Berner, Uwe ; Braun, Norbert ; Kolebinova, Sofia (2004)
A Graphical System for Interactive Rendering of Objects in an Augmented Reality Scenery.
Entertainment Computing. Proceedings.
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
We describe the rendering functions of the Augmented Reality System GEIST. GEIST is a 3D based narrative education system, an installation at the castle of Heidelberg, Germany, based on digital storytelling, GPS localization and interactive rendering. The rendering is interactive, as it is driven by user interaction, e.g. GPS position, head movement and line of sight as well as direct interaction (yes/no to questions of Virtual Characters).
Typ des Eintrags: | Konferenzveröffentlichung |
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Erschienen: | 2004 |
Autor(en): | Berner, Uwe ; Braun, Norbert ; Kolebinova, Sofia |
Art des Eintrags: | Bibliographie |
Titel: | A Graphical System for Interactive Rendering of Objects in an Augmented Reality Scenery |
Sprache: | Englisch |
Publikationsjahr: | 2004 |
Verlag: | Springer, Berlin, Heidelberg, New York |
Reihe: | Lecture Notes in Computer Science (LNCS); 3166 |
Veranstaltungstitel: | Entertainment Computing. Proceedings |
Kurzbeschreibung (Abstract): | We describe the rendering functions of the Augmented Reality System GEIST. GEIST is a 3D based narrative education system, an installation at the castle of Heidelberg, Germany, based on digital storytelling, GPS localization and interactive rendering. The rendering is interactive, as it is driven by user interaction, e.g. GPS position, head movement and line of sight as well as direct interaction (yes/no to questions of Virtual Characters). |
Freie Schlagworte: | Anthropomorphic avatars, Animation, Augmented reality (AR), Edutainment |
Fachbereich(e)/-gebiet(e): | nicht bekannt 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 16 Apr 2018 09:04 |
Letzte Änderung: | 16 Apr 2018 09:04 |
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