOI: 10.2312/vmv.20141289,
[Conference or Workshop Item]

Bender, Jan ; Erleben, Kenny ; Trinkle, Jeff (2014):
Interactive Simulation of Rigid Body Dynamics in Computer Graphics.
In: Computer Graphics Forum, 33 (1), pp. 246-270. [Article]

Bender, Jan ; Koschier, Dan ; Charrier, Patrick ; Weber, Daniel (2014):
Position-Based Simulation of Continuous Materials.
In: Computers & Graphics, 44, pp. 1-10. ISSN 0097-8493, e-ISSN 1873-7684,
[Article]

Bender, Jan ; Müller, Matthias ; Otaduy, Miguel A. ; Teschner, Matthias ; Macklin, Miles (2014):
A Survey on Position-Based Simulation Methods in Computer Graphics.
In: Computer Graphics Forum, 33 (1), pp. 1-25. [Article]

Bender, Jan ; Kuijper, Arjan ; Landesberger von Antburg, Tatiana ; Theisel, Holger ; Urban, Philipp ; Fellner, Dieter W. ; Goesele, Michael ; Roth, Stefan (eds.) (2014):
VMV 2014 : Vision, Modeling, and Visualization.
Eurographics Association, Goslar, ISBN 978-3-905674-74-3,
[Book]

Weber, Daniel ; Bender, Jan ; Schnös, Markus ; Stork, André ; Fellner, Dieter W. (2013):
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications.
In: Computer Graphics Forum, 32 (1), pp. 16-26. DOI: 10.1111/j.1467-8659.2012.03227.x,
[Article]

Schmitt, Nikolas ; Knuth, Martin ; Bender, Jan ; Kuijper, Arjan (2013):
Multilevel Cloth Simulation using GPU Surface Sampling.
pp. 1-10, Eurographics Association, Goslar, VRIPHYS 13: 10th Workshop in Virtual Reality Interactions and Physical Simulations, DOI: 10.2312/PE.vriphys.vriphys13.001-010,
[Conference or Workshop Item]

Bauer, Fabian ; Knuth, Martin ; Kuijper, Arjan ; Bender, Jan (2013):
Screen-Space Ambient Occlusion Using A-Buffer Techniques.
pp. 140-147, IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., 13th International Conference on Computer-Aided Design and Computer Graphics. Proceedings, DOI: 10.1109/CADGraphics.2013.26,
[Conference or Workshop Item]

Bender, Jan ; Erleben, Kenny ; Trinkle, Jeff ; Coumans, Erwin (2012):
Interactive Simulation of Rigid Body Dynamics in Computer Graphics.
STAR Proceedings of Eurographics, [Conference or Workshop Item]

Bender, Jan ; Kuijper, Arjan ; Fellner, Dieter W. ; Guérin, Eric (eds.) (2012):
VRIPHYS 12: 9th Workshop in Virtual Reality Interactions and Physical Simulations.
Eurographics Association, Goslar, ISBN 978-3-905673-96-8,
[Book]

Bender, Jan ; Diziol, Raphael ; Bayer, Daniel (2011):
Simulating inextensible cloth using locking-free triangle meshes.
Virtual Reality Interactions and Physical Simulations (VRIPhys), [Conference or Workshop Item]

This list was generated on Sat Sep 25 05:04:07 2021 CEST.