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Number of items: 6.

Lehn, Max and Triebel, Tonio and Rehner, Robert and Guthier, Benjamin and Kopf, Stephan and Buchmann, Alejandro and Effelsberg, Wolfgang :
On synthetic workloads for multiplayer online games: a methodology for generating representative shooter game workloads.
[Online-Edition: http://link.springer.com/article/10.1007%2Fs00530-014-0359-z]
In: Multimedia systems pp. 1-12. ISSN 0942-4962
[Article] , (2014)

Lehn, Max and Gross, Christian and Triebel, Tonio :
Benchmarking Peer-to-Peer.
In: Benchmarking peer-to-peer systems ; understanding quality of service in large-scale distributed systems . - Wolfgang Effelsberg ... (eds.). Lecture notes in computer science (7847 ). Springer Verlag Heidelberg, Heidelberg , pp. 143-167. ISBN 978-3-642-38672-5
[Book Section] , (2013)

Triebel, Tonio and Lehn, Max and Rehner, Robert and Guthier, Benjamin and Kopf, Stephan and Effelsberg, Wolfgang :
Generation of Synthetic Workloads for Multiplayer Online Gaming Benchmarks.
In: International Workshop on Network and Systems Support for Games (NetGames\'12). IEEE
[Conference or Workshop Item] , (2012)

Lehn, Max and Leng, Christof and Rehner, Robert and Triebel, Tonio and Buchmann, Alejandro :
An Online Gaming Testbed for Peer-to-Peer Architectures.
[Online-Edition: https://conferences.sigcomm.org/sigcomm/2011/papers/sigcomm/...]
In: Proceedings of ACM SIGCOMM, 15.-19. August 2011, Toronto, Kanada. ACM
[Conference or Workshop Item] , (2011)

Lehn, Max and Triebel, Tonio and Gross, Christian and Stingl, Dominik and Saller, Karsten and Effelsberg, Wolfgang and Kovacevic, Alexandra and Steinmetz, Ralf
Sachs, Kai and Petrov, Ilia and Guerrero, Pablo (eds.) :

Designing Benchmarks for P2P Systems.
In: From Active Data Management to Event-Based Systems and More. Lecture Notes in Computer Science, 6462. Springer, Berlin ; Heidelberg , pp. 209-229. ISBN 978-3-642-17225-0
[Book Section] , (2010)

Lehn, Max and Triebel, Tonio and Leng, Christof and Buchmann, Alejandro and Effelsberg, Wolfgang :
Performance Evaluation of Peer-to-Peer Gaming Overlays.
IEEE International Conference on Peer-to-Peer Computing
[Conference or Workshop Item] , (2010)

This list was generated on Sat May 25 01:42:18 2019 CEST.