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Number of items: 7.

Adam, Martin ; Röthke, Konstantin ; Benlian, Alexander (2021):
Gamblified digital product offerings: an experimental study of loot box menu designs.
In: Electronic Markets, DOI: 10.1007/s12525-021-00477-0,
[Article]

Reinelt, Annika ; Adam, Martin ; Röthke, Konstantin (2021):
Accounting for gambling design elements: A proposal to advance gamification taxonomies.
European Conference on Information Systems (ECIS), A Virtual AIS Conference, June 14-16, [Conference or Workshop Item]

Röthke, Konstantin ; Albrecht, Gregor ; Adam, Martin ; Benlian, Alexander (2021):
Monetizing Loot Boxes in Gamblified Digital Business Models — The Role of Risk Avoidance and Loss Aversion.
European Conference on Information Systems (ECIS), A Virtual AIS Conference, June 14-16, [Conference or Workshop Item]

Wallbach, Sören ; Lehner, Roland ; Röthke, Konstantin ; Elbert, Ralf ; Benlian, Alexander (2020):
Trust-Building Effects of Blockchain Features – An Empirical Analysis of Immutability, Traceability and Anonymity.
European Conference on Information Systems (ECIS), Marrakech, Morocco, June 15-17, [Conference or Workshop Item]

Röthke, Konstantin ; Adam, Martin ; Benlian, Alexander (2020):
Loot Box Purchase Decisions in Digital Business Models: The Role of Certainty and Loss Experience.
53th Hawaii International Conference on System Sciences (HICSS), Maui, Hawaii, USA, 7-10 January, [Conference or Workshop Item]

Winkler, Nane ; Röthke, Konstantin ; Siegfried, Nils ; Benlian, Alexander (2020):
Lose Yourself in VR: Exploring the Effects of Virtual Reality on Individuals’ Immersion.
53th Hawaii International Conference on System Sciences (HICSS), Maui, Hawaii, USA, 7-10 January, [Conference or Workshop Item]

Röthke, Konstantin ; Klumpe, Johannes ; Adam, Martin ; Benlian, Alexander (2020):
Social influence tactics in e-commerce onboarding: The role of social proof and reciprocity in affecting user registrations.
In: Decision Support Systems, [Article]

This list was generated on Tue Sep 21 06:16:45 2021 CEST.