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Anzahl der Einträge: 13.

Knuth, Martin ; Bender, Jan ; Goesele, Michael ; Kuijper, Arjan :
Deferred Warping.
[Online-Edition: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7...]
In: IEEE computer graphics and applications, PP (99) ISSN 1558-1756
[Artikel], (2016)

Koschier, Dan ; Deul, Crispin ; Bender, Jan :
Hierarchical hp-Adaptive Signed Distance Fields.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation.
[Konferenz- oder Workshop-Beitrag], (2016)

Weiler, Marcel ; Koschier, Dan ; Bender, Jan :
Projective Fluids.
[Online-Edition: http://doi.acm.org/10.1145/2994258.2994282]
In: Proceedings of the 9th International Conference on Motion in Games. MIG '16. ACM, New York, NY, USA New York, NY, USA , pp. 79-84. ISBN 978-1-4503-4592-7
[Buchkapitel], (2016)

Bender, Jan ; Koschier, Dan :
Divergence-Free Smoothed Particle Hydrodynamics.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation.
[Konferenz- oder Workshop-Beitrag], (2015)

Scholz, Manuel ; Bender, Jan ; Dachsbacher, Carsten :
Real-Time Isosurface Extraction with View-Dependent Level of Detail and Applications.
In: Computer Graphics Forum, 34 (1) pp. 103-115.
[Artikel], (2015)

Koschier, Dan ; Lipponer, Sebastian ; Bender, Jan :
Adaptive Tetrahedral Meshes for Brittle Fracture Simulation.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation. Eurographics Association
[Konferenz- oder Workshop-Beitrag], (2014)

Bender, Jan :
Dynamiksimulation in der Computergraphik.
KIT Scientific Publishing , Karlsruhe
[Habilitation], (2014)

Knuth, Martin ; Altenhofen, Christian ; Kujiper, Arjan ; Bender, Jan :
Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces.
In: VMV 2014: Vision, Modeling & Visualization. Eurographics Association
[Konferenz- oder Workshop-Beitrag], (2014)

Bender, Jan ; Erleben, Kenny ; Trinkle, Jeff :
Interactive Simulation of Rigid Body Dynamics in Computer Graphics.
In: Computer Graphics Forum, 33 (1) pp. 246-270.
[Artikel], (2014)

Bender, Jan ; Koschier, Dan ; Charrier, Patrick ; Weber, Daniel :
Position-Based Simulation of Continuous Materials.
In: Computers & Graphics
[Artikel], (2014)

Bender, Jan ; Müller, Matthias ; Otaduy, Miguel A. ; Teschner, Matthias ; Macklin, Miles :
A Survey on Position-Based Simulation Methods in Computer Graphics.
In: Computer Graphics Forum, 33 (1) pp. 1-25.
[Artikel], (2014)

Bender, Jan ; Erleben, Kenny ; Trinkle, Jeff ; Coumans, Erwin :
Interactive Simulation of Rigid Body Dynamics in Computer Graphics.
In: STAR Proceedings of Eurographics.
[Konferenz- oder Workshop-Beitrag], (2012)

Bender, Jan ; Diziol, Raphael ; Bayer, Daniel :
Simulating inextensible cloth using locking-free triangle meshes.
In: Virtual Reality Interactions and Physical Simulations (VRIPhys).
[Konferenz- oder Workshop-Beitrag], (2011)

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