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Number of items: 36.

von Buelow, Max and Guthe, Stefan and Goesele, Michael (2017):
Compression of Non-Manifold Polygonal Meshes Revisited.
In: Vision, Modeling & Visualization, Bonn, Germany, In: VMV, DOI: 10.2312/vmv.20171266,
[Conference or Workshop Item]

Guenther, Robert and Guthe, Stefan and Guthe, Michael (2017):
A Visual Model for Quality Driven Refinement of Global Illumination.
In: Proceedings of the ACM Symposium on Applied Perception, Cottbus, Germany, In: SAP, DOI: 10.1145/3119881.3119893,
[Conference or Workshop Item]

Aroudj, Samir and Seemann, Patrick and Langguth, Fabian and Guthe, Stefan and Goesele, Michael (2017):
Visibility-Consistent Thin Surface Reconstruction Using Multi-Scale Kernels.
In: ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), ACM, pp. 187:1-187:13, 36, (6), DOI: 10.1145/3130800.3130851,
[Article]

Mustafa, Maryam and Guthe, Stefan and Tauscher, Jan-Philipp and Goesele, Michael and Magnor, Marcus (2017):
How Human Am I? EEG-based Evaluation of Animated Virtual Characters.
In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, New York, NY, USA, Denver, Colorado, USA, In: CHI '17, DOI: 10.1145/3025453.3026043,
[Online-Edition: http://doi.acm.org/10.1145/3025453.3026043],
[Conference or Workshop Item]

Seemann, Patrick and Fuhrmann, Simon and Guthe, Stefan and Langguth, Fabian and Goesele, Michael (2016):
Simplification of Multi-Scale Geometry using Adaptive Curvature Fields.
In: arXiv preprint arXiv:1610.07368, [Online-Edition: https://arxiv.org/pdf/1610.07368.pdf],
[Article]

Guthe, Stefan and Goesele, Michael (2016):
Variable Length Coding for GPU-Based Direct Volume Rendering.
In: Proceedings of the Conference on Vision, Modeling and Visualization, Goslar, Germany, Bayreuth, Germany, In: VMV '16, DOI: 10.2312/vmv.20161345,
[Online-Edition: https://doi.org/10.2312/vmv.20161345],
[Conference or Workshop Item]

Weber, Nicolas and Waechter, Michael and Amend, Sandra C. and Guthe, Stefan and Goesele, Michael (2016):
Rapid, Detail-Preserving Image Downscaling.
In: ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), ACM, [Online-Edition: http://sa2016.siggraph.org],
[Article]

Guthe, Stefan and Goesele, Michael (2016):
GPU-based lossless volume data compression.
In: 2016 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), DOI: 10.1109/3DTV.2016.7548892,
[Online-Edition: https://doi.org/10.1109/3DTV.2016.7548892],
[Conference or Workshop Item]

Guthe, Stefan and Schardt, Patrick and Goesele, Michael and Cunningham, Douglas (2016):
Ghosting and Popping Detection for Image-Based Rendering.
In: 2016 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), DOI: 10.1109/3DTV.2016.7548891,
[Online-Edition: https://doi.org/10.1109/3DTV.2016.7548891],
[Conference or Workshop Item]

Widmer, Sven and Wodniok, Dominik and Thul, Daniel and Guthe, Stefan and Goesele, Michael (2016):
Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects.
In: Proceedings of Pacific Graphics 2016, In: Computer Graphics Forum, 35, [Conference or Workshop Item]

Berger, Kai and Kastner, Marc and Schroeder, Yannic and Guthe, Stefan (2014):
Using Sparse Optical Flow for Two-Phase Gas Flow Capturing with Multiple Kinect.
In: Computer Vision and Machine Learning with RGB-D Sensors, Springer International Publishing, pp. 157-169, [Book Section]

Teuber, Jörn and Weller, René and Zachmann, Gabriel and Guthe, Stefan (2013):
Fast sphere packings with adaptive grids on the gpu.
In: GI AR VRWorkshop, 4, [Conference or Workshop Item]

Mustafa, Maryam and Guthe, Stefan and Magnor, Marcus (2013):
The Human in the Loop: EEG-driven Photo Optimization.
In: Technical Report, Computer Graphics Lab, TU Braunschweig, Computer Graphics Lab, TU Braunschweig, p. 23, (2013-11-20), [Other]

Berger, Kai and Schroeder, Yannic and Guthe, Stefan and Kastner, Marc Aurel (2013):
Using sparse optical flow for multiple Kinect applications.
In: Robotics: science and systems 2013 workshop on rgb-d: advanced reasoning with depth cameras, [Conference or Workshop Item]

Mustafa, Maryam and Guthe, Stefan and Magnor, Marcus (2012):
Single-trial EEG classification of artifacts in videos.
In: ACM Transactions on Applied Perception (TAP), ACM, p. 12, 9, (3), [Article]

Eisemann, Martin and Bauszat, Pablo and Guthe, Stefan and Magnor, Marcus (2012):
Geometry presorting for implicit object space partitioning.
In: Computer Graphics Forum, 31, [Conference or Workshop Item]

