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CoMEdiA. A Cooperative HyperMedia Editing Architecture - The Problem of the Cooperative Access

Hornung, Christoph and Santos, Adelino (1992):
CoMEdiA. A Cooperative HyperMedia Editing Architecture - The Problem of the Cooperative Access.
Springer, Berlin; Heidelberg; New York, In: Multimedia. Systems, Interaction and Applications, In: EurographicSeminars. Tutorials and Perspectives in Computer Graphics, [Conference or Workshop Item]

Abstract

We describe CoMEdiA, a Cooperative hyperMedia Editing Architecture. CoMEdiA is a software tool that has been conceived having as main guidlines: cooperative work, multimedia data, hyper features, distributed processing and information edition. Using CoMEdiA users compete for the access of an information server in order to manage the cooperative edition of multimedia data. A first prototype with some of the above features is already implemented and the implementation is described. We have partitioned this paper in the following manner. In the first section we will describe the problem that we are trying to solve. In the second we give an overview of CoMEdiA. In the third we describe the architecture and in the fourth we will present the algorithm that is used to solve the problems posed by the access. Finally we mention our intentions concerning future work and draw some conclusions.

Item Type: Conference or Workshop Item
Erschienen: 1992
Creators: Hornung, Christoph and Santos, Adelino
Title: CoMEdiA. A Cooperative HyperMedia Editing Architecture - The Problem of the Cooperative Access
Language: English
Abstract:

We describe CoMEdiA, a Cooperative hyperMedia Editing Architecture. CoMEdiA is a software tool that has been conceived having as main guidlines: cooperative work, multimedia data, hyper features, distributed processing and information edition. Using CoMEdiA users compete for the access of an information server in order to manage the cooperative edition of multimedia data. A first prototype with some of the above features is already implemented and the implementation is described. We have partitioned this paper in the following manner. In the first section we will describe the problem that we are trying to solve. In the second we give an overview of CoMEdiA. In the third we describe the architecture and in the fourth we will present the algorithm that is used to solve the problems posed by the access. Finally we mention our intentions concerning future work and draw some conclusions.

Series Name: EurographicSeminars. Tutorials and Perspectives in Computer Graphics
Publisher: Springer, Berlin; Heidelberg; New York
Uncontrolled Keywords: Cooperative accesses, Cooperative work, Distributed processing, Hyper features, Information edition, Multimedia
Divisions: UNSPECIFIED
20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Event Title: Multimedia. Systems, Interaction and Applications
Date Deposited: 16 Apr 2018 09:09
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