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Competitive Runtime Performance for Inverse Kinematics Algorithms Using Conformal Geometric Algebra

Hildenbrand, Dietmar ; Fontijne, Daniel ; Wang, Yusheng ; Alexa, Marc ; Dorst, Leo (2006)
Competitive Runtime Performance for Inverse Kinematics Algorithms Using Conformal Geometric Algebra.
Eurographics 2006. Short Papers.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Conformal geometric algebra is a powerful tool to find geometrically intuitive solutions. We present an approach for the combination of compact and elegant algorithms with the generation of very efficient code based on two different optimization approaches with different advantages, one is based on Maple, the other one is based on the code generator Gaigen 2. With these results, we are convinced that conformal geometric algebra will be able to become fruitful in a great variety of applications in Computer Graphics.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2006
Autor(en): Hildenbrand, Dietmar ; Fontijne, Daniel ; Wang, Yusheng ; Alexa, Marc ; Dorst, Leo
Art des Eintrags: Bibliographie
Titel: Competitive Runtime Performance for Inverse Kinematics Algorithms Using Conformal Geometric Algebra
Sprache: Englisch
Publikationsjahr: 2006
Verlag: Eurographics Association, Aire-la-Ville
Veranstaltungstitel: Eurographics 2006. Short Papers
Kurzbeschreibung (Abstract):

Conformal geometric algebra is a powerful tool to find geometrically intuitive solutions. We present an approach for the combination of compact and elegant algorithms with the generation of very efficient code based on two different optimization approaches with different advantages, one is based on Maple, the other one is based on the code generator Gaigen 2. With these results, we are convinced that conformal geometric algebra will be able to become fruitful in a great variety of applications in Computer Graphics.

Freie Schlagworte: Forschungsgruppe Geometric Algebra Computing (GACO), Animation, Computational geometry, Geometric algebra (GA), Inverse kinematics
Fachbereich(e)/-gebiet(e): nicht bekannt
20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:03
Letzte Änderung: 16 Apr 2018 09:03
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