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EarPut: Augmenting Behind-the-Ear Devices for Ear-based Interaction

Lissermann, Roman ; Huber, Jochen ; Hadjakos, Aristotelis ; Mühlhäuser, Max (2013)
EarPut: Augmenting Behind-the-Ear Devices for Ear-based Interaction.
doi: 10.1145/2468356.2468592
Conference or Workshop Item, Bibliographie

Abstract

In this work-in-progress paper, we make a case for leveraging the unique affordances of the human ear for eyes-free, mobile interaction. We present EarPut, a novel interface concept, which instruments the ear as an interactive surface for touch-based interactions and its prototypical hardware implementation. The central idea behind EarPut is to go beyond prior work by unobtrusively augmenting a variety of accessories that are worn behind the ear, such as headsets or glasses. Results from a controlled experiment with 27 participants provide empirical evidence that people are able to target salient regions on their ear effectively and precisely. Moreover, we contribute a first, systematically derived interaction design space for ear-based interaction and a set of exemplary applications.

Item Type: Conference or Workshop Item
Erschienen: 2013
Creators: Lissermann, Roman ; Huber, Jochen ; Hadjakos, Aristotelis ; Mühlhäuser, Max
Type of entry: Bibliographie
Title: EarPut: Augmenting Behind-the-Ear Devices for Ear-based Interaction
Language: English
Date: May 2013
Publisher: ACM
Book Title: CHI EA '13: Proceedings of the 2013 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts
DOI: 10.1145/2468356.2468592
Abstract:

In this work-in-progress paper, we make a case for leveraging the unique affordances of the human ear for eyes-free, mobile interaction. We present EarPut, a novel interface concept, which instruments the ear as an interactive surface for touch-based interactions and its prototypical hardware implementation. The central idea behind EarPut is to go beyond prior work by unobtrusively augmenting a variety of accessories that are worn behind the ear, such as headsets or glasses. Results from a controlled experiment with 27 participants provide empirical evidence that people are able to target salient regions on their ear effectively and precisely. Moreover, we contribute a first, systematically derived interaction design space for ear-based interaction and a set of exemplary applications.

Uncontrolled Keywords: - TI - Area Tangible Interaction
Identification Number: TUD-CS-2013-0033
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Telecooperation
Profile Areas
Profile Areas > Cybersecurity (CYSEC)
Date Deposited: 31 Dec 2016 12:59
Last Modified: 14 Jun 2021 06:14
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