Astheimer, Peter ; Dai, Fan (1993)
Dynamic Objects in Virtual Worlds - Integrating Simulations in a Virtual Reality Toolkit -.
European Simulation Symposium 1993. Proceedings.
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
Virtual worlds, in their quest for realistic presentations, can benefit tremendously from integrated dynamic simulations. The virtual reality toolkit of the Fraunhofer Institute for Computer Graphics (IGD), enables designers of virtual worlds to apply a range of simulation features and allows the user to interact with objects of the dynamic world. The worlds are defined by a single audiovisual scene database, which can be created and manipulated by standard modelers. Simulation data can be imported from standalone simulation systems or generated by integrated simulation modules. Simulation features can be self-experienced at IGD's virtual reality demo centre in Darmstadt, Germany
Typ des Eintrags: | Konferenzveröffentlichung |
---|---|
Erschienen: | 1993 |
Autor(en): | Astheimer, Peter ; Dai, Fan |
Art des Eintrags: | Bibliographie |
Titel: | Dynamic Objects in Virtual Worlds - Integrating Simulations in a Virtual Reality Toolkit - |
Sprache: | Englisch |
Publikationsjahr: | 1993 |
Veranstaltungstitel: | European Simulation Symposium 1993. Proceedings |
Kurzbeschreibung (Abstract): | Virtual worlds, in their quest for realistic presentations, can benefit tremendously from integrated dynamic simulations. The virtual reality toolkit of the Fraunhofer Institute for Computer Graphics (IGD), enables designers of virtual worlds to apply a range of simulation features and allows the user to interact with objects of the dynamic world. The worlds are defined by a single audiovisual scene database, which can be created and manipulated by standard modelers. Simulation data can be imported from standalone simulation systems or generated by integrated simulation modules. Simulation features can be self-experienced at IGD's virtual reality demo centre in Darmstadt, Germany |
Freie Schlagworte: | Acoustic simulation, Dynamic simulation, Physically based modeling, Realtime rendering, Virtual reality (VR) |
Fachbereich(e)/-gebiet(e): | nicht bekannt 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 16 Apr 2018 09:09 |
Letzte Änderung: | 16 Apr 2018 09:09 |
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