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Message-based Object-oriented Interaction Modeling

Breen, David E. ; Kühn, Volker (1989)
Message-based Object-oriented Interaction Modeling.
Eurographics '89. Proceedings.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

This paper describes a message-based object-oriented tool for exploring mathematically-based interactions which produce complex motions for computer animation. The tool has been implemented as an object in the object-oriented computer animation system The Clockworks. It supports the definition of complex interactions between geometric objects through the specification of messages to the interacting objects. Our approach is general, flexible and powerful. The tool itself is not hardcoded to a particular application. It simply sends the messages specifies by the user. Messages are specified as strings which may be stored, modified and interpreted. Since the tool is part of the Clockworks it may utilize many of the powerful features of the system, including data structuring, mathematical, geometric modeling, and rendering objects. The tool has been used to explore a general spring and mass model, and the response of objects in a vector field.(AGD)

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 1989
Autor(en): Breen, David E. ; Kühn, Volker
Art des Eintrags: Bibliographie
Titel: Message-based Object-oriented Interaction Modeling
Sprache: Deutsch
Publikationsjahr: 1989
Verlag: North-Holland, Amsterdam; New York
Veranstaltungstitel: Eurographics '89. Proceedings
Kurzbeschreibung (Abstract):

This paper describes a message-based object-oriented tool for exploring mathematically-based interactions which produce complex motions for computer animation. The tool has been implemented as an object in the object-oriented computer animation system The Clockworks. It supports the definition of complex interactions between geometric objects through the specification of messages to the interacting objects. Our approach is general, flexible and powerful. The tool itself is not hardcoded to a particular application. It simply sends the messages specifies by the user. Messages are specified as strings which may be stored, modified and interpreted. Since the tool is part of the Clockworks it may utilize many of the powerful features of the system, including data structuring, mathematical, geometric modeling, and rendering objects. The tool has been used to explore a general spring and mass model, and the response of objects in a vector field.(AGD)

Freie Schlagworte: Interaction modeling, Object interaction, Computer animation, Simulation, Particle based modeling
Fachbereich(e)/-gebiet(e): nicht bekannt
20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:11
Letzte Änderung: 16 Apr 2018 09:11
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