Graf, Holger ; Pena Serna, Sebastian ; Stork, André (2006)
Adaptive Quality Meshing for "On-the-fly" Volumetric Mesh Manipulations within Virtual Environments.
2006 IEEE International Conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems. La Coruna, Spain (10.07.2006-12.07.2006)
doi: 10.1109/VECIMS.2006.250817
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
This paper presents a new approach for interactive 3D (volume) mesh manipulations based on 'on-the-fly' quality measures in order to keep the consistency of the mesh. Within pure engineering tasks, such as the analysis of physical behaviour, virtual environments only established as post processing unit, in which simulation results can be interactively displayed and visualized to get more in depth information about the simulation mock up. However, most of the simulations are done off-line which do not allow for interactive `what-if' analysis in view of a change of the primary design domain. As design changes of the underlying CAx/FE models usually imply many manual interferences, repair and efforts (re-meshing tasks, grid repair, etc.) in order to guarantee elements of high quality during re-meshing or mesh refinement tasks, an evaluation within virtual environments is not suitable with current techniques. Thus this paper aims at introducing our approach in order to change 3D volumetric meshes on the fly and keep the consistency of the newly generated mesh in view of engineering analysis.
Typ des Eintrags: | Konferenzveröffentlichung |
---|---|
Erschienen: | 2006 |
Autor(en): | Graf, Holger ; Pena Serna, Sebastian ; Stork, André |
Art des Eintrags: | Bibliographie |
Titel: | Adaptive Quality Meshing for "On-the-fly" Volumetric Mesh Manipulations within Virtual Environments |
Sprache: | Englisch |
Publikationsjahr: | 2006 |
Ort: | Piscataway, NJ |
Verlag: | IEEE Service Center |
Buchtitel: | 2006 IEEE Symposium on Virtual Environments, Human-Computer Interfaces and Measurement Systems |
Veranstaltungstitel: | 2006 IEEE International Conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems |
Veranstaltungsort: | La Coruna, Spain |
Veranstaltungsdatum: | 10.07.2006-12.07.2006 |
DOI: | 10.1109/VECIMS.2006.250817 |
Kurzbeschreibung (Abstract): | This paper presents a new approach for interactive 3D (volume) mesh manipulations based on 'on-the-fly' quality measures in order to keep the consistency of the mesh. Within pure engineering tasks, such as the analysis of physical behaviour, virtual environments only established as post processing unit, in which simulation results can be interactively displayed and visualized to get more in depth information about the simulation mock up. However, most of the simulations are done off-line which do not allow for interactive `what-if' analysis in view of a change of the primary design domain. As design changes of the underlying CAx/FE models usually imply many manual interferences, repair and efforts (re-meshing tasks, grid repair, etc.) in order to guarantee elements of high quality during re-meshing or mesh refinement tasks, an evaluation within virtual environments is not suitable with current techniques. Thus this paper aims at introducing our approach in order to change 3D volumetric meshes on the fly and keep the consistency of the newly generated mesh in view of engineering analysis. |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik |
Hinterlegungsdatum: | 20 Nov 2008 08:25 |
Letzte Änderung: | 29 Nov 2024 09:43 |
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