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Representing Animations by Principal Components

Alexa, Marc ; Müller, Wolfgang (2000)
Representing Animations by Principal Components.
In: Computer Graphics Forum, 19 (3)
Artikel, Bibliographie

Kurzbeschreibung (Abstract)

In this paper, we present a representation for three-dimensional geometric animation sequences. Different from standard key-frame techniques, this approach is based on the determination of principal animation components and decouples the animation from the underlying geometry. The new representation supports progressive animation compression with spatial, as well as temporal, level-of-detail and high compression ratios. The distinction of animation and geometry allows for mapping animations onto other objects.

Typ des Eintrags: Artikel
Erschienen: 2000
Autor(en): Alexa, Marc ; Müller, Wolfgang
Art des Eintrags: Bibliographie
Titel: Representing Animations by Principal Components
Sprache: Deutsch
Publikationsjahr: 2000
Titel der Zeitschrift, Zeitung oder Schriftenreihe: Computer Graphics Forum
Jahrgang/Volume einer Zeitschrift: 19
(Heft-)Nummer: 3
Kurzbeschreibung (Abstract):

In this paper, we present a representation for three-dimensional geometric animation sequences. Different from standard key-frame techniques, this approach is based on the determination of principal animation components and decouples the animation from the underlying geometry. The new representation supports progressive animation compression with spatial, as well as temporal, level-of-detail and high compression ratios. The distinction of animation and geometry allows for mapping animations onto other objects.

Freie Schlagworte: Geometric animation, Polyhedra, Multiresolution/progressive representation, Morphing
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:06
Letzte Änderung: 16 Apr 2018 09:06
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