Bein, Matthias ; Havemann, Sven ; Stork, André ; Fellner, Dieter W. (2009)
Sketching Subdivision Surfaces.
ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling 2009. Proceedings.
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
We describe a 3D modeling system that combines subdivision surfaces with sketch-based modeling in order to meet two conflicting goals: ease of use and fine-grained shape control. For the excellent control, low-poly modeling is still the method of choice for creating high-quality 3D models, e.g., in the games industry. However, direct mesh editing can be very tedious and time consuming. Our idea is to include also stroke-based techniques for rapidly modeling regular surface parts. We propose a simple and efficient algorithm for converting a 2D stroke to a control polygon suitable for Catmull/Clark subdivision surfaces. We have realized a small but reasonably rich set of interactive modeling tools to assess the expressiveness of stroke-based mesh design with a number of examples.
Typ des Eintrags: | Konferenzveröffentlichung |
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Erschienen: | 2009 |
Autor(en): | Bein, Matthias ; Havemann, Sven ; Stork, André ; Fellner, Dieter W. |
Art des Eintrags: | Bibliographie |
Titel: | Sketching Subdivision Surfaces |
Sprache: | Englisch |
Publikationsjahr: | 2009 |
Verlag: | ACM, New York |
Veranstaltungstitel: | ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling 2009. Proceedings |
Kurzbeschreibung (Abstract): | We describe a 3D modeling system that combines subdivision surfaces with sketch-based modeling in order to meet two conflicting goals: ease of use and fine-grained shape control. For the excellent control, low-poly modeling is still the method of choice for creating high-quality 3D models, e.g., in the games industry. However, direct mesh editing can be very tedious and time consuming. Our idea is to include also stroke-based techniques for rapidly modeling regular surface parts. We propose a simple and efficient algorithm for converting a 2D stroke to a control polygon suitable for Catmull/Clark subdivision surfaces. We have realized a small but reasonably rich set of interactive modeling tools to assess the expressiveness of stroke-based mesh design with a number of examples. |
Freie Schlagworte: | Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Sketching, Subdivision, 3D Modeling, Approximation |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 12 Nov 2018 11:16 |
Letzte Änderung: | 04 Feb 2022 12:41 |
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