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LightBeam: Interacting with Augmented Real-World Objects in Pico Projections

Huber, Jochen ; Steimle, Jürgen ; Liao, Chunyuan ; Liu, Qiong ; Mühlhäuser, Max (2012)
LightBeam: Interacting with Augmented Real-World Objects in Pico Projections.
Ulm, Germany
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Pico projectors have lately been investigated as mobile display and interaction devices. We propose to use them as ‘light beams’: Everyday objects sojourning in a beam are turned into dedicated projection surfaces and tangible interaction devices. This way, our daily surroundings get populated with interactive objects, each one temporarily chartered with a dedicated sub-issue of pervasive interaction. While interaction with objects has been studied in larger, immersive projection spaces, the affordances of pico projections are fundamentally different: they have a very small, strictly limited field of projection, and they are mobile. This paper contributes the results of an exploratory field study on how people interact with everyday objects in pico projections in nomadic settings. Based upon these results, we present novel interaction techniques that leverage the limited field of projection and trade-off between digitally augmented and traditional uses of everyday objects.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2012
Autor(en): Huber, Jochen ; Steimle, Jürgen ; Liao, Chunyuan ; Liu, Qiong ; Mühlhäuser, Max
Art des Eintrags: Bibliographie
Titel: LightBeam: Interacting with Augmented Real-World Objects in Pico Projections
Sprache: Deutsch
Publikationsjahr: Dezember 2012
Verlag: ACM
Buchtitel: Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia (MUM '12)
Veranstaltungsort: Ulm, Germany
Kurzbeschreibung (Abstract):

Pico projectors have lately been investigated as mobile display and interaction devices. We propose to use them as ‘light beams’: Everyday objects sojourning in a beam are turned into dedicated projection surfaces and tangible interaction devices. This way, our daily surroundings get populated with interactive objects, each one temporarily chartered with a dedicated sub-issue of pervasive interaction. While interaction with objects has been studied in larger, immersive projection spaces, the affordances of pico projections are fundamentally different: they have a very small, strictly limited field of projection, and they are mobile. This paper contributes the results of an exploratory field study on how people interact with everyday objects in pico projections in nomadic settings. Based upon these results, we present novel interaction techniques that leverage the limited field of projection and trade-off between digitally augmented and traditional uses of everyday objects.

Freie Schlagworte: - TI - Area Tangible Interaction;- TI: Interactive Surfaces;- TI: Mobile Interaction in Mixed-Reality Environments;- TI: Mobile Multimedia Interaction
ID-Nummer: TUD-CS-2012-0213
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Telekooperation
Hinterlegungsdatum: 31 Dez 2016 12:59
Letzte Änderung: 14 Jun 2021 06:14
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