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Extending a Distributed Virtual Reality System with Exchangeable Rendering Back-Ends

Schwenk, Karsten and Voss, Gerrit and Behr, Johannes and Jung, Yvonne and Limper, Max and Herzig, Pasquale and Kuijper, Arjan (2013):
Extending a Distributed Virtual Reality System with Exchangeable Rendering Back-Ends.
In: The Visual Computer, 29 (10), pp. 1039-1049. DOI: 10.1007/s00371-013-0836-y,
[Article]

Abstract

We present an approach to integrate multiple rendering back-ends under a common application layer for distributed systems. The primary goal was to find a practical and nonintrusive way to use potentially very different renderers in heterogeneous computing environments without impairing their strengths and without burdening the back-ends or the application with details of the cluster environment. Our approach is based on a mediator layer that handles multithreading, clustering, and the synchronization between the application's and the back-end's scene. We analyze the proposed approach with an implementation for a state-of-the- art distributed VR/AR system. In particular, we present two case studies and an example application.

Item Type: Article
Erschienen: 2013
Creators: Schwenk, Karsten and Voss, Gerrit and Behr, Johannes and Jung, Yvonne and Limper, Max and Herzig, Pasquale and Kuijper, Arjan
Title: Extending a Distributed Virtual Reality System with Exchangeable Rendering Back-Ends
Language: English
Abstract:

We present an approach to integrate multiple rendering back-ends under a common application layer for distributed systems. The primary goal was to find a practical and nonintrusive way to use potentially very different renderers in heterogeneous computing environments without impairing their strengths and without burdening the back-ends or the application with details of the cluster environment. Our approach is based on a mediator layer that handles multithreading, clustering, and the synchronization between the application's and the back-end's scene. We analyze the proposed approach with an implementation for a state-of-the- art distributed VR/AR system. In particular, we present two case studies and an example application.

Journal or Publication Title: The Visual Computer
Journal volume: 29
Number: 10
Uncontrolled Keywords: Distributed network graphics, Virtual reality (VR)
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Date Deposited: 12 Nov 2018 11:16
DOI: 10.1007/s00371-013-0836-y
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