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Number of items: 11.

Schwenk, Karsten and Bockholt, Ulrich
Schenk, Michael and Schumann, Marco (eds.) :

Farbrealistisches Rendering : (TP 2.5).
In: Angewandte Virtuelle Techniken im Produktentstehungsprozess. Springer, Vieweg, Berlin, Heidelberg , pp. 105-114. ISBN 978-3-662-49316-8 (print); 978-3-662-49317-5 (online)
[Book Section] , (2016)

Schwenk, Karsten :
Filtering Techniques for Low-Noise Previews of Interactive Stochastic Ray Tracing.
[Online-Edition: http://tuprints.ulb.tu-darmstadt.de/3590]
TU Darmstadt , Darmstadt, Germany
[Ph.D. Thesis], (2013)

Schwenk, Karsten and Voss, Gerrit and Behr, Johannes and Jung, Yvonne and Limper, Max and Herzig, Pasquale and Kuijper, Arjan :
Extending a Distributed Virtual Reality System with Exchangeable Rendering Back-Ends.
In: The Visual Computer, 29 (10) pp. 1039-1049.
[Article] , (2013)

Jung, Yvonne and Limper, Max and Herzig, Pasquale and Schwenk, Karsten and Behr, Johannes :
Fast and Efficient Vertex Data Representations for the Web.
In: GRAPP 2013 - IVAPP 2013. SciTePress
[Conference or Workshop Item] , (2013)

Limper, Max and Jung, Yvonne and Behr, Johannes and Sturm, Timo and Franke, Tobias and Schwenk, Karsten and Kuijper, Arjan :
Fast, Progressive Loading of Binary-Encoded Declarative-3D Web Content.
In: IEEE Computer Graphics and Applications, 33 (5) pp. 26-36.
[Article] , (2013)

Schwenk, Karsten and Behr, Johannes and Fellner, Dieter W. :
Filtering Noise in Progressive Stochastic Ray Tracing : Four Optimizations to Improve Speed and Robustness.
In: The Visual Computer, 29 (5) 359-368Firstublishedonline22June2012asOnlineFirstArticle.
[Article] , (2013)

Schwenk, Karsten and Kuijper, Arjan and Behr, Johannes and Fellner, Dieter W. :
Practical Noise Reduction for Progressive Stochastic Ray Tracing with Perceptual Control.
In: IEEE Computer Graphics and Applications, 32 (6) pp. 46-55.
[Article] , (2012)

Schwenk, Karsten and Behr, Johannes and Fellner, Dieter W. :
CommonVolumeShader: Simple and Portable Specification of Volumetric Light Transport in X3D.
In: Proceedings Web3D 2011. ACM Press, New York
[Conference or Workshop Item] , (2011)

Schwenk, Karsten and Behr, Johannes and Fellner, Dieter W. :
An Error Bound for Decoupled Visibility with Application to Relighting.
In: Eurographics 2011. Short Papers. Eurographics Association
[Conference or Workshop Item] , (2011)

Schwenk, Karsten and Franke, Tobias and Drevensek, Timm and Kuijper, Arjan and Bockholt, Ulrich and Fellner, Dieter W. :
Adapting Precomputed Radiance Transfer to Real-time Spectral Rendering.
In: Eurographics 2010. Short Papers.
[Conference or Workshop Item] , (2010)

Schwenk, Karsten and Jung, Yvonne and Behr, Johannes and Fellner, Dieter W. :
A Modern Declarative Surface Shader for X3D.
In: Proceedings Web3D 2010. ACM Press, New York
[Conference or Workshop Item] , (2010)

This list was generated on Tue May 21 00:58:40 2019 CEST.