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Concept and Implementation of an Augmented Reality Game

Barros, Leila Lima (2001)
Concept and Implementation of an Augmented Reality Game.
Technische Universität Darmstadt
Diplom- oder Magisterarbeit, Bibliographie

Kurzbeschreibung (Abstract)

Augmented Reality is a new approach to human-machine interaction, providing supplementary visual information to the user, for example, using a head-mounted display. This supplementary information is displayed in a context-sensitive manner, i.e. drawn from and fitted to the real object being viewed, such as a part of an assembly. This work had as bears the ARVIKA project. The goal of this project is Augmented Reality in development, production and service. In this context, an application was developed with sight to test the system of augmented reality as well as analyze the mechanisms of interaction and the strategies of communication between the several components of the system. In the scope of this work an application using the ArBrowser and the ContextManager have been developed, where a virtual Tetris game is faded into the real world by wearing a head mounted display.

Typ des Eintrags: Diplom- oder Magisterarbeit
Erschienen: 2001
Autor(en): Barros, Leila Lima
Art des Eintrags: Bibliographie
Titel: Concept and Implementation of an Augmented Reality Game
Sprache: Englisch
Publikationsjahr: 2001
Kurzbeschreibung (Abstract):

Augmented Reality is a new approach to human-machine interaction, providing supplementary visual information to the user, for example, using a head-mounted display. This supplementary information is displayed in a context-sensitive manner, i.e. drawn from and fitted to the real object being viewed, such as a part of an assembly. This work had as bears the ARVIKA project. The goal of this project is Augmented Reality in development, production and service. In this context, an application was developed with sight to test the system of augmented reality as well as analyze the mechanisms of interaction and the strategies of communication between the several components of the system. In the scope of this work an application using the ArBrowser and the ContextManager have been developed, where a virtual Tetris game is faded into the real world by wearing a head mounted display.

Freie Schlagworte: Augmented reality (AR), Computer supported cooperative work (CSCW), Mobile computer games, Information visualization
Zusätzliche Informationen:

66 p.

Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:05
Letzte Änderung: 18 Dez 2019 08:16
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