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Schwenk, Karsten :
Filtering Techniques for Low-Noise Previews of Interactive Stochastic Ray Tracing.
[Online-Edition: http://tuprints.ulb.tu-darmstadt.de/3590]
TU Darmstadt , Darmstadt, Germany
[Dissertation], (2013)

Schwenk, Karsten ; Voss, Gerrit ; Behr, Johannes ; Jung, Yvonne ; Limper, Max ; Herzig, Pasquale ; Kuijper, Arjan :
Extending a Distributed Virtual Reality System with Exchangeable Rendering Back-Ends.
In: The Visual Computer, 29 (10) pp. 1039-1049.
[Artikel] , (2013)

Jung, Yvonne ; Limper, Max ; Herzig, Pasquale ; Schwenk, Karsten ; Behr, Johannes :
Fast and Efficient Vertex Data Representations for the Web.
In: GRAPP 2013 - IVAPP 2013. SciTePress
[Konferenz- oder Workshop-Beitrag] , (2013)

Limper, Max ; Jung, Yvonne ; Behr, Johannes ; Sturm, Timo ; Franke, Tobias ; Schwenk, Karsten ; Kuijper, Arjan :
Fast, Progressive Loading of Binary-Encoded Declarative-3D Web Content.
In: IEEE Computer Graphics and Applications, 33 (5) pp. 26-36.
[Artikel] , (2013)

Schwenk, Karsten ; Behr, Johannes ; Fellner, Dieter W. :
Filtering Noise in Progressive Stochastic Ray Tracing : Four Optimizations to Improve Speed and Robustness.
In: The Visual Computer, 29 (5) 359-368Firstublishedonline22June2012asOnlineFirstArticle.
[Artikel] , (2013)

Schwenk, Karsten ; Kuijper, Arjan ; Behr, Johannes ; Fellner, Dieter W. :
Practical Noise Reduction for Progressive Stochastic Ray Tracing with Perceptual Control.
In: IEEE Computer Graphics and Applications, 32 (6) pp. 46-55.
[Artikel] , (2012)

Schwenk, Karsten ; Behr, Johannes ; Fellner, Dieter W. :
CommonVolumeShader: Simple and Portable Specification of Volumetric Light Transport in X3D.
In: Proceedings Web3D 2011. ACM Press, New York
[Konferenz- oder Workshop-Beitrag] , (2011)

Schwenk, Karsten ; Behr, Johannes ; Fellner, Dieter W. :
An Error Bound for Decoupled Visibility with Application to Relighting.
In: Eurographics 2011. Short Papers. Eurographics Association
[Konferenz- oder Workshop-Beitrag] , (2011)

Schwenk, Karsten ; Franke, Tobias ; Drevensek, Timm ; Kuijper, Arjan ; Bockholt, Ulrich ; Fellner, Dieter W. :
Adapting Precomputed Radiance Transfer to Real-time Spectral Rendering.
In: Eurographics 2010. Short Papers.
[Konferenz- oder Workshop-Beitrag] , (2010)

Schwenk, Karsten ; Jung, Yvonne ; Behr, Johannes ; Fellner, Dieter W. :
A Modern Declarative Surface Shader for X3D.
In: Proceedings Web3D 2010. ACM Press, New York
[Konferenz- oder Workshop-Beitrag] , (2010)

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