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Number of items: 6.

Morrissey, John P. ; Totoo, Prabhat ; Hanley, Kevin J. ; Papanicolopulos, Stefanos-Aldo ; Ooi, Jin Y. ; Gonzalez, Iván Cores ; Raffin, Bruno ; Mostajabodaveh, Seyedmorteza ; Gierlinger, Thomas (2020):
Post-processing and visualization of large-scale DEM simulation data with the open-source VELaSSCo platform.
In: SIMULATION, pp. 1-15. ISSN 0037-5497,
DOI: 10.1177/0037549720906465,
[Article]

Stork, André ; Michel, Frank ; Gierlinger, Thomas ; Dietrich, Andreas ; Mostajabodaveh, Seyedmorteza (2017):
CSG Ray Tracing Revisited: Interactive Rendering of Massive Models Made of Non-planar Higher Order Primitives.
In: Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications Vol. 1, pp. 258-265,
Porto, Portugal, February 27-1, 2017, ISBN 978-989-758-224-0,
DOI: 10.5220/0006136402580265,
[Conference or Workshop Item]

Gierlinger, Thomas ; Brodtkorb, A. R. ; Stumpf, A. ; Weiler, Marcel ; Michel, Frank (2015):
Visualization of Marine Sand Dune Displacements Utilizing Modern GPU Techniques.
In: The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences; XL-3/W3, pp. 503-508, ISPRS, ISPRS Geospatial Week 2015, DOI: 10.5194/isprsarchives-XL-3-W3-503-2015,
[Conference or Workshop Item]

Huff, Rafael ; Gierlinger, Thomas ; Kuijper, Arjan ; Stork, André ; Fellner, Dieter W. (2011):
A Comparison of xPU Platforms Exemplified with Ray Tracing Algorithms.
pp. 1-8, IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., XIII Symposium on Virtual Reality, DOI: 10.1109/SVR.2011.18,
[Conference or Workshop Item]

Huff, Rafael ; Neves, Tiago ; Gierlinger, Thomas ; Kuijper, Arjan ; Stork, André ; Fellner, Dieter W. (2010):
A General Two-Level Acceleration Structure for Interactive Ray Tracing on the GPU.
p. 4, Computer Graphics International 2010. Short Papers, [Conference or Workshop Item]

Huff, Rafael ; Neves, Tiago ; Gierlinger, Thomas ; Kuijper, Arjan ; Stork, André ; Fellner, Dieter W. (2010):
OpenCL vs. CUDA for Ray Tracing.
p. 4, Everton Cavalcante, Brazil, XII Symposium on Virtual and Augmented Reality, [Conference or Workshop Item]

This list was generated on Sat Sep 25 02:15:45 2021 CEST.