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Pfeifer, Andreas (2009):
Creating Adaptive Game AI in a Real-time Continuous Environment using Hierarchical Neural Networks.
TU Darmstadt, [Online-Edition: http://www.ke.informatik.tu-darmstadt.de/lehre/arbeiten/dipl...],
[Master Thesis]

This list was generated on Tue Oct 15 02:16:11 2019 CEST.