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Number of items: 4.

Fürnkranz, Johannes and Kubat, Miroslav (eds.) (2001):
Machines that Learn to Play Games.
8, Nova Science Publishers, [Online-Edition: http://www.novapublishers.com/detailed_search.asp?id=1-59033...],
[Book]

Fürnkranz, Johannes and Kubat, Miroslav (eds.) (1999):
Proceedings of the ICML-99 Workshop on Machine Learning in Game Playing.
J. Stefan Institute (IJS), ISBN 961-6303-13-9,
[Conference or Workshop Item]

Fürnkranz, Johannes and Kubat, Miroslav (eds.) (1999):
Proceedings of the ICML-99 Workshop on Machine Learning in Game Playing.
J. Stefan Institute (IJS), ISBN 961-6303-13-9,
[Conference or Workshop Item]

Fürnkranz, Johannes and Kubat, Miroslav (1999):
Workshop Report: Machine Learning in Game Playing.
22, In: International Computer Chess Association Journal, (3), pp. 178,179,165, [Online-Edition: http://www.ke.informatik.tu-darmstadt.de/icml-99-ws-games/re...],
[Article]

This list was generated on Tue Dec 10 01:27:58 2019 CET.