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Group by: No Grouping | Item Type | Date | Language
Number of items: 6.

Weiler, Marcel and Koschier, Dan and Brand, Magnus and Bender, Jan (2018):
A Physically Consistent Implicit Viscosity Solver for SPH Fluids.
In: Computer Graphics Forum, 37, (2), [Article]

Koschier, Dan and Deul, Crispin and Bender, Jan (2016):
Hierarchical hp-Adaptive Signed Distance Fields.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Weiler, Marcel and Koschier, Dan and Bender, Jan (2016):
Projective Fluids.
In: Proceedings of the 9th International Conference on Motion in Games, New York, NY, USA, ACM, pp. 79-84, [Online-Edition: http://doi.acm.org/10.1145/2994258.2994282],
[Book Section]

Bender, Jan and Koschier, Dan (2015):
Divergence-Free Smoothed Particle Hydrodynamics.
In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Koschier, Dan and Lipponer, Sebastian and Bender, Jan (2014):
Adaptive Tetrahedral Meshes for Brittle Fracture Simulation.
Eurographics Association, In: ACM SIGGRAPH/Eurographics Symposium on Computer Animation, [Conference or Workshop Item]

Bender, Jan and Koschier, Dan and Charrier, Patrick and Weber, Daniel (2014):
Position-Based Simulation of Continuous Materials.
In: Computers & Graphics, [Article]

This list was generated on Tue Oct 22 01:48:26 2019 CEST.