Ohtake, Yutake ; Belyaev, Alexander ; Alexa, Marc (2005)
Sparse Low-degree Implicit Surface with Applications to High Quality Rendering, Feature Extraction, and Smoothing.
SGP 2005. Proceedings.
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
We propose a new surface representation delivering an accurate approximation to a set of points scattered over a smooth surface by Sparse Low-degree IMplicits (SLIM). The SLIM surface representation consists of a sparse multi-scale set of nonconforming surface primitives which are blended along view rays during the rendering phase. This new representation leads to an interactive real-time visualization of large-size models and delivers a better rendering quality than standard splatting techniques based on linear primitives. Further, SLIM allows us to achieve a fast and accurate estimation of surface curvature and curvature derivatives and, therefore, is very suitable for many non-photorealistic rendering tasks. Applications to ray-tracing and surface smoothing are also considered.
Typ des Eintrags: | Konferenzveröffentlichung |
---|---|
Erschienen: | 2005 |
Autor(en): | Ohtake, Yutake ; Belyaev, Alexander ; Alexa, Marc |
Art des Eintrags: | Bibliographie |
Titel: | Sparse Low-degree Implicit Surface with Applications to High Quality Rendering, Feature Extraction, and Smoothing |
Sprache: | Englisch |
Publikationsjahr: | 2005 |
Verlag: | Eurographics Association, Aire-la-Ville |
Veranstaltungstitel: | SGP 2005. Proceedings |
Kurzbeschreibung (Abstract): | We propose a new surface representation delivering an accurate approximation to a set of points scattered over a smooth surface by Sparse Low-degree IMplicits (SLIM). The SLIM surface representation consists of a sparse multi-scale set of nonconforming surface primitives which are blended along view rays during the rendering phase. This new representation leads to an interactive real-time visualization of large-size models and delivers a better rendering quality than standard splatting techniques based on linear primitives. Further, SLIM allows us to achieve a fast and accurate estimation of surface curvature and curvature derivatives and, therefore, is very suitable for many non-photorealistic rendering tasks. Applications to ray-tracing and surface smoothing are also considered. |
Freie Schlagworte: | Point set surfaces, Curve representation, Implicit surfaces, Point sample rendering |
Fachbereich(e)/-gebiet(e): | nicht bekannt 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 16 Apr 2018 09:04 |
Letzte Änderung: | 16 Apr 2018 09:04 |
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