Lissermann, Roman ; Huber, Jochen ; Hadjakos, Aristotelis ; Mühlhäuser, Max (2013):
EarPut: Augmenting Behind-the-Ear Devices for Ear-based Interaction.
In: CHI EA '13: Proceedings of the 2013 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts, pp. 1323-1328,
ACM, ISBN 978-1-4503-1952-2,
DOI: 10.1145/2468356.2468592,
[Conference or Workshop Item]
Abstract
In this work-in-progress paper, we make a case for leveraging the unique affordances of the human ear for eyes-free, mobile interaction. We present EarPut, a novel interface concept, which instruments the ear as an interactive surface for touch-based interactions and its prototypical hardware implementation. The central idea behind EarPut is to go beyond prior work by unobtrusively augmenting a variety of accessories that are worn behind the ear, such as headsets or glasses. Results from a controlled experiment with 27 participants provide empirical evidence that people are able to target salient regions on their ear effectively and precisely. Moreover, we contribute a first, systematically derived interaction design space for ear-based interaction and a set of exemplary applications.
Item Type: | Conference or Workshop Item |
---|---|
Erschienen: | 2013 |
Creators: | Lissermann, Roman ; Huber, Jochen ; Hadjakos, Aristotelis ; Mühlhäuser, Max |
Title: | EarPut: Augmenting Behind-the-Ear Devices for Ear-based Interaction |
Language: | English |
Abstract: | In this work-in-progress paper, we make a case for leveraging the unique affordances of the human ear for eyes-free, mobile interaction. We present EarPut, a novel interface concept, which instruments the ear as an interactive surface for touch-based interactions and its prototypical hardware implementation. The central idea behind EarPut is to go beyond prior work by unobtrusively augmenting a variety of accessories that are worn behind the ear, such as headsets or glasses. Results from a controlled experiment with 27 participants provide empirical evidence that people are able to target salient regions on their ear effectively and precisely. Moreover, we contribute a first, systematically derived interaction design space for ear-based interaction and a set of exemplary applications. |
Book Title: | CHI EA '13: Proceedings of the 2013 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts |
Publisher: | ACM |
ISBN: | 978-1-4503-1952-2 |
Uncontrolled Keywords: | - TI - Area Tangible Interaction |
Divisions: | 20 Department of Computer Science 20 Department of Computer Science > Telecooperation Profile Areas Profile Areas > Cybersecurity (CYSEC) |
Date Deposited: | 31 Dec 2016 12:59 |
DOI: | 10.1145/2468356.2468592 |
Identification Number: | TUD-CS-2013-0033 |
Export: | |
Suche nach Titel in: | TUfind oder in Google |
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