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Crisis Volunteering Nerds: Three Months After COVID-19 Hackathon #WirVsVirus

Haesler, Steffen ; Schmid, Stefka ; Reuter, Christian (2020)
Crisis Volunteering Nerds: Three Months After COVID-19 Hackathon #WirVsVirus.
MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services. Oldenburg, Germany (October 5 - 8, 2020)
doi: 10.1145/3406324.3424584
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

The hackathon #WirVsVirus in March 2020 was one of the biggest hackathons in history. Under the patronage of the federal government of Germany, 28,361 participants worked together in 1,498 projects, finding innovative apps and solutions against the COVID-19 pandemic. Three months after the event, we present an exemplifying analysis of the topics, used technologies and remaining activity of these projects. Shedding light on this instance of citizen science allows to highlight the potential of hackathons and startup culture regarding socio-technological resilience. At the same time, it may be understood as an impulse for crisis informatics to consider new forms of volunteering in the course of crisis management.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2020
Autor(en): Haesler, Steffen ; Schmid, Stefka ; Reuter, Christian
Art des Eintrags: Bibliographie
Titel: Crisis Volunteering Nerds: Three Months After COVID-19 Hackathon #WirVsVirus
Sprache: Englisch
Publikationsjahr: 5 Oktober 2020
Ort: New York, NY, United States
Verlag: ACM
Buchtitel: MobileHCI '20 Extended Abstracts: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services
Veranstaltungstitel: MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services
Veranstaltungsort: Oldenburg, Germany
Veranstaltungsdatum: October 5 - 8, 2020
DOI: 10.1145/3406324.3424584
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Kurzbeschreibung (Abstract):

The hackathon #WirVsVirus in March 2020 was one of the biggest hackathons in history. Under the patronage of the federal government of Germany, 28,361 participants worked together in 1,498 projects, finding innovative apps and solutions against the COVID-19 pandemic. Three months after the event, we present an exemplifying analysis of the topics, used technologies and remaining activity of these projects. Shedding light on this instance of citizen science allows to highlight the potential of hackathons and startup culture regarding socio-technological resilience. At the same time, it may be understood as an impulse for crisis informatics to consider new forms of volunteering in the course of crisis management.

Freie Schlagworte: emergenCITY_INF; emergenCITY_SG
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Wissenschaft und Technik für Frieden und Sicherheit (PEASEC)
LOEWE
LOEWE > LOEWE-Zentren
LOEWE > LOEWE-Zentren > emergenCITY
TU-Projekte: HMWK|III L6-519/03/05.001-(0016)|emergenCity TP Bock
Hinterlegungsdatum: 26 Okt 2020 10:53
Letzte Änderung: 05 Jul 2024 07:18
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