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Number of items: 11.

Ritz, Martin and Knuth, Martin and Santos, Pedro and Fellner, Dieter W. (2018):
CultArc3D_mini: Fully Automatic Zero-Button 3D Replicator.
In: GCH 2018, Goslar, Eurographics Association, In: Eurographics Workshop on Graphics and Cultural Heritage (GCH), Vienna, Austria, 2018, pp. 1-10, ISSN 2312-6124, ISBN 978-3-03868-057-4,
DOI: 10.2312/gch.20182025,
[Conference or Workshop Item]

Santos, Pedro and Ritz, Martin and Fuhrmann, Constanze and Monroy, Rafael and Schmedt, Hendrik and Tausch, Reimar and Domajnko, Matevz and Knuth, Martin and Fellner, Dieter (2017):
Acceleration of 3D Mass Digitization Processes: Recent Advances and Challenges.
In: Mixed Reality and Gamification for Cultural Heritage, pp. 99-128, DOI: 10.1007/978-3-319-49607-8_4,
[Online-Edition: https://doi.org/10.1007/978-3-319-49607-8_4],
[Book Section]

Knuth, Martin (2017):
Realistic Visualization of Accessories within Interactive Simulation Systems for Garment Prototyping.
Darmstadt, Technische Universität, [Online-Edition: http://tuprints.ulb.tu-darmstadt.de/6156],
[Ph.D. Thesis]

Ritz, Martin and Knuth, Martin and Domajnko, Matevz and Posniak, Oliver and Santos, Pedro and Fellner, Dieter W. (2016):
c-Space: Time-evolving 3D Models (4D) from Heterogeneous Distributed Video Sources.
In: GCH 2016, Eurographics Workshop on Graphics and Cultural Heritage, Proceedings, Eurographics Association, Goslar, In: GCH 2016, Genova, Italy, 5-7 October 2016, pp. 12-18, [Conference or Workshop Item]

Knuth, Martin and Bender, Jan and Goesele, Michael and Kuijper, Arjan (2016):
Deferred Warping.
PP, In: IEEE computer graphics and applications, (99), IEEE, ISSN 1558-1756, [Online-Edition: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7...],

Knuth, Martin and Altenhofen, Christian and Kuijper, Arjan and Bender, Jan (2014):
Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces.
Eurographics Association, Goslar, In: VMV 2014: Vision, Modeling & Visualization, pp. 159-166, DOI: 10.2312/vmv.20141289,
[Conference or Workshop Item]

Hutter, Marco and Knuth, Martin and Kuijper, Arjan (2014):
Mesh Partitioning for Parallel Garment Simulation.
University of West Bohemia, Plzen, In: WSCG 2014. Communication Papers Proceedings, pp. 125-133, [Conference or Workshop Item]

Schmitt, Nikolas and Knuth, Martin and Bender, Jan and Kuijper, Arjan (2013):
Multilevel Cloth Simulation using GPU Surface Sampling.
Eurographics Association, Goslar, In: VRIPHYS 13: 10th Workshop in Virtual Reality Interactions and Physical Simulations, pp. 1-10, DOI: 10.2312/PE.vriphys.vriphys13.001-010,
[Conference or Workshop Item]

Bauer, Fabian and Knuth, Martin and Kuijper, Arjan and Bender, Jan (2013):
Screen-Space Ambient Occlusion Using A-Buffer Techniques.
IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif., In: 13th International Conference on Computer-Aided Design and Computer Graphics. Proceedings, pp. 140-147, DOI: 10.1109/CADGraphics.2013.26,
[Conference or Workshop Item]

Landesberger, Tatiana von and Knuth, Martin and Schreck, Tobias and Kohlhammer, Jörn (2008):
Data Quality Visualization for Multivariate Hierarchic Data.
IEEE Computer Society Press, Los Alamitos, Calif., In: VisWeek 08. Conference Proceedings DVD-ROM, pp. 108-109, [Conference or Workshop Item]

Knuth, Martin (2004):
Interaktives Rendering von Bekleidung.
TU Darmstadt, [Master Thesis]

This list was generated on Tue Jan 21 00:46:18 2020 CET.