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Group by: No Grouping | Item Type | Date | Language
Number of items: 6.

Weiler, Marcel and Koschier, Dan and Brand, Magnus and Bender, Jan :
A Physically Consistent Implicit Viscosity Solver for SPH Fluids.
In: Computer Graphics Forum, 37 (2)
[Article] , (2018)

Koschier, Dan and Deul, Crispin and Bender, Jan :
Hierarchical hp-Adaptive Signed Distance Fields.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation.
[Conference or Workshop Item] , (2016)

Weiler, Marcel and Koschier, Dan and Bender, Jan :
Projective Fluids.
[Online-Edition: http://doi.acm.org/10.1145/2994258.2994282]
In: Proceedings of the 9th International Conference on Motion in Games. MIG '16. ACM, New York, NY, USA New York, NY, USA , pp. 79-84. ISBN 978-1-4503-4592-7
[Book Section] , (2016)

Bender, Jan and Koschier, Dan :
Divergence-Free Smoothed Particle Hydrodynamics.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation.
[Conference or Workshop Item] , (2015)

Koschier, Dan and Lipponer, Sebastian and Bender, Jan :
Adaptive Tetrahedral Meshes for Brittle Fracture Simulation.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation. Eurographics Association
[Conference or Workshop Item] , (2014)

Bender, Jan and Koschier, Dan and Charrier, Patrick and Weber, Daniel :
Position-Based Simulation of Continuous Materials.
In: Computers & Graphics
[Article] , (2014)

This list was generated on Sat May 25 00:46:50 2019 CEST.