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Group by: No Grouping | Item Type | Date | Language
Number of items: 19.

Weiler, Marcel and Koschier, Dan and Brand, Magnus and Bender, Jan (2018):
A Physically Consistent Implicit Viscosity Solver for SPH Fluids.
In: Computer Graphics Forum, 37, (2), [Article]

Knuth, Martin and Bender, Jan and Goesele, Michael and Kuijper, Arjan (2016):
Deferred Warping.
In: IEEE computer graphics and applications, IEEE, PP, (99), ISSN 1558-1756,
[Online-Edition: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7...],
[Article]

Koschier, Dan and Deul, Crispin and Bender, Jan (2016):
Hierarchical hp-Adaptive Signed Distance Fields.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Weiler, Marcel and Koschier, Dan and Bender, Jan (2016):
Projective Fluids.
In: Proceedings of the 9th International Conference on Motion in Games, New York, NY, USA, ACM, pp. 79-84, [Online-Edition: http://doi.acm.org/10.1145/2994258.2994282],
[Book Section]

Bender, Jan and Koschier, Dan (2015):
Divergence-Free Smoothed Particle Hydrodynamics.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Scholz, Manuel and Bender, Jan and Dachsbacher, Carsten (2015):
Real-Time Isosurface Extraction with View-Dependent Level of Detail and Applications.
In: Computer Graphics Forum, pp. 103-115, 34, (1), [Article]

Koschier, Dan and Lipponer, Sebastian and Bender, Jan (2014):
Adaptive Tetrahedral Meshes for Brittle Fracture Simulation.
Eurographics Association, In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Bender, Jan (2014):
Dynamiksimulation in der Computergraphik.
Karlsruhe, KIT Scientific Publishing, [Habilitation]

Knuth, Martin and Altenhofen, Christian and Kuijper, Arjan and Bender, Jan (2014):
Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces.
Eurographics Association, Goslar, In: VMV 2014: Vision, Modeling & Visualization, DOI: 10.2312/vmv.20141289,
[Conference or Workshop Item]

Bender, Jan and Erleben, Kenny and Trinkle, Jeff (2014):
Interactive Simulation of Rigid Body Dynamics in Computer Graphics.
In: Computer Graphics Forum, pp. 246-270, 33, (1), [Article]

Bender, Jan and Koschier, Dan and Charrier, Patrick and Weber, Daniel (2014):
Position-Based Simulation of Continuous Materials.
In: Computers & Graphics, [Article]

Bender, Jan and Müller, Matthias and Otaduy, Miguel A. and Teschner, Matthias and Macklin, Miles (2014):
A Survey on Position-Based Simulation Methods in Computer Graphics.
In: Computer Graphics Forum, pp. 1-25, 33, (1), [Article]

Bender, Jan and Kuijper, Arjan and Landesberger, Tatiana von and Theisel, Holger and Urban, Philipp and Fellner, Dieter W. and Goesele, Michael and Roth, Stefan (eds.) (2014):
VMV 2014 : Vision, Modeling, and Visualization.
Eurographics Association, Goslar, ISBN 978-3-905674-74-3,
[Online-Edition: http://diglib.eg.org/handle/10.2312/7753],
[Book]

Weber, Daniel and Bender, Jan and Schnös, Markus and Stork, André and Fellner, Dieter W. (2013):
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications.
In: Computer Graphics Forum, pp. 16-26, 32, (1), DOI: 10.1111/j.1467-8659.2012.03227.x,
[Article]

Schmitt, Nikolas and Knuth, Martin and Bender, Jan and Kuijper, Arjan (2013):
Multilevel Cloth Simulation using GPU Surface Sampling.
Eurographics Association, Goslar, In: VRIPHYS 13: 10th Workshop in Virtual Reality Interactions and Physical Simulations, DOI: 10.2312/PE.vriphys.vriphys13.001-010,
[Conference or Workshop Item]

Bauer, Fabian and Knuth, Martin and Kuijper, Arjan and Bender, Jan (2013):
Screen-Space Ambient Occlusion Using A-Buffer Techniques.
IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., In: 13th International Conference on Computer-Aided Design and Computer Graphics. Proceedings, DOI: 10.1109/CADGraphics.2013.26,
[Conference or Workshop Item]

Bender, Jan and Erleben, Kenny and Trinkle, Jeff and Coumans, Erwin (2012):
Interactive Simulation of Rigid Body Dynamics in Computer Graphics.
In: STAR Proceedings of Eurographics, [Conference or Workshop Item]

Bender, Jan and Kuijper, Arjan and Fellner, Dieter W. and Guérin, Eric (eds.) (2012):
VRIPHYS 12: 9th Workshop in Virtual Reality Interactions and Physical Simulations.
Eurographics Association, Goslar, ISBN 978-3-905673-96-8,
[Online-Edition: https://diglib.eg.org/handle/10.2312/1025],
[Book]

Bender, Jan and Diziol, Raphael and Bayer, Daniel (2011):
Simulating inextensible cloth using locking-free triangle meshes.
In: Virtual Reality Interactions and Physical Simulations (VRIPhys), [Conference or Workshop Item]

This list was generated on Tue Oct 22 01:09:07 2019 CEST.