Wenger, Stephan and Ament, Marco and Guthe, Stefan and Lorenz, Dirk and Tillmann, Andreas and Weiskopf, Daniel and Magnor, Marcus (2012):
Visualization of astronomical nebulae via distributed multi-gpu compressed sensing tomography.
In: transactions on visualization and computer graphics, IEEE, pp. 2188-2197, 18, (12), [Article]

Schröder, Yannic and Scholz, Alexander and Berger, Kai and Ruhl, Kai and Guthe, Stefan and Magnor, Marcus (2011):
Multiple kinect studies.
ICG, p. 6, (15), [Report]

Berger, Kai and Ruhl, Kai and Albers, Mark and Schröder, Yannic and Scholz, Alexander and Kokemüller, Jan and Guthe, Stefan and Magnor, Marcus (2011):
The capturing of turbulent gas flows using multiple kinects.
In: Computer Vision Workshops (ICCV Workshops), 2011 IEEE International Conference on, [Conference or Workshop Item]

Weiler, Manfred and Kraus, Martin and Guthe, Stefan and Ertl, Thomas and Straßer, Wolfgang (2006):
Ray Casting with Programmable Graphics Hardware.
In: Scientific Visualization: The Visual Extraction of Knowledge from Data, Springer Berlin Heidelberg, pp. 115-130, [Book Section]

Strengert, Magnus and Magallón, Marcelo and Weiskopf, Daniel and Guthe, Stefan and Ertl, Thomas (2005):
Large volume visualization of compressed time-dependent datasets on GPU clusters.
In: Parallel Computing, Elsevier, pp. 205-219, 31, (2), [Article]

Guthe, Stefan and Strasser, Wolfgang (2004):
Advanced techniques for high-quality multi-resolution volume rendering.
In: Computers & Graphics, Elsevier, pp. 51-58, 28, (1), [Article]

Guthe, Stefan (2004):
Compression and visualization of large and animated volume data.
Eberhard Karls University of Tübingen, [Ph.D. Thesis]

Roettger, Stefan and Guthe, Stefan and Schieber, Andreas and Ertl, Thomas (2004):
Convexification of unstructured grids.
In: Vision, Modeling, and Visualization 2004: Proceedings, November 16-18, 2004, Standford, USA, [Conference or Workshop Item]

Hirche, Johannes and Ehlert, Alexander and Guthe, Stefan and Doggett, Michael (2004):
Hardware accelerated per-pixel displacement mapping.
In: Proceedings of Graphics interface 2004, [Conference or Workshop Item]

Strengert, Magnus and Magallón, Marcelo and Weiskopf, Daniel and Guthe, Stefan and Ertl, Thomas (2004):
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters.
In: EGPGV, [Conference or Workshop Item]

Roettger, Stefan and Guthe, Stefan and Weiskopf, Daniel and Ertl, Thomas and Strasser, Wolfgang (2003):
Smart hardware-accelerated volume rendering.
In: VisSym, 3, [Conference or Workshop Item]

Kanitsar, Armin and Theußl, Thomas and Mroz, Lukas and Sramek, Milos and Bartroli, Anna Vilanova and Csebfalvi, Balazs and Hladuvka, Jiri and Fleischmann, Dominik and Knapp, Michael and Wegenkittl, Rainer and Felkel, Petr and Roettger, Stefan and Guthe, Stefan and Purgathofer, Werner and Groeller, Eduard (2002):
Christmas tree case study: computed tomography as a tool for mastering complex real world objects with applications in computer graphics.
In: Proceedings of the conference on Visualization'02, [Conference or Workshop Item]

Guthe, Stefan and Wand, Michael and Gonser, Julius and Straßer, Wolfgang (2002):
Interactive rendering of large volume data sets.
In: Visualization, 2002. VIS 2002. IEEE, [Conference or Workshop Item]

Guthe, Stefan and Roettger, Stefan and Schieber, Andreas and Strasser, Wolfgang and Ertl, Thomas (2002):
High-quality unstructured volume rendering on the PC platform.
In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, [Conference or Workshop Item]

Meißner, Michael and Guthe, Stefan and Straßer, Wolfgang (2002):
Interactive lighting models and pre-integration for volume rendering on PC graphics accelerators.
In: Graphics Interface, 2, [Conference or Workshop Item]

Guthe, Stefan and Gumhold, Stefan and Straßer, Wolfgang (2002):
Interactive visualization of volumetric vector fields using texture based particles.
In: WSCG, UNION Agency, [Article]

Guthe, Stefan and Straßer, Wolfgang (2001):
Real-time decompression and visualization of animated volume data.
In: IEEE Visualization 2001, [Conference or Workshop Item]

Meissner, Michael and Guthe, Stefan and Straßer, Wolfgang (2001):
Higher quality volume rendering on PC graphics hardware.
WSI, [Report]

Guthe, Stefan and Gumhold, Stefan and Straßer, Wolfgang (2001):
Texture Particles: Interactive Visualization of Volumetric Vector Fields.
In: Workshop über Trends und Höhepunkte der Graphischen Datenverarbeitung, [Conference or Workshop Item]

Gumhold, Stefan and Guthe, Stefan and Straßer, Wolfgang (1999):
Tetrahedral mesh compression with the cut-border machine.
In: Proceedings of the conference on Visualization'99: celebrating ten years, [Conference or Workshop Item]

This list was generated on Tue Aug 20 01:31:42 2019 CEST.