Tse, Edward ; Marentette, Lynn ; Ahmed, Syed Ishtiaque ; Thayer, Alex ; Huber, Jochen ; Kim, Si Jung ; Brown, Quincy ; Mühlhäuser, Max (2012)
Educational Interfaces, Software and Technology: 3rd Workshop on UI Technologies and Educational Pedagogy.
30th ACM Conference on Human Factors in Computing Systems. Austin, USA (05.05.2012-10.05.2012)
doi: 10.1145/2212776.2212697
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
One of the primary goals of teaching is to prepare learners for life in the real world. In this ever changing world of technologies such as mobile interaction, cloud computing, natural user interfaces, and gestural interfaces like the Nintendo Wii and Microsoft Kinect people have a greater selection of tools for the task at hand. Teachers and students can leverage these tools to improve learning outcomes. Educational interfaces and software are needed to ensure that new technologies serve a clear purpose in the classrooms and homes of the future. Since teachers are always looking for creative ways to engage 21st century learners there needs to be an academic venue for researchers to discuss novel educational tools and their role in improving learning outcomes. This workshop aims at filling this void: combining the pedagogical expertise of the cooperative learning, and learning sciences communities with the technical creativity of the CHI, UIST and interactive surface communities. The objective of this workshop is to become a conference within two years.
Typ des Eintrags: | Konferenzveröffentlichung |
---|---|
Erschienen: | 2012 |
Autor(en): | Tse, Edward ; Marentette, Lynn ; Ahmed, Syed Ishtiaque ; Thayer, Alex ; Huber, Jochen ; Kim, Si Jung ; Brown, Quincy ; Mühlhäuser, Max |
Art des Eintrags: | Bibliographie |
Titel: | Educational Interfaces, Software and Technology: 3rd Workshop on UI Technologies and Educational Pedagogy |
Sprache: | Englisch |
Publikationsjahr: | Mai 2012 |
Verlag: | ACM |
Buchtitel: | CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems |
Veranstaltungstitel: | 30th ACM Conference on Human Factors in Computing Systems |
Veranstaltungsort: | Austin, USA |
Veranstaltungsdatum: | 05.05.2012-10.05.2012 |
DOI: | 10.1145/2212776.2212697 |
Kurzbeschreibung (Abstract): | One of the primary goals of teaching is to prepare learners for life in the real world. In this ever changing world of technologies such as mobile interaction, cloud computing, natural user interfaces, and gestural interfaces like the Nintendo Wii and Microsoft Kinect people have a greater selection of tools for the task at hand. Teachers and students can leverage these tools to improve learning outcomes. Educational interfaces and software are needed to ensure that new technologies serve a clear purpose in the classrooms and homes of the future. Since teachers are always looking for creative ways to engage 21st century learners there needs to be an academic venue for researchers to discuss novel educational tools and their role in improving learning outcomes. This workshop aims at filling this void: combining the pedagogical expertise of the cooperative learning, and learning sciences communities with the technical creativity of the CHI, UIST and interactive surface communities. The objective of this workshop is to become a conference within two years. |
Freie Schlagworte: | - TI - Area Tangible Interaction |
ID-Nummer: | TUD-CS-2012-0003 |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Telekooperation Profilbereiche Profilbereiche > Cybersicherheit (CYSEC) |
Hinterlegungsdatum: | 31 Dez 2016 12:59 |
Letzte Änderung: | 14 Jun 2021 06:14 |
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