TU Darmstadt / ULB / TUbiblio

Laplacian Surface Editing

Sorkine, O. ; Cohen-Or, Daniel ; Alexa, Marc ; Rössl, C. ; Seidel, Hans-Peter (2004)
Laplacian Surface Editing.
SGP 2004. Proceedings.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Surface editing operations commonly require geometric details of the surface to be preserved as much as possible. We argue that geometric detail is an intrinsic property of a surface and that, consequently, surface editing is best performed by operating over an intrinsic surface representation. We provide such a representation of a surface, based on the Laplacian of the mesh, by encoding each vertex relative to its neighborhood. The Laplacian of the mesh is enhanced to be invariant to locally linearized rigid transformations and scaling. Based on this Laplacian representation, we develop useful editing operations: interactive free-form deformation in a region of interest based on the transformation of a handle, transfer and mixing of geometric details between two surfaces, and transplanting of a partial surface mesh onto another surface. The main computation involved in all operations is the solution of a sparse linear system, which can be done at interactive rates. We demonstrate the effectiveness of our approach in several examples, showing that the editing operations change the shape while respecting the structural geometric detail.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2004
Autor(en): Sorkine, O. ; Cohen-Or, Daniel ; Alexa, Marc ; Rössl, C. ; Seidel, Hans-Peter
Art des Eintrags: Bibliographie
Titel: Laplacian Surface Editing
Sprache: Deutsch
Publikationsjahr: 2004
Verlag: Eurographics Association, Aire-la-Ville
Veranstaltungstitel: SGP 2004. Proceedings
Kurzbeschreibung (Abstract):

Surface editing operations commonly require geometric details of the surface to be preserved as much as possible. We argue that geometric detail is an intrinsic property of a surface and that, consequently, surface editing is best performed by operating over an intrinsic surface representation. We provide such a representation of a surface, based on the Laplacian of the mesh, by encoding each vertex relative to its neighborhood. The Laplacian of the mesh is enhanced to be invariant to locally linearized rigid transformations and scaling. Based on this Laplacian representation, we develop useful editing operations: interactive free-form deformation in a region of interest based on the transformation of a handle, transfer and mixing of geometric details between two surfaces, and transplanting of a partial surface mesh onto another surface. The main computation involved in all operations is the solution of a sparse linear system, which can be done at interactive rates. We demonstrate the effectiveness of our approach in several examples, showing that the editing operations change the shape while respecting the structural geometric detail.

Freie Schlagworte: Computational geometry, Surface representation, Meshes, Linear systems
Fachbereich(e)/-gebiet(e): nicht bekannt
20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:04
Letzte Änderung: 16 Apr 2018 09:04
PPN:
Export:
Suche nach Titel in: TUfind oder in Google
Frage zum Eintrag Frage zum Eintrag

Optionen (nur für Redakteure)
Redaktionelle Details anzeigen Redaktionelle Details anzeigen