Blättern nach Person
Ebene hoch |
Deutsch
Knuth, Martin (2004)
Interaktives Rendering von Bekleidung.
Technische Universität Darmstadt
Masterarbeit, Bibliographie
Englisch
Santos, Pedro ; Tausch, Reimar ; Domajnko, Matevz ; Ritz, Martin ; Knuth, Martin ; Fellner, Dieter (2020)
Automated 3D Mass Digitization for the GLAM Sector.
IS & T Archiving Conference 2020. virtual Conference (07.05.2020-21.05.2020)
doi: 10.2352/issn.2168-3204.2020.1.0.55
Konferenzveröffentlichung, Bibliographie
Tausch, Reimar ; Domajnko, Matevz ; Ritz, Martin ; Knuth, Martin ; Santos, Pedro ; Fellner, Dieter W. (2020)
Towards 3D Digitization in the GLAM (Galleries, Libraries, Archives, and Museums) Sector – Lessons Learned and Future Outlook.
In: The IPSI BgD Transactions on Internet Research, 16 (1)
Artikel, Bibliographie
Domajnko, Matevz ; Tanksale, Tejas Madan ; Tausch, Reimar ; Ritz, Martin ; Knuth, Martin ; Santos, Pedro ; Fellner, Dieter W. (2019)
End-to-end Color 3D Reproduction of Cultural Heritage Artifacts: Roseninsel Replicas.
17th Eurographics Workshop on Graphics and Cultural Heritage (EG GCH). Sarajevo, Bosnia and Herzegovina (06.11.2019-09.11.2019)
doi: 10.2312/gch.20191353
Konferenzveröffentlichung, Bibliographie
Ritz, Martin ; Knuth, Martin ; Santos, Pedro ; Fellner, Dieter W. (2018)
CultArc3D_mini: Fully Automatic Zero-Button 3D Replicator.
Eurographics Workshop on Graphics and Cultural Heritage (GCH). Vienna, Austria (12.11.2018-15.11.2018)
doi: 10.2312/gch.20182025
Konferenzveröffentlichung, Bibliographie
Santos, Pedro ; Ritz, Martin ; Fuhrmann, Constanze ; Monroy, Rafael ; Schmedt, Hendrik ; Tausch, Reimar ; Domajnko, Matevz ; Knuth, Martin ; Fellner, Dieter (2017)
Acceleration of 3D Mass Digitization Processes: Recent Advances and Challenges.
In: Mixed Reality and Gamification for Cultural Heritage
doi: 10.1007/978-3-319-49607-8_4
Buchkapitel, Bibliographie
Knuth, Martin ; Bender, Jan ; Goesele, Michael ; Kuijper, Arjan (2017)
Deferred Warping.
In: IEEE Computer Graphics and Applications, 37 (6)
doi: 10.1109/MCG.2016.41
Artikel, Bibliographie
Knuth, Martin (2017)
Realistic Visualization of Accessories within Interactive Simulation Systems for Garment Prototyping.
Technische Universität Darmstadt
Dissertation, Erstveröffentlichung
Ritz, Martin ; Knuth, Martin ; Domajnko, Matevz ; Posniak, Oliver ; Santos, Pedro ; Fellner, Dieter W. (2016)
c-Space: Time-evolving 3D Models (4D) from Heterogeneous Distributed Video Sources.
GCH 2016. Genova, Italy (05.10.2016-07.10.2016)
Konferenzveröffentlichung, Bibliographie
Knuth, Martin ; Altenhofen, Christian ; Kuijper, Arjan ; Bender, Jan (2014)
Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces.
VMV 2014: Vision, Modeling & Visualization.
doi: 10.2312/vmv.20141289
Konferenzveröffentlichung, Bibliographie
Hutter, Marco ; Knuth, Martin ; Kuijper, Arjan (2014)
Mesh Partitioning for Parallel Garment Simulation.
WSCG 2014. Communication Papers Proceedings.
Konferenzveröffentlichung, Bibliographie
Schmitt, Nikolas ; Knuth, Martin ; Bender, Jan ; Kuijper, Arjan (2013)
Multilevel Cloth Simulation using GPU Surface Sampling.
VRIPHYS 13: 10th Workshop in Virtual Reality Interactions and Physical Simulations.
doi: 10.2312/PE.vriphys.vriphys13.001-010
Konferenzveröffentlichung, Bibliographie
Bauer, Fabian ; Knuth, Martin ; Kuijper, Arjan ; Bender, Jan (2013)
Screen-Space Ambient Occlusion Using A-Buffer Techniques.
13th International Conference on Computer-Aided Design and Computer Graphics. Proceedings.
doi: 10.1109/CADGraphics.2013.26
Konferenzveröffentlichung, Bibliographie
Landesberger von Antburg, Tatiana ; Knuth, Martin ; Schreck, Tobias ; Kohlhammer, Jörn (2008)
Data Quality Visualization for Multivariate Hierarchic Data.
VisWeek 08. Conference Proceedings DVD-ROM.
Konferenzveröffentlichung, Bibliographie