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Creating Adaptive Game AI in a Real-time Continuous Environment using Hierarchical Neural Networks

Pfeifer, Andreas (2009):
Creating Adaptive Game AI in a Real-time Continuous Environment using Hierarchical Neural Networks.
TU Darmstadt, [Online-Edition: http://www.ke.informatik.tu-darmstadt.de/lehre/arbeiten/dipl...],
[Master Thesis]

Item Type: Master Thesis
Erschienen: 2009
Creators: Pfeifer, Andreas
Title: Creating Adaptive Game AI in a Real-time Continuous Environment using Hierarchical Neural Networks
Language: English
Divisions: 20 Department of Computer Science > Knowl­edge En­gi­neer­ing
20 Department of Computer Science
Date Deposited: 24 Jun 2011 14:46
Official URL: http://www.ke.informatik.tu-darmstadt.de/lehre/arbeiten/dipl...
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Diploma Thesis

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