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Engineering a realistic real-time conducting system for the audio/video rendering of a real orchestra

Borchers, Jan and Samminger, Wolfgang and Mühlhäuser, Max :
Engineering a realistic real-time conducting system for the audio/video rendering of a real orchestra.
Fourth International Symposium on Multimedia Software Engineering (MSE 2002). Newport Beach, California, USA IEEE CS press
[Conference or Workshop Item] , (2002)

Abstract

This paper describes the first multimedia system that allows users to conduct a realistic electronic orchetra. Users control

tempo, dynamics, and instrument emphasis of the orchestra through natural conducting gestures with an infrared baton. Using gesture recognition and

tempo adjustment algorithms, the system plays back an audio and video recording of an actual orchestra that follows the user?s conducting in real

time. A major achievement of this system is that it is able to play back the audio and video recording of the orchestra at variable speed while

avoiding pitch changes or other artifacts in the playback. These speed changes can be executed interactively in real time while the recording is

being played back. The system has been deployed as an exhibit that has become a major attraction of a large Vienna-based music exhibition center.

Item Type: Conference or Workshop Item
Erschienen: 2002
Creators: Borchers, Jan and Samminger, Wolfgang and Mühlhäuser, Max
Title: Engineering a realistic real-time conducting system for the audio/video rendering of a real orchestra
Language: German
Abstract:

This paper describes the first multimedia system that allows users to conduct a realistic electronic orchetra. Users control

tempo, dynamics, and instrument emphasis of the orchestra through natural conducting gestures with an infrared baton. Using gesture recognition and

tempo adjustment algorithms, the system plays back an audio and video recording of an actual orchestra that follows the user?s conducting in real

time. A major achievement of this system is that it is able to play back the audio and video recording of the orchestra at variable speed while

avoiding pitch changes or other artifacts in the playback. These speed changes can be executed interactively in real time while the recording is

being played back. The system has been deployed as an exhibit that has become a major attraction of a large Vienna-based music exhibition center.

Title of Book: Fourth International Symposium on Multimedia Software Engineering (MSE 2002). Newport Beach, California, USA
Publisher: IEEE CS press
Divisions: Department of Computer Science
Department of Computer Science > Telecooperation
Date Deposited: 31 Dec 2016 12:59
Identification Number: borchers2002engineering
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