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Anzahl der Einträge: 23.

Artikel

Tregel, Thomas ; Raymann, Lukas ; Göbel, Stefan (2022)
Match Our Cities: Cross-Location-Based Games to Enable Simultaneous Multiplayer.
In: IEEE Transactions on Games, (Early Access)
doi: 10.1109/TG.2022.3161737
Artikel, Bibliographie

Steuer, Tim ; Filighera, Anna ; Tregel, Thomas ; Miede, André (2022)
Educational Automatic Question Generation Improves Reading Comprehension in Non-native Speakers: A Learner-Centric Case Study.
In: Frontiers in Artificial Intelligence, 2022, 5
doi: 10.26083/tuprints-00021507
Artikel, Zweitveröffentlichung, Verlagsversion

Garcia-Agundez, Augusto ; Folkerts, Ann-Kristin ; Konrad, Robert ; Caserman, Polona ; Tregel, Thomas ; Goosses, Mareike ; Göbel, Stefan ; Kalbe, Elke (2022)
Recent advances in rehabilitation for Parkinson’s Disease with Exergames: A Systematic Review.
In: Journal of NeuroEngineering and Rehabilitation, 2019, 16
doi: 10.26083/tuprints-00013147
Artikel, Zweitveröffentlichung, Verlagsversion

Tregel, Thomas ; Müller, Philipp Niklas ; Göbel, Stefan ; Steinmetz, Ralf (2021)
Looking for Charizard: applying the orienteering problem to location-based games.
In: The Visual Computer, 37 (1)
doi: 10.1007/s00371-019-01737-z
Artikel, Bibliographie

Becker, Hagen ; Garcia-Agundez, Augusto ; Müller, Philipp Niklas ; Tregel, Thomas ; Miede, André ; Göbel, Stefan (2020)
Predicting functional performance via classification of lower extremity strength in older adults with exergame-collected data.
In: Journal of NeuroEngineering and Rehabilitation, 17
doi: 10.1186/s12984-020-00778-z
Artikel, Bibliographie

Garcia-Agundez, Augusto ; Folkerts, Ann-Kristin ; Konrad, Robert ; Caserman, Polona ; Tregel, Thomas ; Goosses, Mareike ; Göbel, Stefan ; Kalbe, Elke (2019)
Recent advances in rehabilitation for Parkinson’s Disease with Exergames: A Systematic Review.
In: Journal of NeuroEngineering and Rehabilitation, 16 (1)
doi: 10.1186/s12984-019-0492-1
Artikel, Bibliographie

Halblaub Miranda, Marianne ; Ustinova, Maria ; Tregel, Thomas ; Knöll, Martin (2017)
MoMe@school – A pilot study on a analytical and participatory tool for active learning spaces design.
In: Journal of Urban Design and Mental Health, 3
Artikel, Bibliographie

Buchkapitel

Halblaub Miranda, Marianne ; Ustinova, Maria ; Tregel, Thomas ; Knöll, Martin (2023)
Growing up in urban school environments.
In: The City at Eye Level for Kids, 2019
doi: 10.26083/tuprints-00023307
Buchkapitel, Zweitveröffentlichung, Verlagsversion

Tregel, Thomas ; Alef, Johannes ; Göbel, Stefan ; Steinmetz, Ralf (2018)
Towards Multiplayer Content Online Adaptation using Player Roles and thier Interaction.
In: Proceedings of the 11th European Conference on Games Based Learning
Buchkapitel, Bibliographie

Halblaub Miranda, Marianne ; Ustinova, Maria ; Tregel, Thomas ; Knöll, Martin
Hrsg.: Danenberg, Rosa ; Doumpa, Vivian ; Karssenberg, Hans (2018)
Growing up in urban school environments.
In: The City at Eye Level for Kids
Buchkapitel, Bibliographie

Tregel, Thomas ; Reuter, Christian ; Göbel, Stefan ; Steinmetz, Ralf (2016)
Generating Multiplayer Games for Interaction Learning using Game Design Patterns.
In: Proceedings of the 10th European Conference on Games Based Learning
Buchkapitel, Bibliographie

Reuter, Christian ; Tregel, Thomas ; Mehm, Florian ; Göbel, Stefan ; Steinmetz, Ralf (2014)
Rapid Prototyping for Multiülayer Serious Games.
In: Proceedings of the 8th European Conference on Games based Learning
Buchkapitel, Bibliographie

