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Encoding Architectural Designs as Iso-surface Tilesets for Participatory Sculpting of Massing Models

Savov, Anton ; Winkler, Roger ; Tessmann, Oliver
eds.: Gengnagel, Christoph ; Baverel, Olivier ; Burry, Jane ; Ramsgaard Thomsen, Mette ; Weinzierl, Stefan (2020)
Encoding Architectural Designs as Iso-surface Tilesets for Participatory Sculpting of Massing Models.
Impact: Design With All Senses. Berlin
Conference or Workshop Item, Bibliographie

Abstract

Developing participatory computational design systems for a wider professional community of architects is a key enabler to explore the benefits of massively-collaborative creative design search and discovery. In this paper we formulate three principles to increase the creative control of non-expert users when developing participatory computational design systems. We present an overview of four existing strategies for encoding design content into digital modeling environments and introduce a fifth one, assisted sculpting, that uses iso-surfacing and constraint-solving. Finally, we describe our technical implementation of an assisted sculpting digital environment with potential applications in creating massing models and schematic designs.

Item Type: Conference or Workshop Item
Erschienen: 2020
Editors: Gengnagel, Christoph ; Baverel, Olivier ; Burry, Jane ; Ramsgaard Thomsen, Mette ; Weinzierl, Stefan
Creators: Savov, Anton ; Winkler, Roger ; Tessmann, Oliver
Type of entry: Bibliographie
Title: Encoding Architectural Designs as Iso-surface Tilesets for Participatory Sculpting of Massing Models
Language: English
Date: 2020
Place of Publication: Cham
Publisher: Springer International Publishing
Event Title: Impact: Design With All Senses
Event Location: Berlin
Abstract:

Developing participatory computational design systems for a wider professional community of architects is a key enabler to explore the benefits of massively-collaborative creative design search and discovery. In this paper we formulate three principles to increase the creative control of non-expert users when developing participatory computational design systems. We present an overview of four existing strategies for encoding design content into digital modeling environments and introduce a fifth one, assisted sculpting, that uses iso-surfacing and constraint-solving. Finally, we describe our technical implementation of an assisted sculpting digital environment with potential applications in creating massing models and schematic designs.

Divisions: 15 Department of Architecture
15 Department of Architecture > Fachgruppe B: Gestalten und Darstellen
15 Department of Architecture > Fachgruppe B: Gestalten und Darstellen > Digital Design
Date Deposited: 22 Oct 2019 05:34
Last Modified: 22 Oct 2019 05:34
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