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Savov, Anton and Buckton, Ben and Tessmann, Oliver
Ahlquist, Sean and del Campo, Matias and Velikov, Kathey (eds.) (2016):
20,000 Blocks: Can gameplay be used to guide non-expert groups in creating architecture?
Ann Arbor, In: ACADIA: Posthuman Frontiers: data, designers and cognitive machines, University of Michigan Taubman College, Oct 27th, 2016 - Oct 29th, 2016, ISBN 978-0-692-77418-2,
[Conference or Workshop Item]

This list was generated on Tue Sep 17 00:51:56 2019 CEST.