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Filtering Techniques for Low-Noise Previews of Interactive Stochastic Ray Tracing

Schwenk, Karsten (2013):
Filtering Techniques for Low-Noise Previews of Interactive Stochastic Ray Tracing.
Darmstadt, Germany, TU Darmstadt, [Online-Edition: http://tuprints.ulb.tu-darmstadt.de/3590],
[Ph.D. Thesis]

Abstract

Progressive stochastic ray tracing is increasingly used in interactive applications. Examples of such applications are interactive design reviews and digital content creation. This dissertation aims at advancing this development. For one thing, two filtering techniques are presented, which can generate fast and reliable previews of global illumination solutions. For another thing, a system architecture is presented, which supports exchangeable rendering back-ends in distributed rendering systems.

Item Type: Ph.D. Thesis
Erschienen: 2013
Creators: Schwenk, Karsten
Title: Filtering Techniques for Low-Noise Previews of Interactive Stochastic Ray Tracing
Language: English
Abstract:

Progressive stochastic ray tracing is increasingly used in interactive applications. Examples of such applications are interactive design reviews and digital content creation. This dissertation aims at advancing this development. For one thing, two filtering techniques are presented, which can generate fast and reliable previews of global illumination solutions. For another thing, a system architecture is presented, which supports exchangeable rendering back-ends in distributed rendering systems.

Place of Publication: Darmstadt, Germany
Uncontrolled Keywords: Denoising, Interactive Global Illumination, Ray Tracing
Divisions: 20 Department of Computer Science > Interactive Graphics Systems
20 Department of Computer Science
18 Department of Electrical Engineering and Information Technology
18 Department of Electrical Engineering and Information Technology > Institute of Computer Engineering > Real-Time Systems
18 Department of Electrical Engineering and Information Technology > Institute of Computer Engineering
Date Deposited: 08 Sep 2013 19:55
Official URL: http://tuprints.ulb.tu-darmstadt.de/3590
URN: urn:nbn:de:tuda-tuprints-35906
Referees: Fellner, Prof. Dr. Dieter W. and Dachsbacher, Prof. Dr. Carsten
Refereed / Verteidigung / mdl. Prüfung: 5 July 2013
Alternative Abstract:
Alternative abstract Language
Progressive stochastische Raytracing-Algorithmen kommen vermehrt in interaktiven Anwendungen zum Einsatz. Beispiele für solche Anwendungen sind interaktive Design Reviews und Digital Content Creation. Ziel dieser Dissertation ist es, diese Entwicklung weiter voranzutreiben. Zum einen werden zwei Filtertechniken präsentiert, die schnelle und verlässliche Vorschaubilder von Renderings mit globaler Beleuchtung erzeugen können. Zum anderen wird eine Systemarchitektur präsentiert, die austauschbare Rendering-Backends in verteilten Rendering-Systemen unterstützt. German
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