Konferenzveröffentlichung

Tregel, Thomas ; Müller, Philipp Niklas ; Bischoff, Ayumi Lara ; Kinold, Josef ; Göbel, Stefan (2022)
Couch Fitness Heroes-Examining Fitness Exergame Motivational Concepts and Player Monitoring.
8th Joint International Conference on Serious Games (JCSG'22). Weimar, Germany (22.-23.09.2022)
doi: 10.1007/978-3-031-15325-9_6
Konferenzveröffentlichung, Bibliographie

Achenbach, Philipp ; Purdack, Dennis ; Wolf, Sebastian ; Müller, Philipp Niklas ; Tregel, Thomas ; Göbel, Stefan (2022)
Paper Beats Rock: Elaborating the Best Machine Learning Classifier for Hand Gesture Recognition.
8th Joint International Conference on Serious Games (JCSG'22). Weimar, Germany (22.-23.09.2022)
doi: 10.1007/978-3-031-15325-9_17
Konferenzveröffentlichung, Bibliographie

Tregel, Thomas ; Sarpe-Tudoran, Teodora ; Müller, Philipp Niklas ; Göbel, Stefan (2021)
Analyzing Game-Based Training Methods for Selected Esports Titles in Competitive Gaming.
7th Joint International Conference on Serious Games. virtual Conference (12.-13.01.2022)
doi: 10.1007/978-3-030-88272-3_16
Konferenzveröffentlichung, Bibliographie

Müller, Philipp Niklas ; Rauterberg, Felix ; Achenbach, Philipp ; Tregel, Thomas ; Göbel, Stefan (2021)
Physical Exercise Quality Assessment Using Wearable Sensors.
7th Joint International Conference on Serious Games. virtual Conference (12.-13.01.2022)
doi: 10.1007/978-3-030-88272-3_17
Konferenzveröffentlichung, Bibliographie

Achenbach, Philipp ; Göksu, Yasmin ; Kullmann, Timo ; Tregel, Thomas ; Göbel, Stefan (2021)
Towards Handshape Identification for Automatic Gesture Recognition Using Sign Notation Systems.
8th European Conference on Social Media. virtual Conference (01.-02.07.2021)
Konferenzveröffentlichung, Bibliographie

Achenbach, Philipp ; Müller, Philipp Niklas ; Wach, Tobias Alexander ; Tregel, Thomas ; Göbel, Stefan (2021)
Rock beats Scissor: SVM based gesture recognition with data gloves.
18th International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events. virtual Conference (22.-26.03.2021)
doi: 10.1109/PerComWorkshops51409.2021.9430962
Konferenzveröffentlichung, Bibliographie

Tregel, Thomas ; Schwab, Miriam Claudia ; Nguyen, Thanh Tung Linh ; Müller, Philipp Niklas ; Göbel, Stefan (2020)
Costs to Compete - Analyzing Pay to Win Aspects in Current Games.
15th Joint International Conference on Serious Games. Stoke-on-Trent, United Kingdom (19.-20.11.2020)
doi: 10.1007/978-3-030-61814-8_14
Konferenzveröffentlichung, Bibliographie

Müller, Philipp Niklas ; Achenbach, Philipp ; Kleebe, André Mihca ; Schmitt, Jan Ulrich ; Lehmann, Ute ; Tregel, Thomas ; Göbel, Stefan (2020)
Flex Your Muscles: EMG-Based Serious Game Controls.
6th Joint International Conference on Serious Games. virtual Conference (19.-20.11.2020)
doi: 10.1007/978-3-030-61814-8_18
Konferenzveröffentlichung, Bibliographie

Tregel, Thomas ; Dutz, Tim ; Hock, Patrick ; Müller, Philipp Niklas ; Achenbach, Philipp ; Göbel, Stefan (2020)
StreetConqAR: Augmented Reality Anchoring in Pervasive Games.
15th Joint International Conference on Serious Games. Stoke-on-Trent, United Kingdom (19.-20.11.2020)
doi: 10.1007/978-3-030-61814-8_1
Konferenzveröffentlichung, Bibliographie

Tregel, Thomas ; Raymann, Lukas ; Göbel, Stefan ; Steinmetz, Ralf (2017)
Geodata Classification for Automatic Content Creation in Location-based Games.
3rd International Joint Conference on Serious Games. Valencia, Spain (23.-24.11.2017)
doi: 10.1007/978-3-319-70111-0_20
Konferenzveröffentlichung, Bibliographie

Dissertation

Tregel, Thomas (2021)
Online Content Generation in Mobile Applications - Adaptation and Personalization for Location-based Game Systems.
Technische Universität Darmstadt
doi: 10.26083/tuprints-00017499
Dissertation, Erstveröffentlichung, Verlagsversion

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