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Transition-enabled Event Dissemination for Pervasive Mobile Multiplayer Games

Richerzhagen, Björn ; Schiller, Marc ; Lehn, Max ; Lapiner, Denis ; Steinmetz, Ralf (2015)
Transition-enabled Event Dissemination for Pervasive Mobile Multiplayer Games.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Today's smartphones feature sophisticated computational capabilities as well as a plethora of sensors, enabling new kinds of applications. One popular example are pervasive mobile multiplayer games, where interactions with other users or physical objects in the real world are part of the gameplay. This induces a notion of locality, as a user's actions affect other nearby users. However, this locality in the interaction is not reflected in the underlying communication system. Events triggered by users are sent via the cellular connection to a remote data center, where they are processed and then distributed to other players, again via the cellular link. In this work, we demonstrate an event dissemination system that utilizes the available local communication interfaces of today's smartphones to distribute events in groups of nearby players. The system executes transitions between different communication interfaces (e.g.,Bluetooth or Wi-Fi Direct) and the utilized dissemination protocol depending on the size and density of the group of players, thereby exploiting the characteristics of the chosen interface. Attendees can experience the resulting benefits in terms of latency and update frequency by playing our mobile pervasive multiplayer game TOWER WORLD at the venue

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2015
Autor(en): Richerzhagen, Björn ; Schiller, Marc ; Lehn, Max ; Lapiner, Denis ; Steinmetz, Ralf
Art des Eintrags: Bibliographie
Titel: Transition-enabled Event Dissemination for Pervasive Mobile Multiplayer Games
Sprache: Englisch
Publikationsjahr: Juli 2015
Buchtitel: Proc. IEEE WoWMoM
Kurzbeschreibung (Abstract):

Today's smartphones feature sophisticated computational capabilities as well as a plethora of sensors, enabling new kinds of applications. One popular example are pervasive mobile multiplayer games, where interactions with other users or physical objects in the real world are part of the gameplay. This induces a notion of locality, as a user's actions affect other nearby users. However, this locality in the interaction is not reflected in the underlying communication system. Events triggered by users are sent via the cellular connection to a remote data center, where they are processed and then distributed to other players, again via the cellular link. In this work, we demonstrate an event dissemination system that utilizes the available local communication interfaces of today's smartphones to distribute events in groups of nearby players. The system executes transitions between different communication interfaces (e.g.,Bluetooth or Wi-Fi Direct) and the utilized dissemination protocol depending on the size and density of the group of players, thereby exploiting the characteristics of the chosen interface. Attendees can experience the resulting benefits in terms of latency and update frequency by playing our mobile pervasive multiplayer game TOWER WORLD at the venue

ID-Nummer: MAKI-2015-015
Zusätzliche Informationen:

Projektbereich: Peer-to-Peer Networking, Networked Gaming

Fachbereich(e)/-gebiet(e): 18 Fachbereich Elektrotechnik und Informationstechnik
18 Fachbereich Elektrotechnik und Informationstechnik > Institut für Datentechnik > Multimedia Kommunikation
Zentrale Einrichtungen
DFG-Sonderforschungsbereiche (inkl. Transregio) > Sonderforschungsbereiche > SFB 1053: MAKI – Multi-Mechanismen-Adaption für das künftige Internet
DFG-Sonderforschungsbereiche (inkl. Transregio) > Sonderforschungsbereiche > SFB 1053: MAKI – Multi-Mechanismen-Adaption für das künftige Internet > C: Kommunikationsmechanismen
DFG-Sonderforschungsbereiche (inkl. Transregio) > Sonderforschungsbereiche > SFB 1053: MAKI – Multi-Mechanismen-Adaption für das künftige Internet > C: Kommunikationsmechanismen > Teilprojekt C2: Informationszentrische Sicht
18 Fachbereich Elektrotechnik und Informationstechnik > Institut für Datentechnik
DFG-Sonderforschungsbereiche (inkl. Transregio) > Sonderforschungsbereiche
DFG-Sonderforschungsbereiche (inkl. Transregio)
Hinterlegungsdatum: 24 Jul 2015 13:41
Letzte Änderung: 20 Apr 2016 17:02
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