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A Research Agenda for the Why, What, and How of Gamification Designs Results on an ECIS 2019 Panel

Schöbel, Sofia ; Janson, Andreas ; Jahn, Katharina ; Kordyaka, Bastian ; Turetken, Ozgur ; Djafarova, Naza ; Saqr, Mohammad ; Wu, Dezhi ; Söllner, Matthias ; Adam, Martin ; Heiberg Gad, Povl ; Wesseloh, Henrik ; Leimeister, Jan Marco (2020)
A Research Agenda for the Why, What, and How of Gamification Designs Results on an ECIS 2019 Panel.
In: Communications of the Association for Information Systems, 47
Article, Bibliographie

Item Type: Article
Erschienen: 2020
Creators: Schöbel, Sofia ; Janson, Andreas ; Jahn, Katharina ; Kordyaka, Bastian ; Turetken, Ozgur ; Djafarova, Naza ; Saqr, Mohammad ; Wu, Dezhi ; Söllner, Matthias ; Adam, Martin ; Heiberg Gad, Povl ; Wesseloh, Henrik ; Leimeister, Jan Marco
Type of entry: Bibliographie
Title: A Research Agenda for the Why, What, and How of Gamification Designs Results on an ECIS 2019 Panel
Language: English
Date: 2020
Journal or Publication Title: Communications of the Association for Information Systems
Volume of the journal: 47
Corresponding Links:
Divisions: 01 Department of Law and Economics
01 Department of Law and Economics > Betriebswirtschaftliche Fachgebiete
01 Department of Law and Economics > Betriebswirtschaftliche Fachgebiete > Fachgebiet Information Systems & E-Services
Date Deposited: 13 Feb 2020 11:00
Last Modified: 13 Feb 2020 11:00
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