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Efficient slicing of Catmull–Clark solids for 3D printed objects with functionally graded material

Luu, Thu Huong ; Altenhofen, Christian ; Ewald, Tobias ; Stork, André ; Fellner, Dieter (2019)
Efficient slicing of Catmull–Clark solids for 3D printed objects with functionally graded material.
In: Computers & Graphics, 82
doi: 10.1016/j.cag.2019.05.023
Artikel, Bibliographie

Kurzbeschreibung (Abstract)

In the competition for the volumetric representation most suitable for functionally graded materials in additively manufactured (AM) objects, volumetric subdivision schemes, such as Catmull-Clark (CC) solids, are widely neglected. Although they show appealing properties, e_cient implementations of some fundamental algorithms are still missing. In this paper, we present a fast algorithm for direct slicing of CC-solids generating bitmaps printable by multi-material AMmachines. Our method optimizes runtime by exploiting constant time limit evaluation and other structural characteristics of CCsolids. We compare our algorithm with the state of the art in trivariate trimmed spline representations and show that our algorithm has similar runtime behavior as slicing trivariate splines, fully supporting the benefits of CC-solids.

Typ des Eintrags: Artikel
Erschienen: 2019
Autor(en): Luu, Thu Huong ; Altenhofen, Christian ; Ewald, Tobias ; Stork, André ; Fellner, Dieter
Art des Eintrags: Bibliographie
Titel: Efficient slicing of Catmull–Clark solids for 3D printed objects with functionally graded material
Sprache: Englisch
Publikationsjahr: August 2019
Titel der Zeitschrift, Zeitung oder Schriftenreihe: Computers & Graphics
Jahrgang/Volume einer Zeitschrift: 82
DOI: 10.1016/j.cag.2019.05.023
URL / URN: https://doi.org/10.1016/j.cag.2019.05.023
Kurzbeschreibung (Abstract):

In the competition for the volumetric representation most suitable for functionally graded materials in additively manufactured (AM) objects, volumetric subdivision schemes, such as Catmull-Clark (CC) solids, are widely neglected. Although they show appealing properties, e_cient implementations of some fundamental algorithms are still missing. In this paper, we present a fast algorithm for direct slicing of CC-solids generating bitmaps printable by multi-material AMmachines. Our method optimizes runtime by exploiting constant time limit evaluation and other structural characteristics of CCsolids. We compare our algorithm with the state of the art in trivariate trimmed spline representations and show that our algorithm has similar runtime behavior as slicing trivariate splines, fully supporting the benefits of CC-solids.

Freie Schlagworte: 3D Printing Subdivision Material definitions Computational geometry
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 09 Apr 2020 13:44
Letzte Änderung: 04 Feb 2022 12:38
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