Savov, Anton ; Winkler, Roger ; Tessmann, Oliver
Hrsg.: Gengnagel, Christoph ; Baverel, Olivier ; Burry, Jane ; Ramsgaard Thomsen, Mette ; Weinzierl, Stefan (2020)
Encoding Architectural Designs as Iso-surface Tilesets for Participatory Sculpting of Massing Models.
Impact: Design With All Senses. Berlin
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
Developing participatory computational design systems for a wider professional community of architects is a key enabler to explore the benefits of massively-collaborative creative design search and discovery. In this paper we formulate three principles to increase the creative control of non-expert users when developing participatory computational design systems. We present an overview of four existing strategies for encoding design content into digital modeling environments and introduce a fifth one, assisted sculpting, that uses iso-surfacing and constraint-solving. Finally, we describe our technical implementation of an assisted sculpting digital environment with potential applications in creating massing models and schematic designs.
Typ des Eintrags: | Konferenzveröffentlichung |
---|---|
Erschienen: | 2020 |
Herausgeber: | Gengnagel, Christoph ; Baverel, Olivier ; Burry, Jane ; Ramsgaard Thomsen, Mette ; Weinzierl, Stefan |
Autor(en): | Savov, Anton ; Winkler, Roger ; Tessmann, Oliver |
Art des Eintrags: | Bibliographie |
Titel: | Encoding Architectural Designs as Iso-surface Tilesets for Participatory Sculpting of Massing Models |
Sprache: | Englisch |
Publikationsjahr: | 2020 |
Ort: | Cham |
Verlag: | Springer International Publishing |
Veranstaltungstitel: | Impact: Design With All Senses |
Veranstaltungsort: | Berlin |
Kurzbeschreibung (Abstract): | Developing participatory computational design systems for a wider professional community of architects is a key enabler to explore the benefits of massively-collaborative creative design search and discovery. In this paper we formulate three principles to increase the creative control of non-expert users when developing participatory computational design systems. We present an overview of four existing strategies for encoding design content into digital modeling environments and introduce a fifth one, assisted sculpting, that uses iso-surfacing and constraint-solving. Finally, we describe our technical implementation of an assisted sculpting digital environment with potential applications in creating massing models and schematic designs. |
Fachbereich(e)/-gebiet(e): | 15 Fachbereich Architektur 15 Fachbereich Architektur > Fachgruppe B: Gestalten und Darstellen 15 Fachbereich Architektur > Fachgruppe B: Gestalten und Darstellen > Digitales Gestalten |
Hinterlegungsdatum: | 22 Okt 2019 05:34 |
Letzte Änderung: | 22 Okt 2019 05:34 |
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