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Number of items: 4.

Gierlinger, Thomas and Brodtkorb, A. R. and Stumpf, A. and Weiler, Marcel and Michel, Frank (2015):
Visualization of Marine Sand Dune Displacements Utilizing Modern GPU Techniques.
ISPRS, In: ISPRS Geospatial Week 2015, In: The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences; XL-3/W3, DOI: 10.5194/isprsarchives-XL-3-W3-503-2015,
[Conference or Workshop Item]

Huff, Rafael and Gierlinger, Thomas and Kuijper, Arjan and Stork, André and Fellner, Dieter W. (2011):
A Comparison of xPU Platforms Exemplified with Ray Tracing Algorithms.
IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., In: XIII Symposium on Virtual Reality, DOI: 10.1109/SVR.2011.18,
[Conference or Workshop Item]

Huff, Rafael and Neves, Tiago and Gierlinger, Thomas and Kuijper, Arjan and Stork, André and Fellner, Dieter W. (2010):
A General Two-Level Acceleration Structure for Interactive Ray Tracing on the GPU.
In: Computer Graphics International 2010. Short Papers, [Conference or Workshop Item]

Huff, Rafael and Neves, Tiago and Gierlinger, Thomas and Kuijper, Arjan and Stork, André and Fellner, Dieter W. (2010):
OpenCL vs. CUDA for Ray Tracing.
Everton Cavalcante, Brazil, In: XII Symposium on Virtual and Augmented Reality, [Conference or Workshop Item]

This list was generated on Sat Sep 21 01:02:57 2019 CEST.