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Number of items: 4.

Mueller-Roemer, J. S. ; Stork, A. ; Fellner, D. (2020):
Analysis of Schedule and Layout Tuning for Sparse Matrices With Compound Entries on GPUs.
In: Computer Graphics Forum, ISSN 01677055,
DOI: 10.1111/cgf.13957,
[Article]

Mueller‐Roemer, J. S. ; Stork, A. (2018):
GPU‐based Polynomial Finite Element Matrix Assembly for Simplex Meshes.
In: Computer Graphics Forum, 37 (7), pp. 443-454. ISSN 0167-7055,
DOI: 10.1111/cgf.13581,
[Article]

Mueller-Roemer, J. S. ; Altenhofen, C. ; Stork, A. (2017):
Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs.
In: Computer Graphics Forum, 36 (5), pp. 59-69. ISSN 01677055,
DOI: 10.1111/cgf.13245,
[Article]

Griffiths, R. ; Pemberton, L. ; Borchers, J. ; Stork, A. (2000):
Pattern languages for interaction design: building momentum.
In: CHI 2000: Conference on Human Factors in Computing Systems <2000, Den Haag>; Extended Abstracts. - New York: ACM Press, 2000. S. 363, New York, ACM Press, [Conference or Workshop Item]

This list was generated on Tue Oct 19 01:26:01 2021 CEST.