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Mosler, Pascal ; Gehring, Maximilian ; Dokonal, Wolfgang ; Cizmeci, Melisa ; Geist, Pascal ; Haas, Tim ; Soares, Tiago ; Sohlmayer, Christopher ; Rüppel, Uwe
eds.: Dokonal, Wolfgang ; Hirschberg, Urs ; Wurzer, Gabriel (2023)
Using the Game Engine Unity Efficiently in Teaching - Development of a fully-automated webserver-based build pipeline.
41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023). Graz, Austria (20.09.2023)
Conference or Workshop Item, Bibliographie
Gehring, Maximilian ; Mosler, Pascal ; Rüppel, Uwe ; Dokonal, Wolfgang
ed.: Kreutzberg, Anette (2023)
Designing and experiencing spaces together – a low-cost VR multiplayer approach in teaching.
EAEA16: Envisioning Architectural Scales in the Analogue and Virtual Representation of Architecture. Copenhagen, Denmark (30.08.2023 to 01.09.2023)
doi: 10.60558/eaea16-2023-316
Conference or Workshop Item, Bibliographie
Mosler, Pascal ; Steitz, Nicholas-Andre Edgar
eds.: Sigalov, Katharina ; Hagedorn, Philipp ; Schönfelder, Philip ; Faltin, Benedikt ; Zentgraf, Sven ; Block, Marlena (2023)
Towards a bidirectional real time link between BIM software and the Game Engine Unity.
34. Forum Bauinformatik. Bochum, Germany (06.09.2023)
doi: 10.13154/294-10124
Conference or Workshop Item, Bibliographie
Gehring, Maximilian ; Mosler, Pascal (2022)
Indoor Navigation with Augmented Reality and BIM: A Marker-Based Approach for Locating Logistics Areas on Construction Sites.
33. Forum Bauinformatik. München (07.09.-09.09.2022)
doi: 10.14459/2022md1686600
Conference or Workshop Item, Bibliographie
Dokonal, Wolfgang ; Mosler, Pascal ; Gehring, Maximilian ; Rüppel, Uwe (2022)
On the Road towards? - Developing a toolset for a low-cost VR-enhanced design approach.
40th Conference on Education and Research in Computer Aided Architectural Design in Europe. Ghent, Belgium (13.-16.09.2022)
Conference or Workshop Item, Bibliographie
Mosler, Pascal ; Thiele, Christian-Dominik ; Rüppel, Uwe (2022)
A New Workflow for Creating HBIM Models: Linking Point Clouds and Auto-Generated Points of Interest using Unity for Extended Reality-Compatible Metadata Management.
doi: 10.35490/ec3.2022.192
Conference or Workshop Item, Bibliographie
Mosler, Pascal
eds.: Disser, Michael ; Hoffmann, André ; Kuhn, Luisa ; Scheich, Patrick (2021)
Improving Teaching in Engineering Mechanics with Augmented Reality: Concept and Implementation of an E-Learning Application.
32. Forum Bauinformatik. Darmstadt (09.-10. September 2021)
Conference or Workshop Item, Bibliographie
Thiele, Christian-Dominik ; Huyeng, Tim-Jonathan ; Mosler, Pascal ; Rüppel, Uwe
eds.: Abualdenien, Jimmy ; Borrmann, André ; Ungureanu, Lucian-Constantin ; Hartmann, Timo (2021)
Concept to Support the Estimation of Static Load Capacity on Construction Sites Using In-Situ AR-Based Methods.
EG-ICE 2021 Workshop on Intelligent Computing in Engineering. Berlin, Online (30th June - Friday, 2nd July)
doi: 10.14279/depositonce-12021
Conference or Workshop Item, Bibliographie
Mosler, Pascal (2018)
Analyse und Auswertung von Serious Gaming Methoden zum Training der Brandbekämpfung am Beispiel der Anwendung von Feuerlöschern.
Technische Universität Darmstadt
Bachelor Thesis, Bibliographie