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Optimization Strategies for a Scalable Avatar

Berner, Uwe (2003)
Optimization Strategies for a Scalable Avatar.
Third International Symposium on Smart Graphics. Proceedings 2003.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Computers are moving more and more from the desktop into our everyday life. Today's challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and smart phones. Concrete implementations as part of conversational interfaces are User-Interface Avatars which are anthropomorphic representatives on the base of artificial 3D characters. The existing system methods, the graphical output chain and different optimization strategies are discussed.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2003
Autor(en): Berner, Uwe
Art des Eintrags: Bibliographie
Titel: Optimization Strategies for a Scalable Avatar
Sprache: Englisch
Publikationsjahr: 2003
Verlag: Springer, Berlin; Heidelberg; New York
Reihe: Lecture Notes in Computer Science (LNCS); 2733
Veranstaltungstitel: Third International Symposium on Smart Graphics. Proceedings 2003
Kurzbeschreibung (Abstract):

Computers are moving more and more from the desktop into our everyday life. Today's challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and smart phones. Concrete implementations as part of conversational interfaces are User-Interface Avatars which are anthropomorphic representatives on the base of artificial 3D characters. The existing system methods, the graphical output chain and different optimization strategies are discussed.

Freie Schlagworte: Animated agents, Anthropomorphic avatars, Assistance, Avatars, Computer based human models, Conversational user interfaces, Facial animation, Mobile access, Morphing
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:04
Letzte Änderung: 16 Apr 2018 09:04
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