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Fast and Efficient Vertex Data Representations for the Web

Jung, Yvonne and Limper, Max and Herzig, Pasquale and Schwenk, Karsten and Behr, Johannes (2013):
Fast and Efficient Vertex Data Representations for the Web.
SciTePress, In: GRAPP 2013 - IVAPP 2013, pp. 601-606, [Conference or Workshop Item]

Abstract

Supporting decision processes via fast and accurate visualization of 3D data is an important aspect in many scientific fields, ranging from mathematics and engineering trough medical data analysis. Due to their high flexibility and platform-independence, 3D Web technologies have become more and more important for such visualization purposes. Within this paper, we concentrate on the accurate rendering of 3D surface models inside Web browsers and show efficient techniques that enable fast and precise visualization and interaction using state-of-the-art Web technologies. We introduce a smart vertex data storage format, which fits very well with the requirements of modern mobile graphics hardware. Furthermore, we discuss methods to partition models of high complexity. Finally, we present an hardware-accelerated picking algorithm that enables a high precision inspection of 3D objects and their vertex attributes.

Item Type: Conference or Workshop Item
Erschienen: 2013
Creators: Jung, Yvonne and Limper, Max and Herzig, Pasquale and Schwenk, Karsten and Behr, Johannes
Title: Fast and Efficient Vertex Data Representations for the Web
Language: English
Abstract:

Supporting decision processes via fast and accurate visualization of 3D data is an important aspect in many scientific fields, ranging from mathematics and engineering trough medical data analysis. Due to their high flexibility and platform-independence, 3D Web technologies have become more and more important for such visualization purposes. Within this paper, we concentrate on the accurate rendering of 3D surface models inside Web browsers and show efficient techniques that enable fast and precise visualization and interaction using state-of-the-art Web technologies. We introduce a smart vertex data storage format, which fits very well with the requirements of modern mobile graphics hardware. Furthermore, we discuss methods to partition models of high complexity. Finally, we present an hardware-accelerated picking algorithm that enables a high precision inspection of 3D objects and their vertex attributes.

Publisher: SciTePress
Uncontrolled Keywords: Business Field: Visual decision support, Research Area: Generalized digital documents, Web3D, Mesh representation, Declarative 3D, WebGL, Web integration, Picking
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Event Title: GRAPP 2013 - IVAPP 2013
Date Deposited: 12 Nov 2018 11:16
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