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Interfaces and Data Formats for Transfer and Communication in Computer Graphics Systems

Encarnação, José L. ; Schönhut, Jürgen (1986)
Interfaces and Data Formats for Transfer and Communication in Computer Graphics Systems.
Buchkapitel, Bibliographie

Kurzbeschreibung (Abstract)

A Graphics System may be seen as a computer-aided environment supporting the application program. The basic elements associated with it are: - Operator (User) - Graphics Support System (Services) - Other User Interface Support System (Services) - Application Functions - Generic Action Routines - Data Base The kernel for the communication between the different parts of such a system is composed of the different data items associated with the communication elements. From the point of view of the user operating such a graphics support system, a simple functional model may be given showing the functional decomposition of the model. The Graphics System is then based on the following basic functional components: - User (Operator of the Computer-Aided Environment based on a Graphics Support System) - Graphics - Graphics Viewing - Request Processing - Graphics Metafiles - Model - Model Metafiles (Design Data) - Model Data Management - Application - Control - Heuristics This model implies a clean separation between application system, application control, graphics support system and model data management functions. This functionality again is based on the transfer of the associated items stored in the corresponding metafiles (graphics, model).

Typ des Eintrags: Buchkapitel
Erschienen: 1986
Autor(en): Encarnação, José L. ; Schönhut, Jürgen
Art des Eintrags: Bibliographie
Titel: Interfaces and Data Formats for Transfer and Communication in Computer Graphics Systems
Sprache: Englisch
Publikationsjahr: 1986
Verlag: Springer, Berlin; Heidelberg; New York
Reihe: EurographicSeminars. Tutorials and Perspectives in Computer Graphics
Kurzbeschreibung (Abstract):

A Graphics System may be seen as a computer-aided environment supporting the application program. The basic elements associated with it are: - Operator (User) - Graphics Support System (Services) - Other User Interface Support System (Services) - Application Functions - Generic Action Routines - Data Base The kernel for the communication between the different parts of such a system is composed of the different data items associated with the communication elements. From the point of view of the user operating such a graphics support system, a simple functional model may be given showing the functional decomposition of the model. The Graphics System is then based on the following basic functional components: - User (Operator of the Computer-Aided Environment based on a Graphics Support System) - Graphics - Graphics Viewing - Request Processing - Graphics Metafiles - Model - Model Metafiles (Design Data) - Model Data Management - Application - Control - Heuristics This model implies a clean separation between application system, application control, graphics support system and model data management functions. This functionality again is based on the transfer of the associated items stored in the corresponding metafiles (graphics, model).

Freie Schlagworte: Databases, Graphics systems, Graphics viewing, Operators, User interfaces
Fachbereich(e)/-gebiet(e): nicht bekannt
20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:11
Letzte Änderung: 16 Apr 2018 09:11
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